GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
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* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
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deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
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Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
GreYFoX
5b27758650
Removed level stuff
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Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
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Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
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ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
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Entities are in the previous commit
2011-07-19 23:33:12 +02:00