Tom
ff1c6705d6
fix compile warning
2016-03-03 23:40:19 +08:00
def
f1ff7e80ea
Version 9.2
2016-03-02 22:47:50 +01:00
def
e577c8e9ae
Fix web links
2016-02-23 01:05:37 +01:00
def
a93e7710e1
Remove hacky security against rcon spoofing because we have a better one now (client-side)
2016-02-22 19:56:30 +01:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
Tim Schumacher
6e7dbec76e
made fading border in menu more customizeable
2016-02-16 17:04:46 +01:00
Tim Schumacher
e183a17117
removed other gametypes files and gametype setting
2016-02-16 14:29:11 +01:00
Tim Schumacher
9e6e062793
added cl_skin_filter_string for skin quick search
2016-02-14 19:51:49 +01:00
Tom
26a1a9f331
replace strstr to str_find
2016-02-13 18:51:21 +08:00
Tim Schumacher
94f3da4a47
removed localize for search symbol
2016-02-12 21:31:58 +01:00
Tim Schumacher
438720959b
added quick search for skin selection
2016-02-12 18:52:10 +01:00
Tim Schumacher
7276aeb15b
move kill messages down when fps is shown
2016-02-12 15:53:57 +01:00
Tim Schumacher
ef94797c02
forbid placing hookthrough shortcut in front layer
2016-02-09 17:02:14 +01:00
Tom
7f95961078
fix a compile problem in linux
2016-02-06 00:38:19 +08:00
Tom
96510284e3
Add font support for chinese, japanese, korean.
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Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
H-M-H
cb1c63c652
Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
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Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def
aded433400
Fix client version number (a bit too late, oops)
2016-01-27 02:18:10 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
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Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
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This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
52224875b4
Style cleanup
2016-01-23 21:44:45 +01:00
def
51504d2bd2
Switch dummy snapshots as well to prevent snapshot accumulation ( fixes #400 )
2016-01-23 21:42:35 +01:00
def
56ca49f1de
More conservative default for sv_server_info_per_second
2016-01-23 15:14:22 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
90ba4c5986
Make join vote delay the default
2016-01-22 17:44:53 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
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This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
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Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
heinrich5991
957844e234
Add comment about when sv_join_vote_delay
doesn't apply
2016-01-21 00:09:11 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
heinrich5991
384668928b
Add sv_join_vote_delay
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This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991
bb35e57f6c
Clarify that the unit for ban time is seconds
2016-01-19 22:26:20 +01:00
heinrich5991
c0a90f98b8
Fix length of vote reason display in chat
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Fixes #407 .
2016-01-19 15:00:41 +01:00
heinrich5991
294a962141
Fix a few style issues in voting code
2016-01-19 14:58:52 +01:00
Väinö Mäkelä
f1038b0092
Obey the Teeworlds code formatting rules.
2016-01-18 18:20:47 +02:00
Väinö Mäkelä
cb84cf2216
Improve the handling of invalid skins.
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CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.
CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def
ac61c8fed5
Format cl_showid a bit nicer
2016-01-10 22:35:14 +01:00
H-M-H
2b99131907
Version 9.1
2016-01-04 15:21:59 +01:00
H-M-H
e41b4f463d
Merge pull request #389 from H-M-H/command_usage
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added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def
c78ade00c1
Fix bug where timed out people can connect more than sv_max_clients_per_ip times
2016-01-03 01:42:28 +01:00
def
7223d0ecc1
Use a do-while loop instead
2016-01-02 19:51:22 +01:00
east
5267dfa9ac
secure_rand: range [0, RAND_MAX]
2016-01-02 15:51:21 +01:00
east
f3f33904f7
secure_rand() as replacement for client source port generation
2016-01-02 15:37:44 +01:00
H-M-H
cc2bbd62ca
if there is no matching ']' do not attempt to read
...
beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
H-M-H
c38cba9bd0
Merge pull request #373 from H-M-H/eyewheel
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Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H
019fb0ea07
Merge pull request #359 from Schwertspize/patch-1
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Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
H-M-H
b3b38dd0d3
minior cleanup of eyewheel
2015-11-16 21:15:37 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
H-M-H
2fbccb8133
Merge pull request #366 from nzyuzin/master
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Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
heinrich5991
31d9b8d001
Cleanup of #369
2015-11-15 14:40:07 +00:00
user578
403114906a
Changed comment.
2015-11-15 02:44:40 +03:00
H-M-H
0af5af2f0f
fixed eyewheel (originally from Chairn)
2015-11-15 00:31:24 +01:00
H-M-H
8d9dd65f0b
Merge branch 'master' into pr/317
2015-11-15 00:05:04 +01:00
timgame
ba60cf509a
use index 5 for a shortcut hookthrough tile
2015-11-15 00:00:43 +01:00
user578
2c48229370
Fix wrong calculation of weapon Angle in demo player. Changed constants to pi.
2015-11-14 19:34:48 +03:00
user578
670a028815
Fix wrong calculation of weapon Angle in demo player
2015-11-13 23:38:49 +03:00
Nikita Zyuzin
e63e9eed54
Replace diff > 2 with != in RoundStartTick comparison
2015-11-13 14:40:02 +04:00
timgame
e5f6356899
allow hookblocker in front layer
2015-11-12 19:46:52 +01:00
timgame
a6a4187fb1
add new hookthrough and hookblocker
2015-11-12 19:46:27 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
Nikita Zyuzin
d7f2fc95e7
Reset statboard after a game restart
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Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
Tim Schumacher
201782dbfc
changed setting==0 to !setting
2015-11-07 20:17:41 +01:00
Tim Schumacher
cbffcd4126
Merge pull request #340 from rbmz/master
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cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
H-M-H
a496bee27c
fixed/improved objective-c++ includepath (mac osx only)
2015-11-07 19:29:48 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
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Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
1b8a201a48
increased max sv_rules_line<x> length
2015-10-24 18:41:30 +02:00
H-M-H
0e532adb67
Implemented Helper accesslevel
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basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
H-M-H
bf8aea3857
Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
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Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher
7bf36ac174
Merge pull request #334 from heinrich5991/pr_error_string
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Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
Tim Schumacher
878f8ef872
Merge pull request #343 from cinaera/pr_layer_render
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Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
timgame
4b07927213
Added possibility to discard settings
2015-10-21 00:54:10 +02:00
Henningstone
6fa6190f84
Fix menus music playing ingame, closes #349
2015-10-16 19:31:01 +02:00
heinrich5991
71991eeb42
Set cl_antiping_* to 1 by default
...
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H
60e6b87130
Merge pull request #339 from H-M-H/EnvelopesFix
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fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher
edb2270ca1
removed include iostream
2015-10-07 20:10:19 +01:00
timgame
fb8778c717
only reload servers when changing tab
2015-10-07 20:10:02 +01:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
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If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
BeaR
37c6454473
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-05 12:51:19 +02:00
rbmz
1e47102aef
cl_text_entities (show/hide text in entities) for performance
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Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def
24f973613a
Fix menu
2015-09-26 01:15:08 +02:00
fisted
522c41330d
support NetBSD
2015-09-23 16:47:20 +02:00
fstd
d276f2c0e7
add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc))
2015-09-23 16:47:01 +02:00
def
05fcc58b2f
Oops, next SQL server compilation fix
2015-09-23 14:05:54 +02:00
def
97152e5cbf
Hopefully fix SQL server compilation with Visual Studio
2015-09-23 11:54:20 +02:00