def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
533ae0aaf8
Fix login crash ( fixes #771 )
2017-06-02 18:13:56 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
...
This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
...
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Ryozuki
3a4738560b
Don't show ips to non-administrators, Fixes #694 ( #739 )
...
People with non-administrator rights won't be able to see ips (mod, helper).
2017-04-17 12:13:58 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
east
bffb989a11
add generated rcon password as default auth key
2017-03-29 14:56:44 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Ryozuki
84726547aa
Fix warning also for server.cpp, and fixed client.cpp
2017-03-12 14:49:18 +01:00
Ryozuki
1614e59e8f
Fix some warnings
2017-03-12 12:12:39 +01:00
Dennis Felsing
1d67e29c74
Merge pull request #663 from heinrich5991/pr_ddnet_fix_default_pws
...
Fix handling of default passwords
2017-03-10 12:45:01 +01:00
heinrich5991
87596c30ac
Fix handling of default passwords
...
It was horribly broken before. :) Only the first password set via
`sv_rcon*_password` worked, and that only due to a bug in `AddHashKey`
-- `AddHashKey` incorrectly assumed that only key slots greater than 0
are valid, but 0 is valid too.
Fix default passwords on password removal, fix no admin password being
generated if you only had `sv_rcon_mod_password` or
`sv_rcon_helper_password` set. Add an assert that would have caught our
mistake.
2017-03-10 12:33:34 +01:00
heinrich5991
72f2eb32ee
Fix wording in scripts/hash_passwords.py, fix brace in other file
2017-03-09 13:37:54 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
c1e826e853
Fix key slot indices after removing a key
2017-03-06 18:02:19 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
b49c13e617
KeySlots are 0 indexed...
2017-03-06 14:14:45 +01:00
Learath2
71fb030443
Fix a comparison. Hate backwards compatibility...
2017-03-06 13:46:02 +01:00
Learath2
4d0f036b4f
Forgot to negate the comparisons
2017-03-06 13:22:17 +01:00
Learath2
9800360340
Check the return from str_hex_decode. Remove comment
2017-03-06 12:59:47 +01:00
Learath2
c5a12e3eba
Fix the status command for logged out people
2017-03-06 12:35:37 +01:00
Learath2
6f1f348715
Fix c&p fail
2017-03-06 12:35:09 +01:00
Learath2
95bb9894a7
Get rid of pw generation in CServer, Err out in CAuthManager instead
2017-03-04 23:16:02 +03:00
Learath2
3a22a4b62d
Fix some issues
2017-03-04 23:06:22 +03:00
Learath2
cf9f3e3d38
Forgot one block
2017-03-04 10:58:02 +03:00
Learath2
d475eddb88
Add key ident to status command
2017-03-02 19:02:57 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
east
0acad1a28b
dnsbl fix: HostLookup check result properly
2017-02-01 12:13:50 +01:00
heinrich5991
b510db9ee9
Add the VITAL flag to fastdownload packets
...
This lets 0.6.4 clients connect to DDNet servers again. Instead of doing
our own resend logic, just always send `sv_map_window` packets ahead and
let the Teeworlds network deal with possible resends.
2016-11-18 15:12:48 +01:00
heinrich5991
cd3b0ae855
Implement the confusable algorithm from Unicode more closely
...
See UTS#39 "Unicode Security Mechanisms":
http://www.unicode.org/reports/tr39/
This means that characters with accents or other things around them are
now considered the confusable with the base character.
Fixes #557 . Fixes #575 .
2016-10-30 13:45:55 +01:00
heinrich5991
e950351346
Put the password generation into base
2016-10-01 23:04:16 +02:00
def
3ed6692ad7
SQL string cleanup
2016-09-25 10:41:34 +02:00
east
c6efc85a80
dnsbl_status added
2016-09-05 14:05:07 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
HMH
c4843868c4
do not log the sql-passwords
2016-05-16 15:41:52 +02:00
HMH
a073d22509
set timeout for sql-reads/writes
2016-05-16 15:37:51 +02:00
H-M-H
3b6baaa8d3
made CSqlData const for threadfunctions and added a class for sqlstrings
...
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.
To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.
sql_string_helpers got an own source file now.
