Commit graph

2403 commits

Author SHA1 Message Date
oy 8178302e02 Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
weapon code cleanup
2014-06-22 13:29:19 +02:00
oy 5eee57f1e7 changed tattoos to markings. Closes #1131 2014-06-22 12:53:22 +02:00
oy 456a1963be removed some unused code 2014-06-22 12:29:53 +02:00
oy 2448ed14f0 fixed maximum chat message length on client-side. #1151 2014-06-22 12:28:31 +02:00
oy 27da041e00 Merge pull request #1072 from minus7/new-bam-file
rewrote bam.lua to be cleaner
2014-06-21 19:59:28 +02:00
BeaR 2c4775cf5a Prevent texture bleeding on quad rendering 2014-06-21 18:10:35 +02:00
oy ffd9c7b0b3 Merge pull request #1231 from cinaera/demoplayer
Improve the sensitivity of the demoplayer timeline and visually better m...
2014-06-21 13:37:44 +02:00
oy de663a71f1 Merge pull request #1229 from cinaera/mapitem
Remove outdated code and add some version enums for safety
2014-06-21 13:23:31 +02:00
oy c92d430f4a Merge pull request #1225 from cinaera/envelope_legacy
Fix envelopes rendering (incorrect loading)
2014-06-21 13:10:00 +02:00
BeaR aab36332d9 Improve the sensitivity of the demoplayer timeline and visually better match the seekbar slider with the actual position 2014-06-13 13:50:43 +02:00
BeaR f3ca2403fd Fix code formating 2014-06-11 16:37:38 +02:00
BeaR 04ee8b20a1 UI: Add alignment enums 2014-06-11 07:26:18 +02:00
BeaR bbed4d73d3 Removed outdated maploading code 2014-06-10 10:34:33 +02:00
BeaR 6d75bcc89a Add version enums to some mapitems for safety 2014-06-10 10:31:10 +02:00
BeaR a56a14af72 Only load envelope points once at mapload 2014-06-04 17:51:03 +02:00
BeaR 65be3d8766 Fix envelopes rendering (incorrect loading of legacy ones) 2014-06-04 17:50:57 +02:00
BeaR 52faacc45e Fix building (missing header) 2014-05-30 13:52:20 +02:00
BeaR e8b6ce4288 Fix header inclusion 2014-05-26 12:02:54 +02:00
BeaR 2b36ae2baa Correctly name functions, remove old code and fix bezier solver 2014-05-25 10:41:24 +02:00
BeaR f3ca79315e Remove unnecessary debug variable 2014-05-24 17:19:27 +02:00
BeaR d5a7590e7c Clamp bezier tangents and re-fix envelope preview 2014-05-24 17:12:39 +02:00
BeaR 09c2e8475f Fix envelope editor scaling 2014-05-24 15:10:48 +02:00
BeaR fe74ff4c0c Fix some numerical issues at bezier envelopes 2014-05-24 12:34:15 +02:00
BeaR 3c99ba5228 Correctly preview the envelope curves 2014-05-23 15:48:37 +02:00
BeaR a39a03e318 Fix envelope preview commit 2014-05-23 12:59:00 +02:00
BeaR f209aea10e Add cubic bezier-FCurves support for envelopes 2014-05-23 11:12:43 +02:00
BeaR 9e5daa446b Add enum for envelope preview modes 2014-05-23 11:12:15 +02:00
oy cd75606521 Merge pull request #1197 from heinrich5991/pullreq_1197
Fix some of #1138
2014-05-11 21:01:21 +02:00
oy bb8a180358 Merge pull request #1204 from cinaera/clean_rendertools
Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy 68c58d1aae Merge pull request #1148 from ghost91-/menumusic
snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
Mohammad H. Hemeda 82f8b4bbdb Fixed some typos 2014-04-30 05:18:57 +03:00
ghost91- 242ac2233a snd_enable_musicnow controlls menu music.
