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12815 commits

Author SHA1 Message Date
def 2a06b3ccb5 Recreate score hud when any score changed
Fixes problem with too long strings because we display the score centered

Thanks to ExP for report
2020-10-11 17:15:43 +02:00
bors[bot] ea1acfd22c
Merge #3067
3067: Document highest and lowest values for cl_video_crf r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:54:03 +00:00
bors[bot] 91619b9886
Merge #3051
3051: Fix some undefined behaviour r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:46:44 +00:00
bors[bot] 7e84e1ef43
Merge #3066
3066: Disallow more commands with testing mode r=def- a=heinrich5991

Also show some useful error message

Supersedes #2778.

Co-authored-by: Andrii <bannzay3@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-10-11 14:39:29 +00:00
def ae1a266dac CCharacterCore::Tick caused out of bounds
src/game/teamscore.cpp:27:78: runtime error: index -1 out of bounds for type 'int const[64]'
    #0 0xf5b948 in CTeamsCore::CanKeepHook(int, int) const src/game/teamscore.cpp:27
    #1 0xf46fe1 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:325
    #2 0xaf7366 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2441
    #3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
    #4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
    #5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
    #6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #7 0x557fda in main src/engine/client/client.cpp:4341
    #8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #9 0x433e29 in _start (build/DDNet+0x433e29)

src/game/teamscore.cpp:34:78: runtime error: index -1 out of bounds for type 'int const[64]'
    #0 0xf5be68 in CTeamsCore::CanCollide(int, int) const src/game/teamscore.cpp:34
    #1 0xf46458 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:271
    #2 0xaf7374 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2442
    #3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
    #4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
    #5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
    #6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #7 0x557fda in main src/engine/client/client.cpp:4341
    #8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #9 0x433e29 in _start (build/DDNet+0x433e29)
2020-10-11 16:37:03 +02:00
def 476a912b3f Fix CRaceDemo + CGhost out of bounds access
#0 0x9f70dd in CRaceDemo::OnMessage(int, void*) src/game/client/components/race_demo.cpp:134
    #1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
    #2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
    #3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
    #4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
    #5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #6 0x557fda in main src/engine/client/client.cpp:4341
    #7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #8 0x433e29 in _start (build/DDNet+0x433e29)

src/game/client/components/ghost.cpp:600:35: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x78201a in CGhost::OnMessage(int, void*) src/game/client/components/ghost.cpp:600
    #1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
    #2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
    #3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
    #4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
    #5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #6 0x557fda in main src/engine/client/client.cpp:4341
    #7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #8 0x433e29 in _start (build/DDNet+0x433e29)
2020-10-11 16:37:03 +02:00
def 6680ec388c Reset CCharacterCore at start
Hopefully fixes these by initializing m_Pos:

src/game/collision.cpp:345:10: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55e85a8f0967 in CCollision::IntersectLineTeleHook(vector2_base<float>, vector2_base<float>, vector2_base<float>*, vector2_base<float>*, int*) /media/ddnet/src/game/collision.cpp:345:10
    #1 0x55e85a90767b in CCharacterCore::Tick(bool) /media/ddnet/src/game/gamecore.cpp:255:27
    #2 0x55e85af8e477 in CCharacter::Tick() /media/ddnet/src/game/client/prediction/entities/character.cpp:562:9
    #3 0x55e85afc867f in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:193:10
    #4 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
    #5 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
    #6 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
    #7 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)