A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
H-M-H
931d99e4c2
also destroy locks created by CSqlServer
2016-05-04 23:39:16 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
13688bbb2a
fixed indentation
2016-05-04 00:27:03 +02:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
c473689be7
Remove VITAL flag in fastdownload map packets (as suggested by heinrich5991)
2016-04-27 19:54:43 +02:00
Dennis Felsing
8e69f9ac90
Merge pull request #338 from east/mapvital
...
Added vital flag for mapdata (includes fast download)
2016-04-27 15:57:14 +02:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
...
on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
...
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
f6be7e20fb
updated sql-command usage
2016-02-20 15:33:35 +01:00
H-M-H
e35de5a371
whether to setup a db can be configured for each server now
2016-02-20 15:33:35 +01:00
H-M-H
1e302aeb70
'r' and 'w' instead of 0 and 1 for sql read/write servers
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
...
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
...
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
7199ae3f22
ConAddSqlMaster will not block the main thread anymore
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
...
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
...
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
...
Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
H-M-H
019fb0ea07
Merge pull request #359 from Schwertspize/patch-1
...
Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
...
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
...
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
east
6affc4e1ef
added vital flag for mapdata (includes fast download)
2015-09-17 09:55:09 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
def
f20a6a4934
Print name on name change
2015-08-28 21:44:36 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
east
cf9e1373d7
correctly reset client
2015-08-23 17:51:28 +02:00
east
c47697bdef
session rejoin
2015-08-23 17:01:01 +02:00
east
d82b75f760
log/info for security token protocol
2015-08-14 18:39:13 +02:00
east
d1382349f5
vanilla token handshake implemented
2015-08-14 18:30:49 +02:00
def
a58ad6aef7
Always check that player names are not equal
2015-08-14 00:11:25 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
...
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
cea6fef24f
Hack to disallow admins to enable /r after server was started
2015-04-17 11:24:28 +02:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
...
This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
...
Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
7654438033
Add sv_shutdown_when_empty
2014-08-15 14:32:21 +02:00
def
b797978f5f
Fix: Exclude dummies from spoof protection
2014-08-15 13:21:39 +02:00
def
bf5fdadcd6
Add Spoof protection (by someone)
2014-08-13 02:00:45 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
b77f98e3c1
On server updates we can't find out who is using ddnet client, so send extended server info to everyone
2014-02-03 15:21:13 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
def
95431199ba
Less CPU for versionsrv
2014-01-15 00:02:19 +01:00
def
333efc37b0
Update 64 player server infos
2014-01-14 20:40:29 +01:00
def
7b81946dd6
oops
2014-01-09 21:08:50 +01:00
def
9112f1e526
Fix stupid bug
2014-01-09 21:08:03 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
fb520d3ed4
Change server name output
2014-01-01 23:36:53 +01:00
def
863990c1cc
Serverinfo
2014-01-01 14:58:39 +01:00
def
1e947dbe52
Fix: Check whether file is actually a FIFO
2014-01-01 14:08:13 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
71e59546aa
Longer ban for network stress
2013-11-23 20:19:30 +01:00
def
f876701869
no thread remove
2013-08-08 02:10:47 +02:00
def
cc52c74f6f
Disable fifo console on non-Unix
2013-08-06 06:45:13 +02:00
def
1a8e713e45
Disable fifo console on non-Unix
2013-08-06 06:44:53 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
oy
2a92f369fc
fixed registering of ban commands. Closes #942
2012-07-04 16:54:09 +03:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
eeeee
0c16a58563
enforce upper limit on minutes to prevent unix timestamp from overflowing
2011-12-14 13:47:49 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
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* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
47a1e2b230
Fix banmaster compilation. Fix some sign-compare warnings
2011-08-26 16:28:13 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
GreYFoX
5b27758650
Removed level stuff
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Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
oy
435639636e
Merge pull request #808 from SushiTee/master
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fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
c1b23535ff
fixed typo
