Magnus Auvinen
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acd2b1beb8
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merge error, snapshot got applied twice
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2007-08-14 22:16:40 +00:00 |
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Magnus Auvinen
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2cde04ddce
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merged over all stuff from 0.2 to trunk
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2007-08-14 18:37:16 +00:00 |
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Jakob Fries
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77b0c51bbf
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now with ingame settings
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2007-08-10 12:43:27 +00:00 |
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Jakob Fries
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20ede63088
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windows now gets correct newlines in config
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2007-08-10 11:22:47 +00:00 |
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Jakob Fries
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3d0c6b7f98
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generic line wrapping
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2007-08-10 11:03:16 +00:00 |
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Jakob Fries
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bf3efbc586
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sounds are now WavPack instead of Wav
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2007-08-09 14:55:11 +00:00 |
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Jakob Fries
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204a66b610
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dissapearing sounds and effects are no longer dissapearing
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2007-08-08 23:30:55 +00:00 |
|
Johan Althoff
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0c7e1fc6ab
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fixed window focusing stuff, much better now.
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2007-08-07 18:28:51 +00:00 |
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Johan Althoff
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f38f0f49d5
|
fixed so that the client doesn't spam screenshots
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2007-08-07 18:07:34 +00:00 |
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Johan Althoff
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85ca9f7123
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added support to auto select bitdepth when windowed
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2007-08-07 18:03:36 +00:00 |
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Joel de Vahl
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53b25fdab4
|
fixed endian problams in server list
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2007-08-06 17:52:17 +00:00 |
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Joel de Vahl
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ffcdc63ded
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stupid missed return
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2007-08-05 23:05:38 +00:00 |
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Joel de Vahl
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313781b365
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scroll wheel for weapon switch
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2007-08-05 23:00:32 +00:00 |
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Magnus Auvinen
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0130688715
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updated versions to development
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2007-08-05 16:57:10 +00:00 |
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Jakob Fries
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b9d98efc0b
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~ resolved at config save
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2007-08-05 15:58:26 +00:00 |
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Jakob Fries
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e4829981b1
|
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2007-08-05 15:56:32 +00:00 |
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Jakob Fries
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6ec3e70bab
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config is now stored in ~/teewars on macs
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2007-08-05 15:23:23 +00:00 |
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Magnus Auvinen
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640b2bd953
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made so that you can bind the server to a specific address
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2007-08-05 14:19:13 +00:00 |
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Magnus Auvinen
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4e9bc6ecfc
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fixed error message on server when trying to start without a proper map
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2007-08-05 11:25:29 +00:00 |
|
Magnus Auvinen
|
421300ffb8
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many small changes everywhere
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2007-08-05 08:59:38 +00:00 |
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Magnus Auvinen
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3cc63d611c
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increased from 8 to 32 channels
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2007-08-04 22:59:32 +00:00 |
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Magnus Auvinen
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43ceec0f9c
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removed some debug keys
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2007-08-04 22:02:38 +00:00 |
|
Magnus Auvinen
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9c26231221
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fixed so connections errors are propagated out to the gui
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2007-08-04 21:32:52 +00:00 |
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Magnus Auvinen
|
1eadf9942a
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fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
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2007-08-04 18:23:26 +00:00 |
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Magnus Auvinen
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c2b65c73de
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added screenshot button to F10
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2007-08-04 09:20:59 +00:00 |
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Magnus Auvinen
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3c1d46c048
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made everything as const on the client so its more clear that you shouldn't change the snapshots
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2007-07-31 06:23:24 +00:00 |
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Magnus Auvinen
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3014707fe5
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fixed problem with server and client getting out of sync
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2007-07-30 22:57:35 +00:00 |
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Magnus Auvinen
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f826bc6cac
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larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
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2007-07-30 19:46:31 +00:00 |
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Magnus Auvinen
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3cbaf193c7
|
fixed so that vital packets acctually works
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2007-07-29 22:46:26 +00:00 |
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Magnus Auvinen
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8233a44b60
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an update :D
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2007-07-29 22:09:15 +00:00 |
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Magnus Auvinen
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7699e4b400
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removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
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2007-07-29 15:55:04 +00:00 |
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Magnus Auvinen
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b1f65c46ed
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oops, we shouldn't always downsample the textures :D
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2007-07-29 15:39:49 +00:00 |
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Magnus Auvinen
|
dc612d4fe4
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fixed better downsampling
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2007-07-29 15:38:20 +00:00 |
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Magnus Auvinen
|
f8d037ee48
|
added options for crappy gfxcards
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2007-07-29 15:21:25 +00:00 |
|
Magnus Auvinen
|
e6c4db94d8
|
fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
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2007-07-29 13:21:33 +00:00 |
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Jakob Fries
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e6d5379a72
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editbox is now easier to edit
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2007-07-28 17:44:12 +00:00 |
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Magnus Auvinen
|
2cd3f5b023
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fixed so that you can press esc when connecting
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2007-07-28 17:06:47 +00:00 |
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Magnus Auvinen
|
501558f881
|
increased vb size. added support for settings config variables from the chat line
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2007-07-27 00:03:28 +00:00 |
|
Magnus Auvinen
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c043fbe7e7
|
fixed server config variables. fixed better naming of maps
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2007-07-26 20:07:45 +00:00 |
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Magnus Auvinen
|
78151cf423
|
fixed that the server will crash if a client is dropped due to timeout
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2007-07-26 19:53:49 +00:00 |
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Magnus Auvinen
|
ddfcd38ef4
|
fixed so the server reports number of players correctly
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2007-07-26 19:26:36 +00:00 |
|
Magnus Auvinen
|
1d34666164
|
fixed latency stuff, some gfx stuff
|
2007-07-26 19:09:31 +00:00 |
|
Magnus Auvinen
|
1aecc644de
|
fixed errors in the network code
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2007-07-25 07:24:57 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|
Joel de Vahl
|
cdc1655b33
|
Fixed sound bug and made things compile.
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2007-07-24 08:49:03 +00:00 |
|
Magnus Auvinen
|
40eaf9431b
|
fixed some serverbrosers related stuff
|
2007-07-23 21:21:30 +00:00 |
|
Joel de Vahl
|
ab192f794e
|
Fixed sound stopping.
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2007-07-23 17:30:29 +00:00 |
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Jakob Fries
|
100ade6463
|
firewall message fixed
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2007-07-23 13:17:26 +00:00 |
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Joel de Vahl
|
d98c2fb34e
|
Zer sound is wööörking
|
2007-07-23 08:02:52 +00:00 |
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Jakob Fries
|
f7b2accd52
|
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2007-07-22 13:42:28 +00:00 |
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