src/base/math.h:22:40: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55e85a900c2f in round_to_int(float) /media/ddnet/src/base/math.h:22:40
    #1 0x55e85a90cac1 in CCharacterCore::Write(CNetObj_CharacterCore*) /media/ddnet/src/game/gamecore.cpp:515:22
    #2 0x55e85a90e171 in CCharacterCore::Quantize() /media/ddnet/src/game/gamecore.cpp:574:2
    #3 0x55e85af90be9 in CCharacter::TickDefered() /media/ddnet/src/game/client/prediction/entities/character.cpp:580:9
    #4 0x55e85afc8a1b in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:201:10
    #5 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
    #6 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
    #7 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
    #8 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #9 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #10 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #11 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 23db49db63 Server browser: Don't access friends out of bounds
src/engine/client/serverbrowser.cpp:295:88: runtime error: index 64 out of bounds for type 'CServerInfo::CClient [64]'
    #0 0x565020e035bd in CServerBrowser::Filter() /media/ddnet/src/engine/client/serverbrowser.cpp:295:128
    #1 0x565020e053b3 in CServerBrowser::Sort() /media/ddnet/src/engine/client/serverbrowser.cpp:352:2
    #2 0x565020e0c364 in CServerBrowser::Set(NETADDR const&, int, int, CServerInfo const*) /media/ddnet/src/engine/client/serverbrowser.cpp:620:2
    #3 0x565020cf9854 in CClient::ProcessServerInfo(int, NETADDR*, void const*, int) /media/ddnet/src/engine/client/client.cpp:1524:20
    #4 0x565020cf8132 in CClient::ProcessConnlessPacket(CNetChunk*) /media/ddnet/src/engine/client/client.cpp:1357:4
    #5 0x565020d11656 in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2575:5
    #6 0x565020d1ba21 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #7 0x565020d26efe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x565020d48b2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7f4311524151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x565020a95e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 60f4e078b7 Out of bounds access in RenderPlayer
src/game/client/components/players.cpp:197:5: runtime error: index -2 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x56548eec0487 in CPlayers::RenderPlayer(CNetObj_Character const*, CNetObj_Character const*, CTeeRenderInfo const*, int, float) /media/ddnet/src/game/client/components/players.cpp:197:37
    #1 0x56548ec97234 in CGhost::OnRender() /media/ddnet/src/game/client/components/ghost.cpp:344:26
    #2 0x56548ef92b26 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #3 0x56548ea4659e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #4 0x56548ea7b90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #5 0x56548ea9bb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #6 0x7f7c844f1151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #7 0x56548e7e8e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 3d76010fe9 aPastIndecies -> aPastIndices 2020-10-11 16:37:03 +02:00
def 47299e8586 Out of bounds access in CMenus::RenderGame
src/game/client/components/menus_ingame.cpp:108:16: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x55733e6a64c4 in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:108:73
    #1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
    #2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)

SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior src/game/client/components/menus_ingame.cpp:108:16 in
src/game/client/components/menus_ingame.cpp:109:14: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x55733e6a699a in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:109:71
    #1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
    #2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 346853e817 Signed overflow is undefined in CSnapshot::Crc
src/engine/shared/snapshot.cpp:72:8: runtime error: signed integer overflow: -1297193910 + -1824658838 cannot be represented in type 'int'
    #0 0x565165b0687d in CSnapshot::Crc() /media/ddnet/src/engine/shared/snapshot.cpp:72:8
    #1 0x565165c4d20b in CClient::ProcessServerPacket(CNetChunk*) /media/ddnet/src/engine/client/client.cpp:1981:49
    #2 0x565165c5d960 in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2589:6
    #3 0x565165c67a71 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #4 0x565165c72f4e in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #5 0x565165c94b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #6 0x7fba5af2c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #7 0x5651659e1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def e6b0283722 No null pointer to mem_copy in SendControlMsg
src/base/system.c:261:15: runtime error: null pointer passed as argument 2, which is declared to never be null
/usr/include/string.h:44:28: note: nonnull attribute specified here
    #0 0x565165b348dc in mem_copy /media/ddnet/src/base/system.c:261:2
    #1 0x565165aeb27d in CNetBase::SendControlMsg(NETSOCKET, NETADDR*, int, int, void const*, int, int, bool) /media/ddnet/src/engine/shared/network.cpp:313:2
    #2 0x565165aeeb4e in CNetConnection::SendControl(int, void const*, int) /media/ddnet/src/engine/shared/network_conn.cpp:169:2
    #3 0x565165af08c5 in CNetConnection::Feed(CNetPacketConstruct*, NETADDR*, int) /media/ddnet/src/engine/shared/network_conn.cpp:367:6
    #4 0x565165aec7d2 in CNetClient::Recv(CNetChunk*) /media/ddnet/src/engine/shared/network_client.cpp:94:174
    #5 0x565165c5d5ea in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2571:24
    #6 0x565165c67a71 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #7 0x565165c72f4e in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x565165c94b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7fba5af2c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x5651659e1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 7e297aff59 Don't pass null pointer into mem_copy in CServerBrowser
src/base/system.c:261:15: runtime error: null pointer passed as argument 2, which is declared to never be null
/usr/include/string.h:44:28: note: nonnull attribute specified here
    #0 0x5651235308dc in mem_copy /media/ddnet/src/base/system.c:261:2
    #1 0x56512375218d in CServerBrowser::Add(NETADDR const&) /media/ddnet/src/engine/client/serverbrowser.cpp:503:3
    #2 0x565123752f6a in CServerBrowser::Set(NETADDR const&, int, int, CServerInfo const*) /media/ddnet/src/engine/client/serverbrowser.cpp:548:13
    #3 0x5651237564cb in CServerBrowser::Refresh(int) /media/ddnet/src/engine/client/serverbrowser.cpp:705:6
    #4 0x5651239a32f8 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1164:21
    #5 0x5651239bd331 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #6 0x565123b878f6 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #7 0x56512363b5ee in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #8 0x56512367095f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #9 0x565123690b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #10 0x7fa8487e8151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #11 0x5651233dde0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def f94d476cf2 Don't divide by 0 in LoadSkin
src/game/client/components/skins.cpp:142:14: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55b6bd0f49e1 in CSkins::LoadSkin(char const*, char const*, int, int*) /media/ddnet/src/game/client/components/skins.cpp:142:14
    #1 0x55b6bd0f0942 in CSkins::SkinScan(char const*, int, int, void*) /media/ddnet/src/game/client/components/skins.cpp:55:16
    #2 0x55b6bcb33928 in fs_listdir /media/ddnet/src/base/system.c:2033:6
    #3 0x55b6bcb04024 in CStorage::ListDirectory(int, char const*, int (*)(char const*, int, int, void*), void*) /media/ddnet/src/engine/shared/storage.cpp:316:5
    #4 0x55b6bd0f9e2f in CSkins::Refresh() /media/ddnet/src/game/client/components/skins.cpp:222:13
    #5 0x55b6bd0f6e33 in CSkins::OnInit() /media/ddnet/src/game/client/components/skins.cpp:194:2
    #6 0x55b6bd14c63f in CGameClient::OnInit() /media/ddnet/src/game/client/gameclient.cpp:322:28
    #7 0x55b6bcc5f9f8 in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3089:16
    #8 0x55b6bcc84b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7f1144ded151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x55b6bc9d1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 612f665a6e Document highest and lowest values for cl_video_crf 2020-10-11 16:29:39 +02:00
bors[bot] d4a0105d40
Merge #3065
3065: Make clan plates fit & only show when name plates enabled r=heinrich5991 a=def-

