H-M-H
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019fb0ea07
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Merge pull request #359 from Schwertspize/patch-1
Fix vulnerability, see official teeworlds news
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2015-11-21 15:40:28 +01:00 |
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H-M-H
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b3b38dd0d3
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minior cleanup of eyewheel
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2015-11-16 21:15:37 +01:00 |
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timgame
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2874e18ce0
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dont restore empty config values at start
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2015-11-16 20:31:56 +01:00 |
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H-M-H
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2fbccb8133
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Merge pull request #366 from nzyuzin/master
Reset statboard after a game restart
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2015-11-15 19:09:43 +01:00 |
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H-M-H
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df5af50168
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Merge pull request #374 from heinrich5991/pr_ddnet_minor
Cleanup of #369
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2015-11-15 15:47:00 +01:00 |
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heinrich5991
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d9e606193b
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Fix typo in autoexec_server.cfg
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2015-11-15 14:40:12 +00:00 |
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heinrich5991
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31d9b8d001
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Cleanup of #369
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2015-11-15 14:40:07 +00:00 |
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H-M-H
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940e46ad88
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Merge pull request #369 from user578/master
Fix wrong calculation of weapon Angle in demo player
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2015-11-15 14:28:16 +01:00 |
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user578
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403114906a
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Changed comment.
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2015-11-15 02:44:40 +03:00 |
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H-M-H
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0af5af2f0f
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fixed eyewheel (originally from Chairn)
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2015-11-15 00:31:24 +01:00 |
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H-M-H
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8d9dd65f0b
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Merge branch 'master' into pr/317
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2015-11-15 00:05:04 +01:00 |
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timgame
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ba60cf509a
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use index 5 for a shortcut hookthrough tile
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2015-11-15 00:00:43 +01:00 |
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user578
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2c48229370
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Fix wrong calculation of weapon Angle in demo player. Changed constants to pi.
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2015-11-14 19:34:48 +03:00 |
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user578
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af7ea2b92a
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Add *.dll to .gitignore (for Windows)
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2015-11-13 23:40:12 +03:00 |
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user578
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670a028815
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Fix wrong calculation of weapon Angle in demo player
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2015-11-13 23:38:49 +03:00 |
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Nikita Zyuzin
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e63e9eed54
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Replace diff > 2 with != in RoundStartTick comparison
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2015-11-13 14:40:02 +04:00 |
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Tim Schumacher
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2afaba17bb
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Merge pull request #367 from timgame/pr_reveal_killer
added chat msg to reveal killer of locked team
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2015-11-13 09:14:48 +01:00 |
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timgame
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e5f6356899
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allow hookblocker in front layer
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2015-11-12 19:46:52 +01:00 |
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timgame
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a6a4187fb1
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add new hookthrough and hookblocker
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2015-11-12 19:46:27 +01:00 |
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timgame
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9f45090ca6
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added chat msg to reveal killer of locked team
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2015-11-12 18:59:58 +01:00 |
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Nikita Zyuzin
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d7f2fc95e7
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Reset statboard after a game restart
Fixes #335
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2015-11-12 13:06:05 +04:00 |
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Tim Schumacher
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ca2eeae9b2
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Merge pull request #364 from H-M-H/dummy_input
better get dummyinput directly from CControls
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2015-11-11 20:53:42 +01:00 |
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H-M-H
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f0d10ac62d
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better get dummyinput directly from CControls
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2015-11-10 20:29:12 +01:00 |
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heinrich5991
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db0e61d9ef
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Merge pull request #363 from H-M-H/dummy_input
classmembers shall start with m_ !
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2015-11-09 21:12:13 +00:00 |
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H-M-H
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50c80a1cfb
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classmembers shall start with m_ !
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2015-11-09 20:27:18 +01:00 |
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timgame
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dc89301292
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clean up intersect line code
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2015-11-08 10:20:44 +01:00 |
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timgame
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988a8f591a
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remove colflags
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2015-11-08 10:20:10 +01:00 |
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Tim Schumacher
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201782dbfc
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changed setting==0 to !setting
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2015-11-07 20:17:41 +01:00 |
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Tim Schumacher
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cbffcd4126
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Merge pull request #340 from rbmz/master
cl_text_entities (show/hide text in entities) for performance
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2015-11-07 20:13:21 +01:00 |
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heinrich5991
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4425dee6cf
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Merge pull request #361 from H-M-H/osx-includefix
fixed/improved objective-c++ includepath (mac osx only)
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2015-11-07 18:58:44 +00:00 |
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H-M-H
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a496bee27c
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fixed/improved objective-c++ includepath (mac osx only)
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2015-11-07 19:29:48 +01:00 |
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Schwertspize
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bc0578f786
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Fix vulnerability, see official teeworlds news
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2015-11-02 15:04:59 +01:00 |
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Tim Schumacher
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d99660f20e
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Merge pull request #356 from H-M-H/helper_pw
Implemented Helper accesslevel
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2015-10-27 02:18:00 +01:00 |
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H-M-H
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4ffbd60347
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fixed two lines I forgot
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2015-10-27 02:00:15 +01:00 |
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H-M-H
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cd6c297cb0
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removed some code duplication and updated autoexec_server.cfg
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2015-10-27 00:46:28 +01:00 |
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Tim Schumacher
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c736866f8b
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Merge pull request #357 from H-M-H/longer_server_rules
increased max sv_rules_line<x> length
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2015-10-24 21:29:58 +02:00 |
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H-M-H
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1b8a201a48
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increased max sv_rules_line<x> length
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2015-10-24 18:41:30 +02:00 |
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heinrich5991
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55987b80b4
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Merge pull request #355 from timgame/pr_reload_when_empty
added sv_reload_when_empty
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2015-10-23 09:18:26 +01:00 |
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H-M-H
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0e532adb67
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Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
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2015-10-23 04:21:07 +02:00 |
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timgame
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74d3855bf1
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change brace styling
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2015-10-22 17:51:02 +02:00 |
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timgame
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7fafd2db2f
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added sv_reload_when_empty
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2015-10-22 17:27:30 +02:00 |
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H-M-H
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bf8aea3857
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Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
Don't reset `cl_antiping` subconfig on restart
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2015-10-22 00:01:28 +02:00 |
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Tim Schumacher
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7bf36ac174
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Merge pull request #334 from heinrich5991/pr_error_string
Only clear the error string if none is given
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2015-10-21 02:56:06 +02:00 |
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Tim Schumacher
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878f8ef872
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Merge pull request #343 from cinaera/pr_layer_render
Fix duplicated rendering of the game layers and cleanup outdated code
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2015-10-21 02:50:03 +02:00 |
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heinrich5991
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60fe518f05
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Merge pull request #352 from timgame/discardsettings
Added possibility to discard settings
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2015-10-21 00:22:12 +01:00 |
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timgame
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4b07927213
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Added possibility to discard settings
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2015-10-21 00:54:10 +02:00 |
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heinrich5991
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30b23d06a4
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Merge pull request #350 from Henningstone/master
Fix menu music playing ingame, closes #349
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2015-10-17 00:29:40 +01:00 |
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Henningstone
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6fa6190f84
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Fix menus music playing ingame, closes #349
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2015-10-16 19:31:01 +02:00 |
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heinrich5991
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71991eeb42
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Set cl_antiping_* to 1 by default
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
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2015-10-08 09:46:07 +01:00 |
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H-M-H
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60e6b87130
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Merge pull request #339 from H-M-H/EnvelopesFix
fixed Envelopes-Bugs
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2015-10-07 21:55:17 +02:00 |
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