Commit graph

93 commits

Author SHA1 Message Date
def e31561eb47 cl_mouse_min_distance as requested by Makoyuri
also cl_dyncam_min_distance
2019-04-04 20:19:37 +02:00
def f05c56d6ce Fix cl_dyncam_mousesens
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def bcdec941da Update view target when spectating with chat open
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def 07460ede9e cl_control_dummy -> cl_dummy_control 2018-04-03 18:12:27 +02:00
清歌 c976e6d017
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
heinrich5991 e08ca70b1f Fix dummy input reset 2017-03-06 19:45:39 +01:00
heinrich5991 e3f2316106 Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0.
2017-02-28 10:08:14 +01:00
Dennis Felsing 187560c8c0 Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e.
2017-02-28 08:15:35 +01:00
heinrich5991 8375f4888e Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
def 2cc236cb8c Make spectator work again 2016-04-30 21:28:44 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
H-M-H 50c80a1cfb classmembers shall start with m_ ! 2015-11-09 20:27:18 +01:00
def 1dddf42cbb Simplify Dyncam and fix #311 2015-08-27 20:26:05 +02:00
def 9c1e65a1f5 Clean up a bit and hopefully fix player move on dummy connect 2015-04-19 14:06:31 +02:00
Tobii b309fd41eb Added copy moves function for dummy 2015-02-16 11:19:42 +01:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
def 71eb763e53 Fix: Don't autoswitch weapons on (dd)race(network) servers (fixes #57) 2014-10-26 02:01:03 +01:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
laxa 718e45d84d Added cl_reset_wanted_weapon_on_death 2014-09-21 14:11:27 +02:00
def 886044532b Only disable user inputs in race mods 2014-09-13 12:31:39 +02:00
def bb6c3ba951 Ignore user inputs when paused 2014-09-07 01:53:20 +02:00
def e320d2a455 New Android fix try 2014-08-27 03:57:14 +02:00
def 29ef486c55 Fix Android gamepad 2014-08-27 03:49:42 +02:00
def 91e8eed73d Don't reset wanted weapon on kill (by laxa) 2014-08-24 03:05:01 +02:00
def 5b058b9941 Disable joystick on non-android by default 2014-08-17 16:33:43 +02:00
CookieMichal 3274fca115 [Fixed] Warning C4805
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
2014-07-09 00:12:32 +02:00
def bbe597ef04 Add cl_dummy_resetonswitch 2014-07-08 01:41:45 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 62c474b489 Fix: Player keeps looking at the same position when paused 2014-05-22 17:03:52 +02:00
def 50ceebee23 Fix: Weapon switching with dummy 2014-05-10 18:22:51 +02:00
def 5b1c866b35 Feature: Separate inputs for dummy and player 2014-05-10 14:31:00 +02:00
def c4118a3878 Fix: Make inputs work 100% when you're in freeze.
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00
def 832932c295 Fix: Dummy shouldn't shoot after toggling 2014-04-28 18:21:10 +02:00
def 99a086200f Only keep holding hook, reset all other keys on /pause and chat 2014-02-18 22:26:17 +01:00
def 36568b97f2 Don't stop hooking when player is chatting 2014-01-26 01:53:53 +01:00
def 9028d77471 Add +showhookcoll from H-Client 2013-08-24 01:50:35 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
GreYFoX 5ebf60891c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-12-01 19:48:09 +02:00
oy df4e11dc82 fixed fixed camera position when chatting as spectator. Closes #880 2011-11-30 01:47:35 +01:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 9397c4a55f some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00