Sebastian Wojtowicz
968762b144
Fixed a casting error
2011-02-19 20:10:03 +02:00
Sebastian Wojtowicz
84196b1ef3
some little cleanup
...
If /times is entered with no params it now shows last 5 times of server in general
2011-02-19 19:53:15 +02:00
oy
4f91026a01
added an editor function to show tile informations (index, flip/rotate status)
2011-02-18 11:41:27 +01:00
oy
169efb129f
enabled debug rendering in the editor
2011-02-18 11:25:55 +01:00
oy
6a6e7b702e
removed double utf8 decoding in text rendering
2011-02-18 11:08:38 +01:00
oy
ae94c36f54
made game tile construction in the editor more usable
2011-02-18 10:49:54 +01:00
GreYFoXGTi
7455ebfee9
I had a crash here, dunno why!
2011-02-17 11:24:11 +02:00
GreYFoXGTi
417b18963f
windows compiling
2011-02-16 19:56:20 +02:00
GreYFoXGTi
d9bb3d652c
fixed cl_ddrace_scoreboard
2011-02-16 19:11:24 +02:00
GreYFoXGTi
793ea4a499
Don't holdup spawning if tees are there
...
fixed cl_ddrace_scoreboard
2011-02-16 19:04:41 +02:00
oy
b2f66978c9
fixed overlapping image names in the editor. Closes #442
2011-02-16 12:36:51 +01:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
GreYFoXGTi
cd998a2a93
sv_reset_pickups 1 to remove weapons on start tiles
2011-02-16 13:08:14 +02:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
6e3818c779
Don't Reset Controls
2011-02-16 12:59:30 +02:00
oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
oy
b59c710eba
changed netversion to 0.6
2011-02-16 11:32:40 +01:00
GreYFoXGTi
78ee6148f8
SortHash
...
Loading String
2011-02-16 12:22:55 +02:00
GreYFoXGTi
55794249c8
No Front Layer by Default
...
Makes it possible to map other game types too
2011-02-16 12:01:51 +02:00
GreYFoXGTi
2bbd28bb6d
Bigger default Quad for Convenient Zoom
2011-02-16 11:57:54 +02:00
GreYFoXGTi
6904956a14
Added some DDRace Menu Items
...
Enforced cl_ddrace_cheats on zoom
2011-02-16 11:20:27 +02:00
noother
901859a494
fixed all known bugs in racedemos & ghosts, including "ghost is shown when playing a demo", "ghost doesn't reset when crossing the startline
...
again" (this conflicts with racemod however, where the time isn't reset on crossing the start tiles again. This should be removed in
DDRace.), "ghost sometimes doesn't save" (this was because of kill tiles right next to finish tiles, and it just wasn't quick enough when
going through them fast), "demos contain a lot of garbage before the actual run (prior attempts)" ghosts and racedemos should now work 100%
2011-02-16 10:39:26 +02:00
GreYFoXGTi
335a8f69c2
Morning Cleanup
2011-02-16 10:21:23 +02:00
GreYFoXGTi
2fd0ff1b85
Added Show IDs
...
and altered last commit
2011-02-15 03:14:32 +02:00
XXLTomate
f0201597c6
DDRace Settings-tab
...
Checkbox for DDRace Scoreboard
2011-02-15 02:36:22 +02:00
GreYFoXGTi
39687efbcb
i hate this file
2011-02-15 02:29:03 +02:00
Sebastian Wojtowicz
6963a233a4
Added a new command /last5times (for sql scores only)
...
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz
60de0da1c3
Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank
2011-02-15 02:27:19 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
GreYFoXGTi
29c9bf531d
Fixed merge errors
2011-02-14 09:43:44 +02:00
GreYFoXGTi
40a218b5ee
Fixed Braces in /yes and /no
2011-02-13 22:21:17 +02:00
heinrich5991
fabf0bc65f
made 0xF3F3F71 0x703F3F71, because 0xF3F3F71 isnt backward-compatible
2011-02-13 21:17:20 +02:00
Romain Labolle
806a1babc1
Mute may not affect chat commands (like /pause)
2011-02-13 19:48:54 +02:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
818cf464e3
added missing disconnect for stress testing
2011-02-13 17:59:51 +01:00
oy
09cd38d320
cleaned up skin initialisation
2011-02-13 13:58:59 +01:00
heinrich5991
825eca4bab
added saving of the banreason.
2011-02-13 13:31:58 +01:00
oy
3c7adc6a7f
fixed nethash
2011-02-13 13:06:19 +01:00
GreYFoXGTi
0ec755ee74
Reverted In-accurate naming
2011-02-13 12:58:04 +01:00
GreYFoXGTi
68a1a29db8
Reverted 1 Letter Refactoring or Edited it to a full name.
2011-02-13 12:57:10 +01:00
Choupom
7bfbe24a1c
added flag return message on death tile collision
2011-02-13 12:24:19 +01:00
Choupom
7ef9c0e7be
fixed french translation
2011-02-13 12:24:15 +01:00
oy
b8e3795bfa
added update for French translation by clecle226
2011-02-12 23:43:59 +01:00
oy
127fca31f2
fixed nethash
2011-02-12 22:29:24 +01:00
GreYFoXGTi
cd574d10a7
Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No
2011-02-12 22:31:42 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
Carmine
e45ad2a085
only a simple wrong name
2011-02-12 19:30:56 +01:00
oy
d12db45c48
added editor function to construct different game tiles from a layer. Closes #460
2011-02-12 19:10:45 +01:00