Commit graph

309 commits

Author SHA1 Message Date
fokkonaut 9940a806fa Support for F-Client 2021-01-12 01:38:23 +01:00
fokkonaut d4c4031f20 Add F-DDrace entities 2020-12-22 12:23:21 +01:00
def 13a8dfa307 Add pylint
and fix occurences
2020-12-09 10:40:28 +01:00
Jupeyy 95824b24a3 Fix weapon muzzle texture cutoff 2020-10-25 15:40:22 +01:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
def 343e30f7a6 Fix protocol.h/protocol7.h to compile on their own (fixes #2962 in another way) 2020-10-02 19:28:08 +02:00
def 00b66362c3 Allow zooming on city mod 2020-09-24 19:05:30 +02:00
def 9f9ccaccf7 Create ALLOW_X_SKINS game info flag
To allow server to set any x_ prefixed skin and client won't filter it
out. As requested by Pure_luck for his mod to show players as tanks,
walls, etc. Won't be enabled on DDNet-Servers, thus such skins can be
added where a server modification wants to fine-control what skins are
allowed and can enforce such skins.
2020-09-24 19:05:30 +02:00
def 1cb9454ab8 Rename showothers2 -> showothers
and the old showothers to legacy
2020-06-30 21:38:51 +02:00
def c3521572ea Add showothers2@netmsg.ddnet.tw
to support cl_show_others 2 properly
2020-06-30 21:38:14 +02:00
Learath d3ac9a69eb Address C++14 defect(CWG1558) 2020-06-30 21:34:23 +03:00
bors[bot] a79b1265df
Merge #2401
2401: Client tells server its zoom level (fixes #2087) r=heinrich5991 a=def-

and server adapts the visible distance to it

Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
def 1782d95d99 Client tells server its zoom level (fixes #2087)
and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
def 6635ce210a Switch order in gui_icons.png, add icon by barsik 2020-06-27 19:44:57 +02:00
def 7608eb67d6 Ignore emoticon of spammy players (fixes #2387)
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
heinrich5991 8c095b2727 Make spec character rendering a bit cleaner 2020-06-25 14:56:23 +02:00
heinrich5991 f93561758b Change ID of SpecChar due to incompatible update 2020-06-25 11:31:24 +02:00
Edgar 2f3073c547
fix /spec hook 2020-06-25 10:12:17 +02:00
Edgar b33180ae77
fix /spec rendering 2020-06-24 19:01:01 +02:00
Learath 9e2434c65d Better skin colors. Better game message translation 2020-06-19 20:28:55 +03:00
Learath 1514a6df85 Fix NetObj translation, fix sounds 2020-06-19 20:28:55 +03:00
Learath 46a7b6de2c Fix some oob access 2020-06-19 20:28:55 +03:00
Learath e81c718180 Rework netobjs, fix chat 2020-06-19 20:28:55 +03:00
def ef4cad9f4d Fix Python 2020-06-19 20:27:15 +03:00
Learath 807c92f1a4 Generate the 0.7 protocol 2020-06-19 20:27:15 +03:00
heinrich5991 209726552b Remove unused Sv_PlayerTime game message 2020-05-27 20:03:11 +02:00
MikiGamer 015406d280 Changes 2.0 2020-05-20 16:16:41 +02:00
MikiGamer d5c5235c18 Changes 2020-05-19 17:13:34 +02:00
MikiGamer 95c419d684 BlockWorlds Entities 2020-05-19 16:49:28 +02:00
bors[bot] 33d88f647c
Merge #1974
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon

Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)

Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
ChillerDragon 96c9b1ab73 Rename rifle to laser
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
12pm 36df86fcd2 Add toggle keyboard shortcuts button to demo player
Demo shortcuts can be annoying if you have other binds on them.

Icons made by eNJi
2019-10-05 18:06:58 +02:00
Ryozuki e112cf6791
add paused and spec to explayerflags 2019-08-02 18:16:58 +02:00
heinrich5991 9627fd0841 Clarify what ENTITIES_UNUSED does by renaming it 2019-07-31 21:22:11 +02:00
Dennis Felsing c8d12bd386
Merge pull request #1853 from 12pm/pr_unused_non_ddnet
Render all entities on non ddnet servers
2019-07-31 17:31:11 +02:00
Learath 6882db1da2 Introduce flag to render all entities 2019-07-31 15:20:17 +03:00
Learath 9061f03174 Move the afk flag up front 2019-07-29 14:46:29 +03:00
bors[bot] dc41bb9649 Merge #1821
1821: Add afk marks r=def- a=ardadem

This is final state  (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.

