Commit graph

5271 commits

Author SHA1 Message Date
Tom ff1c6705d6 fix compile warning 2016-03-03 23:40:19 +08:00
def f1ff7e80ea Version 9.2 2016-03-02 22:47:50 +01:00
def e577c8e9ae Fix web links 2016-02-23 01:05:37 +01:00
def a93e7710e1 Remove hacky security against rcon spoofing because we have a better one now (client-side) 2016-02-22 19:56:30 +01:00
def 91df0a2af0 Remove hacky security against rcon spoofing because we have a better one now 2016-02-22 19:54:45 +01:00
Tim Schumacher 6e7dbec76e made fading border in menu more customizeable 2016-02-16 17:04:46 +01:00
Tim Schumacher e183a17117 removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
Tom 26a1a9f331 replace strstr to str_find 2016-02-13 18:51:21 +08:00
Tim Schumacher 94f3da4a47 removed localize for search symbol 2016-02-12 21:31:58 +01:00
Tim Schumacher 438720959b added quick search for skin selection 2016-02-12 18:52:10 +01:00
Tim Schumacher 7276aeb15b move kill messages down when fps is shown 2016-02-12 15:53:57 +01:00
Tim Schumacher ef94797c02 forbid placing hookthrough shortcut in front layer 2016-02-09 17:02:14 +01:00
Tom 7f95961078 fix a compile problem in linux 2016-02-06 00:38:19 +08:00
Tom 96510284e3 Add font support for chinese, japanese, korean.
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H 42a68636b5 tweaked respawndelay a bit 2016-02-02 21:14:46 +01:00
H-M-H cb1c63c652 Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def aded433400 Fix client version number (a bit too late, oops) 2016-01-27 02:18:10 +01:00
Dennis Felsing 269bd3df4b Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def 0a49428e21 Veto considers time on server not in current race 2016-01-27 02:14:46 +01:00
heinrich5991 a1923b154b Only ignore messages on invalid UTF-8, don't kick players 2016-01-27 01:48:19 +01:00
heinrich5991 d4eefefa26 Kick people using overlong UTF-8 sequences
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def 52224875b4 Style cleanup 2016-01-23 21:44:45 +01:00
def 51504d2bd2 Switch dummy snapshots as well to prevent snapshot accumulation (fixes #400) 2016-01-23 21:42:35 +01:00
def 56ca49f1de More conservative default for sv_server_info_per_second 2016-01-23 15:14:22 +01:00
def b77e95090e Reset m_ServerInfoFirstRequest on map change 2016-01-22 17:53:46 +01:00
heinrich5991 90ba4c5986 Make join vote delay the default 2016-01-22 17:44:53 +01:00
heinrich5991 96f0eddbb8 Add sv_max_server_info_per_second
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991 b29a733c4f Add DoS protection to server info requests
Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
heinrich5991 957844e234 Add comment about when sv_join_vote_delay doesn't apply 2016-01-21 00:09:11 +01:00
def 8636e6004a Print client ID as decimal number, not hexadecimal 2016-01-20 16:33:02 +01:00
heinrich5991 384668928b Add sv_join_vote_delay
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991 bb35e57f6c Clarify that the unit for ban time is seconds 2016-01-19 22:26:20 +01:00
heinrich5991 c0a90f98b8 Fix length of vote reason display in chat
Fixes #407.
2016-01-19 15:00:41 +01:00
heinrich5991 294a962141 Fix a few style issues in voting code 2016-01-19 14:58:52 +01:00
Väinö Mäkelä f1038b0092 Obey the Teeworlds code formatting rules. 2016-01-18 18:20:47 +02:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def ac61c8fed5 Format cl_showid a bit nicer 2016-01-10 22:35:14 +01:00
H-M-H 2b99131907 Version 9.1 2016-01-04 15:21:59 +01:00
H-M-H e41b4f463d Merge pull request #389 from H-M-H/command_usage
added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def c78ade00c1 Fix bug where timed out people can connect more than sv_max_clients_per_ip times 2016-01-03 01:42:28 +01:00
def 7223d0ecc1 Use a do-while loop instead 2016-01-02 19:51:22 +01:00
east 5267dfa9ac secure_rand: range [0, RAND_MAX] 2016-01-02 15:51:21 +01:00
east f3f33904f7 secure_rand() as replacement for client source port generation 2016-01-02 15:37:44 +01:00
H-M-H cc2bbd62ca if there is no matching ']' do not attempt to read
beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H 8e24ef8020 commanddescription can now be placed directly in
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H 927c9d1999 forgot to adjust one usage 2015-12-23 14:51:55 +01:00
H-M-H 11a426c18b added (console-)command usage 2015-12-23 14:29:31 +01:00
H-M-H 80531130e5 made it beautiful ^^ 2015-12-18 13:17:45 +01:00
H-M-H 830726f392 prevent serverlogspam 2015-12-17 16:27:35 +01:00
H-M-H bd0c496837 FIRST trim the name and THEN compare it to others ! 2015-12-16 20:15:43 +01:00
H-M-H c38cba9bd0 Merge pull request #373 from H-M-H/eyewheel
Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H 019fb0ea07 Merge pull request #359 from Schwertspize/patch-1
Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
H-M-H b3b38dd0d3 minior cleanup of eyewheel 2015-11-16 21:15:37 +01:00
timgame 2874e18ce0 dont restore empty config values at start 2015-11-16 20:31:56 +01:00
H-M-H 2fbccb8133 Merge pull request #366 from nzyuzin/master
Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
H-M-H 0af5af2f0f fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
H-M-H 8d9dd65f0b Merge branch 'master' into pr/317 2015-11-15 00:05:04 +01:00
timgame ba60cf509a use index 5 for a shortcut hookthrough tile 2015-11-15 00:00:43 +01:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
Nikita Zyuzin e63e9eed54 Replace diff > 2 with != in RoundStartTick comparison 2015-11-13 14:40:02 +04:00
timgame e5f6356899 allow hookblocker in front layer 2015-11-12 19:46:52 +01:00
timgame a6a4187fb1 add new hookthrough and hookblocker 2015-11-12 19:46:27 +01:00
timgame 9f45090ca6 added chat msg to reveal killer of locked team 2015-11-12 18:59:58 +01:00
Nikita Zyuzin d7f2fc95e7 Reset statboard after a game restart
Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H f0d10ac62d better get dummyinput directly from CControls 2015-11-10 20:29:12 +01:00
H-M-H 50c80a1cfb classmembers shall start with m_ ! 2015-11-09 20:27:18 +01:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
Tim Schumacher 201782dbfc changed setting==0 to !setting 2015-11-07 20:17:41 +01:00
Tim Schumacher cbffcd4126 Merge pull request #340 from rbmz/master
cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
H-M-H a496bee27c fixed/improved objective-c++ includepath (mac osx only) 2015-11-07 19:29:48 +01:00
Schwertspize bc0578f786 Fix vulnerability, see official teeworlds news 2015-11-02 15:04:59 +01:00
Tim Schumacher d99660f20e Merge pull request #356 from H-M-H/helper_pw
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H 4ffbd60347 fixed two lines I forgot 2015-10-27 02:00:15 +01:00
H-M-H cd6c297cb0 removed some code duplication and updated autoexec_server.cfg 2015-10-27 00:46:28 +01:00
H-M-H 1b8a201a48 increased max sv_rules_line<x> length 2015-10-24 18:41:30 +02:00
H-M-H 0e532adb67 Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation

note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame 74d3855bf1 change brace styling 2015-10-22 17:51:02 +02:00
timgame 7fafd2db2f added sv_reload_when_empty 2015-10-22 17:27:30 +02:00
H-M-H bf8aea3857 Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher 7bf36ac174 Merge pull request #334 from heinrich5991/pr_error_string
Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
Tim Schumacher 878f8ef872 Merge pull request #343 from cinaera/pr_layer_render
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
timgame 4b07927213 Added possibility to discard settings 2015-10-21 00:54:10 +02:00
Henningstone 6fa6190f84 Fix menus music playing ingame, closes #349 2015-10-16 19:31:01 +02:00
heinrich5991 71991eeb42 Set cl_antiping_* to 1 by default
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H 60e6b87130 Merge pull request #339 from H-M-H/EnvelopesFix
fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher edb2270ca1 removed include iostream 2015-10-07 20:10:19 +01:00
timgame fb8778c717 only reload servers when changing tab 2015-10-07 20:10:02 +01:00
heinrich5991 e6959e116e Only update cl_antiping_* if cl_antiping is 0
If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
BeaR 37c6454473 Fix duplicated rendering of the game layers and cleanup outdated code 2015-10-05 12:51:19 +02:00
rbmz 1e47102aef cl_text_entities (show/hide text in entities) for performance
Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def 24f973613a Fix menu 2015-09-26 01:15:08 +02:00
fisted 522c41330d support NetBSD 2015-09-23 16:47:20 +02:00
fstd d276f2c0e7 add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc)) 2015-09-23 16:47:01 +02:00
def 05fcc58b2f Oops, next SQL server compilation fix 2015-09-23 14:05:54 +02:00
def 97152e5cbf Hopefully fix SQL server compilation with Visual Studio 2015-09-23 11:54:20 +02:00