don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus 92fbebf40a generated files are now in build/ as well
also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991 c927b73a4c Fix walking animation
Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR 2fcb898f5f Remove redundant MapScreenToGroup() and declarate it in RenderTools 2014-03-11 10:24:37 +01:00
heinrich5991 fde797274a Fix some spelling in src/base/system.h
termineted -> terminated
2014-02-28 23:16:11 +01:00
heinrich5991 b9c4086382 Fix indentation and formatting of str_clean_whitespaces 2014-02-28 23:14:18 +01:00
oy 32ba5bb5a5 added some missing localizations. Closes #1105 2014-02-27 22:17:13 +01:00
oy c1778a5452 fixed problem with ninja movement while the powerup ends. #1152 2014-02-27 21:44:00 +01:00
oy 191feb618f fixed compiler warnings 2014-02-27 19:52:41 +01:00
oy 030443e55a Merge pull request #1138 from KillaBilla/servernamecleanup
Remove consecutive spaces in servername
2014-02-27 19:14:40 +01:00
oy d9a18f112d Merge pull request #1137 from KillaBilla/warmuphide
Minimize warmup message
2014-02-27 18:42:59 +01:00
oy d6adb1efa7 Merge pull request #1139 from KillaBilla/settingsflashfix
Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy eb0a2dfd11 Merge pull request #1117 from just-another-one-timmy/master
Fixed spelling in src/engine/docs/snapshots.txt
2014-02-27 18:29:38 +01:00
oy 3f958c3345 changed feet size. Closes #1181 2014-02-24 22:55:28 +01:00
oy 12ac0f3789 fixed a localization problem. Closes #1186 2014-02-24 22:50:33 +01:00
oy 6b69f94dc8 some type cleanup within vector functions 2014-02-22 19:38:18 +01:00
BeaR 7735557aa5 Add angle<->direction conversion functions to vector math (Cleanup) 2014-02-22 19:14:57 +01:00
oy 752a38ccfe consider the max 3d texture size on possible texture re-sampling 2014-02-22 18:58:17 +01:00
oy 9e67ac0b9e fixed displaying invalid textures 2014-02-22 18:36:33 +01:00
oy b668f7faab some cleanup 2014-02-18 18:02:42 +01:00
oy c66f646ae6 fixed using an image in quad and tile layer 2014-02-16 22:09:59 +01:00
oy 7a6e10d87b fixed non-quality textures 2014-02-16 16:47:34 +01:00
oy 24397335be fixed possible client crash on too many map images 2014-02-10 19:36:49 +01:00
oy 8d57c7ab55 fixed 3dtextures in menu maps 2014-02-10 19:27:36 +01:00
oy 5890072809 fixed 3dtexture usage on windows 2014-02-10 19:06:22 +01:00
Magnus Auvinen 85f216d968 Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead 2014-02-10 18:53:47 +01:00
BeaR 2bfb848414 Cleanup quad creation: add i2fx to reduce confusion 2014-02-10 10:46:45 +01:00
oy 19912be97a Merge pull request #1170 from SushiTee/vs12_fix
fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
oy 8e5733ff1c Merge pull request #1190 from cinaera/fix_automapper
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-09 18:54:03 +01:00
oy 41b41ec451 fixed some warnings 2014-02-09 17:59:08 +01:00
oy 143c7b0a35 Merge pull request #1184 from cinaera/fix_vec
Fix typo in vector2_base division operator
2014-02-09 16:59:20 +01:00
oy c598e87ebe fixed a server crash due to faulty offsets. #1173 2014-02-09 16:54:09 +01:00
BeaR 868e212871 Automapper: fix wrong tile orientation and correctly handle border tiles 2014-02-07 20:16:11 +01:00
BeaR be52fc28c6 Fix typo in vector2_base division operator 2014-02-05 19:19:49 +01:00
heinrich5991 9d3d8cc197 Fix vector2_base::operator!=
Previously it compared the x coordinate of the one vector with the y coordinate
of the other vector.
