def
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e31561eb47
|
cl_mouse_min_distance as requested by Makoyuri
also cl_dyncam_min_distance
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2019-04-04 20:19:37 +02:00 |
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def
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f05c56d6ce
|
Fix cl_dyncam_mousesens
should only have an effect ingame, not in menus or editor
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2019-01-11 09:40:04 +01:00 |
|
def
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bcdec941da
|
Update view target when spectating with chat open
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
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2018-12-29 00:05:05 +01:00 |
|
def
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07460ede9e
|
cl_control_dummy -> cl_dummy_control
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2018-04-03 18:12:27 +02:00 |
|
清歌
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c976e6d017
|
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
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2018-03-14 20:14:18 +08:00 |
|
def
|
f352daf00d
|
Allow moving mouse while spectating and typing (fixes #798)
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2017-07-21 19:24:18 +02:00 |
|
def
|
f3a44995cf
|
Don't stop movement after opening player list
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2017-07-15 19:53:29 +02:00 |
|
def
|
8b5ee98193
|
Handle input reset on chat correctly on DDNet servers and other servers
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2017-07-10 22:24:40 +02:00 |
|
def
|
4125941896
|
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
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2017-06-02 20:45:09 +02:00 |
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heinrich5991
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e08ca70b1f
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Fix dummy input reset
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2017-03-06 19:45:39 +01:00 |
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heinrich5991
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e3f2316106
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Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0 .
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2017-02-28 10:08:14 +01:00 |
|
Dennis Felsing
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187560c8c0
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Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e .
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2017-02-28 08:15:35 +01:00 |
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heinrich5991
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8375f4888e
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Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
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2017-02-23 14:13:14 +01:00 |
|
def
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61e47422f6
|
Clean up debug messages a bit (lower case, no useless errors)
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2016-05-02 21:35:32 +02:00 |
|
def
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2cc236cb8c
|
Make spectator work again
|
2016-04-30 21:28:44 +02:00 |
|
def
|
644fec7e55
|
Resize window without restarting client
|
2016-04-30 17:59:58 +02:00 |
|
H-M-H
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50c80a1cfb
|
classmembers shall start with m_ !
|
2015-11-09 20:27:18 +01:00 |
|
def
|
1dddf42cbb
|
Simplify Dyncam and fix #311
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2015-08-27 20:26:05 +02:00 |
|
def
|
9c1e65a1f5
|
Clean up a bit and hopefully fix player move on dummy connect
|
2015-04-19 14:06:31 +02:00 |
|
Tobii
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b309fd41eb
|
Added copy moves function for dummy
|
2015-02-16 11:19:42 +01:00 |
|
def
|
8b108a2311
|
Clean up gametype determination
|
2014-12-10 03:39:15 +01:00 |
|
def
|
71eb763e53
|
Fix: Don't autoswitch weapons on (dd)race(network) servers (fixes #57)
|
2014-10-26 02:01:03 +01:00 |
|
def
|
607a27718e
|
Revert "Removed InputData Array"
This reverts commit 83f6fc70fa .
|
2014-10-12 17:52:53 +02:00 |
|
Tomew
|
83f6fc70fa
|
Removed InputData Array
|
2014-10-12 17:19:09 +02:00 |
|
laxa
|
718e45d84d
|
Added cl_reset_wanted_weapon_on_death
|
2014-09-21 14:11:27 +02:00 |
|
def
|
886044532b
|
Only disable user inputs in race mods
|
2014-09-13 12:31:39 +02:00 |
|
def
|
bb6c3ba951
|
Ignore user inputs when paused
|
2014-09-07 01:53:20 +02:00 |
|
def
|
e320d2a455
|
New Android fix try
|
2014-08-27 03:57:14 +02:00 |
|
def
|
29ef486c55
|
Fix Android gamepad
|
2014-08-27 03:49:42 +02:00 |
|
def
|
91e8eed73d
|
Don't reset wanted weapon on kill (by laxa)
|
2014-08-24 03:05:01 +02:00 |
|
def
|
5b058b9941
|
Disable joystick on non-android by default
|
2014-08-17 16:33:43 +02:00 |
|
CookieMichal
|
3274fca115
|
[Fixed] Warning C4805
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
|
2014-07-09 00:12:32 +02:00 |
|
def
|
bbe597ef04
|
Add cl_dummy_resetonswitch
|
2014-07-08 01:41:45 +02:00 |
|
def
|
7875c2ec36
|
Android support (by Pelya)
|
2014-06-16 13:29:18 +02:00 |
|
def
|
62c474b489
|
Fix: Player keeps looking at the same position when paused
|
2014-05-22 17:03:52 +02:00 |
|
def
|
50ceebee23
|
Fix: Weapon switching with dummy
|
2014-05-10 18:22:51 +02:00 |
|
def
|
5b1c866b35
|
Feature: Separate inputs for dummy and player
|
2014-05-10 14:31:00 +02:00 |
|
def
|
c4118a3878
|
Fix: Make inputs work 100% when you're in freeze.
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
|
2014-04-30 15:21:23 +02:00 |
|
def
|
832932c295
|
Fix: Dummy shouldn't shoot after toggling
|
2014-04-28 18:21:10 +02:00 |
|
def
|
99a086200f
|
Only keep holding hook, reset all other keys on /pause and chat
|
2014-02-18 22:26:17 +01:00 |
|
def
|
36568b97f2
|
Don't stop hooking when player is chatting
|
2014-01-26 01:53:53 +01:00 |
|
def
|
9028d77471
|
Add +showhookcoll from H-Client
|
2013-08-24 01:50:35 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|
GreYFoX
|
5ebf60891c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
|
2011-12-01 19:48:09 +02:00 |
|
oy
|
df4e11dc82
|
fixed fixed camera position when chatting as spectator. Closes #880
|
2011-11-30 01:47:35 +01:00 |
|
GreYFoX
|
ff696bad6c
|
Mac Loves Cyclic Includes
|
2011-08-31 13:56:04 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
9397c4a55f
|
some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
|
2011-04-15 04:32:53 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|