Old:
![screenshot_2020-10-11_17-25-22](https://user-images.githubusercontent.com/2335377/95681099-4b5d8f00-0bde-11eb-9d90-bc6ee9a8729a.png)
New:
![screenshot-20201011@162337](https://user-images.githubusercontent.com/2335377/95681092-3b45af80-0bde-11eb-848c-2a4d14c40252.png)
Thanks to HamidReza for report


Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:29:15 +00:00
heinrich5991 a2b3f45f8b Reintroduce CMDFLAG_TEST
Add some more helpful messages for executing test/game commands.
2020-10-11 16:27:28 +02:00
def b7c8da54a3 Make clan plates fit & only show when name plates enabled
Thanks to HamidReza for report
2020-10-11 16:24:01 +02:00
Andrii 26a07c804f Disallow game-related commands unless testing is enabled 2020-10-11 16:02:10 +02:00
bors[bot] a83b7b0733
Merge #2986
2986: Try to fix FindSQLite3.cmake r=heinrich5991 a=def-

For @panos' Haiku port: https://github.com/panos/ddnet

> CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
> Please set them or make sure they are set and tested correctly in the CMake files:
> /boot/home/ddnet/SQLite3_INCLUDEDIR

@heinrich5991 thoughts?

Co-authored-by: def <dennis@felsin9.de>
2020-10-11 13:15:21 +00:00
bors[bot] 1a79fdec82
Merge #3053
3053: Optimize uuid lookup r=heinrich5991 a=Jupeyy

Already wrote that patch when i noticed its not about this, maybe we can use it, else nvm

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-11 13:07:36 +00:00
bors[bot] 6ab806fde8
Merge #3048 #3063
3048: Add GUI & Game sound volume sliders r=heinrich5991 a=def-

As requested by Pipou

3063: increase buffer size for name_ban messages r=heinrich5991 a=12pm

otherwise reason can be cut off

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2020-10-11 13:00:23 +00:00
bors[bot] 247e01bffb
Merge #3064
3064: Update demo browser on demo save r=heinrich5991 a=BannZay

Fixes #3062

Co-authored-by: Andrii <bannzay3@gmail.com>
2020-10-11 12:53:02 +00:00
Andrii 52efb23545 Update demo browser on demo save 2020-10-11 15:45:31 +03:00
12pm e34acce0cd increase buffer size for name_ban messages 2020-10-11 14:25:31 +02:00
bors[bot] 692c37398e
Merge #3058
3058: Always clear first frame r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-11 09:34:55 +00:00
bors[bot] e44df2d136
Merge #3059
3059: Add box offset to align better on spec tab r=def- a=ardadem

Old:
![2020-10-11-12:07:54-screenshot](https://user-images.githubusercontent.com/13207692/95674696-91a0f700-0bba-11eb-8291-275cc263b6c1.png)

New:
![2020-10-11-12:08:36-screenshot](https://user-images.githubusercontent.com/13207692/95674697-92d22400-0bba-11eb-8b60-36f0d85fbae4.png)

Very small visual change but heart fits better now for >32 players.

Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-10-11 09:15:25 +00:00
Jupeyy 008800d30d Always clear first frame 2020-10-11 11:13:31 +02:00
def 4327194d27 Add GUI & Game sound volume sliders
As requested by Pipou
2020-10-11 10:16:38 +02:00
def 284c287c99 Version 15.1.1 2020-10-11 10:14:21 +02:00
Jupeyy 9e8cbfea5d Optimize uuid lookup 2020-10-11 08:39:29 +02:00
bors[bot] 27c047aa6c
Merge #3007
3007: Update winter_main.rules by mind r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:33:38 +00:00
bors[bot] a68fca6d7c
Merge #3036
3036: Consider as not-afk on emoticon, chat, vote, r=heinrich5991 a=def-

call vote, spectator mode, info change

Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:26:30 +00:00
bors[bot] 1356fb30a9
Merge #3055
3055: Add back Australia... r=heinrich5991 a=def-

I feel like a quick 15.1.1 release is in order...

Co-authored-by: def <dennis@felsin9.de>
2020-10-10 23:14:49 +00:00
def 7dc33abe23 Add back Australia... 2020-10-11 01:00:56 +02:00
def ef9c85c343 Update 15.1 release date 2020-10-11 00:00:40 +02:00
def 507f7f6085 Version 15.1 2020-10-11 00:00:33 +02:00
bors[bot] 80ee8ff823
Merge #3052
3052: Fix virtual call in Constructor r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-10 10:34:41 +00:00
Jupeyy 58bd8dcbb6 Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
bors[bot] 9d39e1da6d
Merge #3046
3046: Remove usages of qsort r=def- a=Learath2

Caught my eye while doing the integrity PR.

Co-authored-by: Learath2 <learath2@gmail.com>
2020-10-10 08:38:12 +00:00
Learath2 d8c9a71e18 Remove usages of qsort 2020-10-10 01:18:42 +02:00
bors[bot] 2917681bf5
Merge #3047
3047: Fix ui_page/ui_settings_page ranges r=Learath2 a=def-

For ui_page makes no difference since we limited in code

For ui_settings_page assets page is now remembered

Co-authored-by: def <dennis@felsin9.de>
2020-10-09 23:16:51 +00:00
def 10e7b2ed7b Fix ui_page/ui_settings_page ranges
For ui_page makes no difference since we limited in code

For ui_settings_page assets page is now remembered
2020-10-09 22:51:16 +02:00
bors[bot] 598a686c36
Merge #3045
3045: Use 0.7 gameskin by @Zatline r=def- a=Jupeyy

a5105264ff
db08239506
31c6d2684d

Wtf is clang-format doing in line 257 xD (will just use clang-format-10 for now to fix it)

dunno if github can close prs
closes #2921

and ty to @ChillerDragon for the initial commit,

game.png is dilated, and optimized.

So i guess we wait for #2754 ?

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2020-10-09 20:44:08 +00:00
Arda Demir 75cd653f4c Add box offset to align better on spec tab 2020-10-09 22:14:54 +03:00
ChillerDragon 263fdbd8e1 Use 0.7 gameskin by @Zatline
a5105264ff
db08239506
31c6d2684d
2020-10-09 21:04:06 +02:00
bors[bot] f93c8e4fdb
Merge #2987
2987: Modulize skins, particles, emoticons and game r=def- a=Jupeyy

fixes #2203 

Puh, something i always wanted todo.
Need to error read, bcs alot of copy paste.

Modulizes all images, so that all images are mipmap indepedent, without texeloffset problems

I also added the ninja bar analyzer for #2921


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 15:20:48 +00:00
bors[bot] ce9ba5ec09
Merge #3018
3018: Editor: Improve usability of server settings r=Jupeyy a=def-

- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable

As requested by Cøke

Co-authored-by: def <dennis@felsin9.de>
2020-10-09 14:48:59 +00:00
def ea8bee4d34 Focus command field when something changed 2020-10-09 16:40:59 +02:00