If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png)


Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda fb2cb4db26 move afk state inside to player flags 2019-07-26 11:48:15 +03:00
Learath 5ddc140494 Remove unused branch/flag 2019-07-22 18:20:19 +03:00
Learath b1ed78d58d Add new flag, Fix #1807 2019-07-19 12:28:08 +03:00
Learath 78ac5ce030 Send the flag from the server 2019-07-19 11:21:32 +03:00
Arda f1454dbb7a Share afk state of players to client 2019-07-13 12:25:24 +03:00
heinrich5991 ca03ab6337 Address Learath2's comments 2019-06-14 00:28:59 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath2 c98978c9d6 Implement timescore using a netobj 2019-05-21 10:26:33 +02:00
Learath c2a774275f Move AuthInfo into DDNetPlayer 2019-05-21 10:25:15 +02:00
Learath cd12a62252 Small cleanup 2019-05-21 10:24:07 +02:00
trml 09401a83ec Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
trml ae57b7f205 Add more fields to ddnetcharacter 2019-05-02 00:34:03 +02:00
Learath 67668d7fb2 Use freeze end tick instead of a flag. Fix #1659 2019-04-23 18:57:26 +03:00
Ryozuki eaef31d4a0
fix wording and add/fix no col and no hook 2019-04-19 11:59:09 +02:00
Ryozuki 0f3411f8fa
fix wording 2019-04-19 11:46:54 +02:00
Ryozuki f37f8a8268
add all character flags to ddnetnetwork character 2019-04-19 11:17:28 +02:00
Learath 2398a509c7 Fix nits 2019-04-18 13:56:32 +02:00
Learath d6bfef2cc0 Use a NetObj instead of a system message 2019-04-17 23:47:32 +02:00
Ryozuki aa6852c758
shouldn't have edited this 2019-04-12 16:32:50 +02:00
Ryozuki 5641a9541c
ups 2019-04-07 21:19:31 +02:00
Ryozuki 813c24bf29
add m_IsSolo and fix hook col 2019-04-07 18:58:49 +02:00
def 0535f31bea Remove unused norank icon from browse_icons.png 2019-03-19 21:54:47 +01:00
def 4f515bf67e Add symbol for official servers in server browser (fixes #1501)
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
Learath 548e9969b2 Add colors for authed players. Deprecates #1299 2019-03-02 13:50:33 +03:00
yangfl a1db76cdef Remove extra semicolons 2018-11-18 14:27:48 +08:00
heinrich5991 4660e0a680 Add support for extra map items in datafiles
This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.
2018-10-08 23:05:56 +02:00
heinrich5991 6fd9bc3d3e Remove the unused import of the deprecated imp module 2018-08-15 14:43:56 +02:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
bors[bot] f48a2a395b Merge #947
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991

This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def 151da9af97 Remove Emojis 2018-01-25 20:03:18 +01:00
heinrich5991 22080c840f Move teehistorian UUIDs into engine 2018-01-11 16:01:13 +01:00
heinrich5991 6c378b972b Add support for extra chunks in teehistorian
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
Michał 085203abe2 Add emoji spritesheet and python list 2017-10-28 09:08:17 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
heinrich5991 555e8fe889 Fix unpacking of net events
The UUID objects accidently made it into the lists of object sizes.
2017-05-27 15:51:29 +02:00
heinrich5991 5ae37e6c72 Add protocol extension with UUIDs
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.

Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.

This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
laxa c9244d6386 Better and cleaner fix thanks to @heinrich5991 2015-12-09 21:33:06 +01:00
laxa c177a90f35 Fix some VS2015 compiler warnings 2015-12-05 16:52:12 +01:00
def 19a8ec914c Oops, add SPEC_FREEVIEW to datasrc 2015-07-26 19:21:53 +02:00
BeaR 09f8630b68 Add editor icon for audio source 2014-10-21 12:07:09 +02:00
def 3ea1bab617 Fix: Allow any tick (fixes #35) 2014-09-12 12:13:46 +02:00
def 3439fefbd3 Fix clamping in network objects to prevent many crashes 2014-09-11 20:08:06 +02:00
east 65b2426349 CDemoEditor: added new buttons to demo player 2014-08-13 16:35:15 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def f0d79b8388 Trying to get better team support 2014-01-22 00:08:30 +01:00
def c60c3e14e9 Allow spaces at start of chat messages 2014-01-08 18:21:07 +01:00
def 28980ef2ba Hopefully fix 64 players 2014-01-02 01:56:09 +01:00
def 74c09a19f9 Fix netmessage order 2014-01-02 00:34:05 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def 9028d77471 Add +showhookcoll from H-Client 2013-08-24 01:50:35 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
BeaR d266229e73 Fixing network compatibility issue for older ddrace clients.. 2013-02-15 12:34:02 +01:00
BeaR 6d74d52c22 Fix problem with show other players: (Closes DDRace/teeworlds#210)
sending packet on setting change
2013-02-03 20:23:44 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy 0b0f8e2f1c moved the player gun a bit down so it matches the projectile animation. Closes #854 2012-01-09 22:55:08 +01:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom 603071ee92 fixed data struct names 2011-06-02 17:42:30 +02:00