2011-08-02 12:14:23 +02:00
SushiTee
370b93d8e1
fixed a warning
2011-08-01 12:11:10 +02:00
oy
3209aec45f
fixed compiling error on osx
2011-07-31 13:17:38 +02:00
oy
1705c90e14
fixed ban for life on the server
2011-07-31 12:43:35 +02:00
oy
9349af0085
clean up econ sockets on shutdown. Closes #804
2011-07-31 02:20:46 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
0f11cf014c
increased length for help string of temporary commands
2011-07-30 18:19:15 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
heinrich5991
b0fdc40959
deleted unnecessary empty files
2011-07-29 17:51:19 +02:00
heinrich5991
2ba6fbd731
added econ functionality
2011-07-29 17:51:14 +02:00
Choupom
6b2dc40570
fixed a rcon authentication issue
2011-07-20 21:49:38 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
f440944905
fixed problem with rcon authentication
2011-07-08 00:00:38 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
1ae474689d
added moderator support for the remote console. #518
2011-07-05 21:54:10 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
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* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
c2f75b0017
structs are structs, classes are classes
2011-05-03 19:23:33 +02:00
GreYFoX
0d61c87fa1
Added 0.6.0 banmaster by @heinrich5991 #31
2011-04-26 11:51:02 +02:00
GreYFoX
87dc38ee06
fixed hiding reserved slots from server browser by @heinrich5991
2011-04-20 17:04:34 +02:00
GreYFoX
768e6b9291
Added todo
2011-04-17 19:13:55 +02:00
oy
73bc6afb67
decreased the length of built in client names
2011-04-16 18:41:44 +02:00
GreYFoX
a2e4e9c050
Fixed CServer::SetRconLevel
2011-04-15 05:19:11 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
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Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
3fc6e2d2eb
prevent empty nicknames. Closes #616
2011-04-06 17:53:05 +02:00
oy
caf6e98ccb
fixed server crash on "bans" command
2011-04-06 17:30:50 +02:00
oy
4ad6d2f01e
fixed problem with sv_bindaddr on the server
2011-04-04 18:20:05 +02:00
oy
04a3b7be00
fixed problem with recorded demo files. Closes #570
2011-04-02 11:55:37 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
oy
2a72c0b38b
added a mechanism to check for a valid standard map. Closes #132
2011-03-31 15:13:49 +02:00
oy
59d56cd332
finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
2011-03-30 12:08:33 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
GreYFoX
45f3cf042a
Fixed a login with cheats
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Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
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Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
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http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
oy
7412fabb9c
made serverinfo use clan name and country code for players
2011-03-16 12:37:41 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
50b266086b
made dbg_dumpmem and dbg_lognetwork work again
2011-03-05 11:46:24 +01:00
oy
0ae19e1339
removed support for old server infos
2011-03-04 18:14:08 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
GreYFoXGTi
09068d91a4
Compiler warnings
2011-02-08 18:58:36 +02:00
GreYFoXGTi
750b20f544
fixed banmaster.cfg run level
2011-02-07 08:53:41 +02:00
GreYFoXGTi
d7e4153ec4
Added banmaster by heinrich5991
2011-02-07 08:25:38 +02:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
9db333dfee
Re-enabled flag sending
2011-02-05 03:14:17 +02:00
GreYFoXGTi
e32b52b57a
don't send the DDRace flags until i change them to their final look
2011-02-01 00:45:25 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
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Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
...
removed an extra line
2011-01-20 22:25:09 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
7a20c313ee
made some output just show up on debug
2011-01-19 15:39:04 +01:00
Floff Floffsson
e0c02eb691
functioncall not needed, dunno why its there anyway
2011-01-17 14:59:21 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
GreYFoXGTi
b502e6fd28
Fixed warnings and some white spaces
2011-01-12 11:10:57 +02:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
5e841fcfae
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-12-19 15:22:31 +02:00
heinrich5991
bf62514088
added some DDRace flags for the server browser (server-sided), client-sided still needed
2010-12-19 14:11:14 +01:00
GreYFoXGTi
63961ecf1a
fixed mute evasion + kick
2010-12-19 07:25:01 +02:00
GreYFoXGTi
e803f30f52
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
2010-12-16 06:06:23 +02:00
oy
0121f27311
fixed server crash on too many snap items. Closes #317
2010-12-16 03:29:08 +01:00
GreYFoXGTi
157aafd4dd
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/server/server.cpp
src/game/variables.h
2010-12-11 23:57:41 +02:00