2014-01-19 19:23:39 +01:00
SushiTee 13a128ef8c fixed compiling using visual studio 2013 by renaming the round function 2013-12-09 14:00:24 +01:00
oy 22fe75245c Merge pull request #1111 from heinrich5991/pullreq_1111
Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr bdd0663db0 Localize the flag capture's message
This string is presented to the user without translation, but would be nice if it could.

Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy c9eb180a2e Merge pull request #1104 from TsFreddie/patch-1
Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy 2c73819a15 Merge pull request #1121 from east/ipv6_fix
IPV6 fix
2013-11-25 11:27:33 -08:00
oy 1e1befc3ec Merge pull request #1163 from Tolsi/master
Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy a5ab154547 Merge pull request #1165 from fisted/fix_netbsd
support NetBSD
2013-11-25 11:24:11 -08:00
oy d2379124d5 improved chat msg spam protection 2013-11-25 20:06:19 +01:00
oy 08d0af36c2 increased minimum required connect time for clients to 1 second. #1070 2013-11-25 19:57:40 +01:00
PsychoGod 40cdbf6c6a window center position when windowed on Windows :3 2013-11-25 19:51:28 +01:00
oy 4e14dedd80 prevent quick join/quit flood. #1070 2013-11-25 19:27:57 +01:00
fisted 0e2a134c2a support NetBSD 2013-11-17 00:52:31 +01:00
Sergey Tolmachev d26039cc84 9th mouse key and its code was added 2013-10-29 01:52:23 +03:00
Sergey Tolmachev e2727c8e1e Adding support 9th mouse key 2013-10-29 01:50:47 +03:00
Sergey Tolmachev e06a57d437 9th mouse key name was added 2013-10-29 01:49:40 +03:00
oy 30e6e0877b fixed master server lookup for servers. #1047 2013-09-25 15:03:28 +02:00
Speedy Consoles 0e14f32cd9 improved variable usage in CPickup::Tick() 2013-09-15 01:25:05 +02:00
Speedy Consoles ee2d53b411 using weapon damage for explosion damage
removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles c9bdc32fc0 cleaned up weapon value locations
removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating  infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla c818afd1ea changed str_clean_whitespace implementation to pkoerner's one 2013-09-08 13:11:43 +02:00
KillaBilla 4746cf0488 made the settings menu close on escape press only if not online 2013-09-05 17:04:27 +02:00
KillaBilla c90d40793c Changed font color for warmup message 2013-09-04 19:55:16 +02:00
KillaBilla a9cc1e8de2 remove leading and trailing space from server name and forbit the use of multiple spaces 2013-09-04 16:47:24 +02:00
KillaBilla dc089ef3c2 Minimize warmup message after 10 seconds if only one player present 2013-09-03 23:29:40 +02:00
east 1bd3d9e584 net_addr_from_str() fix 2013-08-05 09:39:43 +02:00
Iaroslav Tymchenko d62eb8b637 Fixed spelling in src/engine/docs/snapshots.txt 2013-07-23 17:02:31 +03:00
heinrich5991 ca87b4b84b removed weird if from the pure server/tune check
This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
heinrich5991 3e9fadf908 added operator != to the vec? templates
This fixes #1094 on GitHub.
2013-06-30 11:45:47 +02:00
Freddie Wang b09dacf02f Fix a spelling mistake "Spactating"->"Spectating"
There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy fe49818093 fixed tabs from last commit 2013-06-04 18:54:15 +02:00
oy acaaa9723b added optional context to a localization string to allow multiple translations. Closes #1082 2013-06-04 18:41:32 +02:00
oy f7d436b398 made skin selector refresh on save and added delete functionality. Closes #1101 2013-06-02 12:49:27 +02:00
oy 22c14e9347 Made client/server check for correct map version on load. #1100 2013-06-01 15:26:22 +02:00
m!nus 7e971a514c prevent map editor from crashing if loaded map is invalid 2013-06-01 13:18:16 +02:00