Jupeyy
f83d528f5d
Fix vector constructor impl & remove useless operator
2020-11-20 12:14:33 +01:00
Jupeyy
2a7ba8fe30
Add ball particles, even for invalid projectiles
2020-11-18 14:48:18 +01:00
Jupeyy
896dd66dfe
Don't render invalid laser
2020-10-17 21:34:10 +02:00
Jupeyy
8d6148b20b
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
trml
cda99668c7
Fix antiping smoketrails
2020-05-02 18:52:09 +02:00
trml
eb1bacb969
Update prediction with latest server physics
2020-05-02 18:52:04 +02:00
ChillerDragon
9e0f6d2ce0
Move global configuration out of client interface
2020-02-19 11:24:58 +01:00
sirius
7710b88670
Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2
2020-01-01 18:36:49 +08:00
ChillerDragon
01c873bcf7
Remove a few unused stdio.h's
2019-12-09 15:40:59 +01:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
H-M-H
7ae4b39574
made recording demos work
...
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
in order to get perfect fps, IVideo controlls how much time passed,
basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
trml
ddfcb62caa
Apply ShowOtherAlpha to projectiles
2019-07-16 22:06:57 +02:00
trml
011d9aa26f
Add option to use new/old antiping for grenades (cl_antiping_gunfire)
2019-07-01 00:42:02 +02:00
trml
087a5cbf6e
Fix intratick for predicted pickup
2019-06-18 19:08:09 +02:00
Learath2
c7d8ca129a
Rerevert #1187
2019-05-21 10:51:43 +02:00
Learath
66b1b44e07
Style
2019-05-20 00:18:19 +02:00
Kpro998
0856fec38e
fix particles, emote wheel, zoom and score for blockworlds
2019-05-19 22:11:16 +01:00
trml
d9ade50e0a
Disable grenade prediction with cl_predict 0
2019-05-11 13:25:08 +02:00
12pm
ea324592c6
Change col to color in variable names
2019-05-10 23:34:21 +02:00
Learath
6c371a9a57
Even more refactoring
2019-04-27 01:11:15 +03:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
e637064a68
Don't store HSL separately
2019-04-25 19:49:27 +03:00
trml
92ef0b0707
Collapse if statements
2019-04-21 16:12:21 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
ZombieToad
712fca8adc
fixes
...
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad
5e723f6199
fix projectiles not rendering on mods based on ddnet
...
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
Jupeyy
a59d7401b5
add buffering for dmg indicator, map items, particles and players
2018-03-13 21:52:44 +01:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
Kevin Mersch
22753c2026
fix laser rendering on high gameticks
2016-11-18 21:28:14 +01:00
heinrich5991
ba4eab1f1c
Don't reset antiping subconfiguration on startup
2015-09-10 12:09:38 +01:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
BeaR
cd32f6d79a
Cleanup grenade prediction, now also correctly shows smoke trails
2014-12-08 19:14:44 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
...
This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
...
This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
...
This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
CookieMichal
5d8386b286
Colors of messages and laser.
...
Added:
* Settings tab (HUD)
* Posibility to change color of:
- Team messages
- System messages
- Highlighted messages
- Normal messages
- Laser (inner and outline)
* Some commands
Changed:
* Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
def
5eb7a74558
Fix: Tunings and Tunezones with dummies
2014-04-29 03:34:23 +02:00
def
8ec5aa46c5
Fix: Possible crash on map change
2014-01-27 05:06:03 +01:00
def
4136af09d7
Fix grenade prediction (thanks to anonymous)
2014-01-02 06:45:48 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
9f45368225
Add antiping_grenade
2013-10-15 18:08:06 +02:00
def
ddbb9633a8
Fix gun prediction (by p)
2013-10-09 19:51:20 +02:00
def
dc6d2305d5
Add AntiPing
2013-10-09 16:02:23 +02:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00