Jupeyy
26c5332dc6
Remove components pointers
2021-07-12 12:14:02 +02:00
Jupeyy
a663799188
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
Jupeyy
cd68b4608e
Make calculation which sets mouse pos safer
2021-06-06 23:38:11 +02:00
Arda Demir
2aefdf2a5e
Add dummy_reset and remove +resetdummy
2021-03-17 18:09:39 +03:00
def
9033968518
Freeview mouse moves faster when zoomed out ( fixes #3459 )
2021-01-11 17:54:33 +01:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
...
and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Arda Demir
35995322d7
Add +resetdummy
2020-08-13 11:19:13 +03:00
jupeyy
8a8674b545
fix min mouse pos for follow factor
2019-12-19 00:26:54 +01:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
...
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
def
94f3d97ddf
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00
def
e31561eb47
cl_mouse_min_distance as requested by Makoyuri
...
also cl_dyncam_min_distance
2019-04-04 20:19:37 +02:00
def
f05c56d6ce
Fix cl_dyncam_mousesens
...
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def
bcdec941da
Update view target when spectating with chat open
...
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def
07460ede9e
cl_control_dummy -> cl_dummy_control
2018-04-03 18:12:27 +02:00
清歌
c976e6d017
Provide more controlable command for dummy
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When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
def
f352daf00d
Allow moving mouse while spectating and typing ( fixes #798 )
2017-07-21 19:24:18 +02:00
def
f3a44995cf
Don't stop movement after opening player list
2017-07-15 19:53:29 +02:00
def
8b5ee98193
Handle input reset on chat correctly on DDNet servers and other servers
2017-07-10 22:24:40 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
heinrich5991
e08ca70b1f
Fix dummy input reset
2017-03-06 19:45:39 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
...
This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
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This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
def
2cc236cb8c
Make spectator work again
2016-04-30 21:28:44 +02:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
def
1dddf42cbb
Simplify Dyncam and fix #311
2015-08-27 20:26:05 +02:00
def
9c1e65a1f5
Clean up a bit and hopefully fix player move on dummy connect
2015-04-19 14:06:31 +02:00
Tobii
b309fd41eb
Added copy moves function for dummy
2015-02-16 11:19:42 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
def
71eb763e53
Fix: Don't autoswitch weapons on (dd)race(network) servers ( fixes #57 )
2014-10-26 02:01:03 +01:00
def
607a27718e
Revert "Removed InputData Array"
...
This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
886044532b
Only disable user inputs in race mods
2014-09-13 12:31:39 +02:00
def
bb6c3ba951
Ignore user inputs when paused
2014-09-07 01:53:20 +02:00
def
e320d2a455
New Android fix try
2014-08-27 03:57:14 +02:00
def
29ef486c55
Fix Android gamepad
2014-08-27 03:49:42 +02:00
def
91e8eed73d
Don't reset wanted weapon on kill (by laxa)
2014-08-24 03:05:01 +02:00
def
5b058b9941
Disable joystick on non-android by default
2014-08-17 16:33:43 +02:00
CookieMichal
3274fca115
[Fixed] Warning C4805
...
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
2014-07-09 00:12:32 +02:00
def
bbe597ef04
Add cl_dummy_resetonswitch
2014-07-08 01:41:45 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
62c474b489
Fix: Player keeps looking at the same position when paused
2014-05-22 17:03:52 +02:00
def
50ceebee23
Fix: Weapon switching with dummy
2014-05-10 18:22:51 +02:00