def
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6105f60a89
|
Make RGB values of background colors independent
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2013-06-23 20:56:05 +02:00 |
|
def
|
8421903897
|
Grey background colors when quads disabled
|
2013-06-23 13:41:13 +02:00 |
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GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
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2012-04-12 02:09:31 +02:00 |
|
oy
|
fa81141110
|
added demo markers by Choupom. Closes #837
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2012-01-10 23:13:19 +01:00 |
|
oy
|
590dbac239
|
put the game version constants all together in one file. Closes #870
|
2012-01-09 02:02:02 +01:00 |
|
oy
|
4073520214
|
cleaned up content folder creation. Closes #845
|
2012-01-09 01:38:45 +01:00 |
|
GreYFoX
|
420447dc51
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
readme.txt
|
2012-01-07 19:16:20 +02:00 |
|
oy
|
2785293469
|
don't start playing the music again if we're quitting
|
2012-01-06 20:03:57 +01:00 |
|
oy
|
29738552a6
|
made bindaddr config work for client and master too. Closes #909
|
2012-01-06 19:17:14 +01:00 |
|
oy
|
78bb0e3d8c
|
fixed compiling for macosx
|
2012-01-06 16:35:48 +01:00 |
|
oy
|
12f76e7f8d
|
made the editor work again. Closes #914
|
2012-01-06 12:55:19 +01:00 |
|
GreYFoX
|
c46f3e06e7
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
|
2012-01-04 20:10:07 +02:00 |
|
oy
|
7328098f8d
|
Merge pull request #912 from matricks/threadedflip
Threadedflip
|
2012-01-03 15:40:30 -08:00 |
|
Magnus Auvinen
|
2991f4071e
|
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
|
2012-01-03 22:01:37 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|
Magnus Auvinen
|
c1942ca6cb
|
fixed the render frame time and cleaned up some more code
|
2012-01-01 13:38:46 +01:00 |
|
GreYFoX
|
ee670118a5
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
|
2012-01-01 00:11:56 +02:00 |
|
Magnus Auvinen
|
b31abc4053
|
fixed so that you can select graphics backend via gfx_threaded
|
2011-12-31 10:29:25 +01:00 |
|
Magnus Auvinen
|
7a36a103ae
|
fixed so that the rendering can be done async from the input, network and update
|
2011-12-31 10:04:46 +01:00 |
|
Magnus Auvinen
|
8e56885795
|
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
|
2011-12-31 01:06:04 +01:00 |
|
oy
|
de3e94d901
|
clean up temp commands on logout in the client
|
2011-12-30 19:21:00 +01:00 |
|
Magnus Auvinen
|
8ffe582615
|
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
|
2011-12-30 16:02:22 +01:00 |
|
oy
|
b44ee3d975
|
reworked ban system
|
2011-12-29 23:36:53 +01:00 |
|
GreYFoX
|
5ebf60891c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
|
2011-12-01 19:48:09 +02:00 |
|
oy
|
05f77f64af
|
added caching for the play command. Closes #891
|
2011-11-30 01:41:00 +01:00 |
|
GreYFoX
|
7e24be5d83
|
Version 1.091a
|
2011-08-31 12:10:15 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
35d16bd58c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-08-13 02:01:40 +02:00 |
|
oy
|
b25fc26c1c
|
zero out client memory on startup to prevent more bad surprises
|
2011-07-31 18:39:48 +02:00 |
|
oy
|
9cf4facd05
|
fixed a client crash in debug. Closes #806
|
2011-07-31 17:07:10 +02:00 |
|
oy
|
94bdd95957
|
added missing newlines at end of 2 files
|
2011-07-30 18:29:40 +02:00 |
|
Johannes Loher
|
e2664c1b00
|
Added server sided automatic demo recording
|
2011-07-30 18:23:59 +02:00 |
|
oy
|
b3e8506f20
|
create client on heap. Closes #744
|
2011-07-30 13:50:22 +02:00 |
|
oy
|
571dff6216
|
made rcon auto completion serverside. Closes #97
|
2011-07-14 22:07:21 +02:00 |
|
oy
|
e37d536fdf
|
fixed some NETTYPE usage based on the socket state
|
2011-07-07 01:48:00 +02:00 |
|
oy
|
123eab41c8
|
made it possible to filter by player country in the server browser. Closes #654
|
2011-06-29 22:27:32 +02:00 |
|
GreYFoX
|
cc63cf2553
|
Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
|
2011-05-09 18:36:13 +02:00 |
|
oy
|
5fbf6d0bfd
|
fixed compiler warnings. Closes #679
|
2011-05-05 01:43:27 +02:00 |
|
GreYFoX
|
5924b5a8bf
|
Fixed blank squares and cl_show_entities to show other layers
P.S. this might introduce a client crash bug, but it needs to happen for me to trace it
|
2011-04-17 19:14:49 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
heinrich5991
|
c83c7b1a19
|
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
|
2011-04-14 00:34:10 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
aaac8a3f77
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/version.h
|
2011-04-09 22:33:06 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
oy
|
b6118ae9fe
|
mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet
|
2011-04-08 23:56:15 +02:00 |
|
oy
|
f38fc81d78
|
fixed a possible client crash on map change
|
2011-04-07 18:23:03 +02:00 |
|
oy
|
c27a634089
|
fixed and show error message if the crc doesn't match on map load
|
2011-04-07 18:07:22 +02:00 |
|
oy
|
4ad6d2f01e
|
fixed problem with sv_bindaddr on the server
|
2011-04-04 18:20:05 +02:00 |
|
oy
|
9cb2f07b80
|
fixed clients search for maps within subfolders
|
2011-04-04 16:53:02 +02:00 |
|
oy
|
2a72c0b38b
|
added a mechanism to check for a valid standard map. Closes #132
|
2011-03-31 15:13:49 +02:00 |
|