Commit graph

18 commits

Author SHA1 Message Date
Fireball b1c17c3248 Backported fix for TextWidth() parameter mix-up
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
HMH d79ce4beec put dbg_tuning a little higher so its better readable 2014-04-18 14:43:33 +02:00
Choupom 8e773a55ad show tee pos and vel in tiles in debug hud 2011-05-03 18:13:12 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy fa9c8ee77f don't show player specific debug info when the debug graphs are shown to prevent overlapping 2010-09-12 12:55:37 +02:00
oy d01fb2eb78 added missing information in debug mode. Closes #77 2010-08-13 03:07:51 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Magnus Auvinen b03b048974 removed gc_client.hpp 2008-08-30 21:09:13 +00:00
Magnus Auvinen 0511e1152a added sound component 2008-08-29 05:34:18 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00