def
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8b108a2311
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Clean up gametype determination
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2014-12-10 03:39:15 +01:00 |
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BeaR
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cd32f6d79a
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Cleanup grenade prediction, now also correctly shows smoke trails
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2014-12-08 19:14:44 +01:00 |
|
BeaR
|
0b00f17627
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Fix visual studio build (C89-compatibility)
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2014-12-08 18:44:01 +01:00 |
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def
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3a5b3735ed
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Fix: Client & Server quit properly
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2014-12-08 13:53:19 +01:00 |
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def
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eb12370db0
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Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting
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2014-12-08 13:49:39 +01:00 |
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def
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9d488d7a28
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No one cares about the TOS value but shouldn't hurt to set it
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2014-12-07 14:19:03 +01:00 |
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def
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87ebb2f03e
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Defer character kill from thread to prevent race conditions
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2014-12-07 03:42:43 +01:00 |
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def
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6ecd02d410
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No threaded debug output with fuzzing
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2014-12-06 19:45:52 +01:00 |
|
def
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f32b09206a
|
Fuzzing optimization
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2014-12-06 19:29:20 +01:00 |
|
def
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9e1ed24c53
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Fuzzable server
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2014-12-06 19:19:39 +01:00 |
|
def
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366f0281ed
|
Fuzzing options
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2014-12-06 16:17:04 +01:00 |
|
def
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8275f2d811
|
Finally working...
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2014-12-06 14:34:30 +01:00 |
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def
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6b1666d51d
|
Next try
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2014-12-06 14:18:59 +01:00 |
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def
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b334c462c2
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Try to explicitly close fifo console
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2014-12-06 14:14:46 +01:00 |
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def
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2e7e4cfd46
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Code piece to convert race stoppers to ddrace stoppers
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2014-12-06 00:56:08 +01:00 |
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def
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14382356d9
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Add AntiPing weapons button
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2014-12-05 18:47:27 +01:00 |
|
def
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af3b68b253
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Enable antiping projectiles starting with 6.4
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2014-12-05 17:46:32 +01:00 |
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def
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e47c653437
|
Version 6.4
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2014-12-05 17:03:54 +01:00 |
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BeaR
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5d364410de
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Add editor compatibility with sound layers from older maps
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2014-12-05 14:38:16 +01:00 |
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def
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83987e0bfb
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Fix compile
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2014-12-02 21:23:54 +01:00 |
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def
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801d6033a5
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Revert "More unsigned ints because of undefined integer overflow behaviour"
This reverts commit 623223354a .
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2014-12-02 15:54:59 +01:00 |
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def
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9ea846033b
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Optimization for faster server side demo recording
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2014-12-02 15:44:54 +01:00 |
|
def
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0947de4b3f
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Centisecs -> Decisecs
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2014-12-02 13:55:19 +01:00 |
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def
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6b12cc6f73
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Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
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2014-12-02 13:36:36 +01:00 |
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def
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0963b68dea
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Fix memory leak in client
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2014-12-02 13:36:27 +01:00 |
|
def
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d0c85acc0d
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Add cl_show_centisecs
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2014-12-02 13:19:06 +01:00 |
|
def
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d3837038eb
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Fix stack underflow
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2014-12-02 12:35:52 +01:00 |
|
def
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db4d472443
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Don't copy string when it's in the right position already
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2014-12-02 12:35:28 +01:00 |
|
def
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623223354a
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More unsigned ints because of undefined integer overflow behaviour
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2014-12-02 12:10:21 +01:00 |
|
Dennis Felsing
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b525de33b5
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Merge pull request #112 from trml/prediction_weapons
Prediction weapons
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2014-12-02 11:24:52 +01:00 |
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nuborn
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13f56be3a1
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fix recording of projectiles in server too
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2014-12-02 02:32:07 +01:00 |
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nuborn
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88a1565d75
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make the prediction compatible with very large maps
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2014-12-02 01:08:52 +01:00 |
|
def
|
b4cef79b82
|
Fix compile with -O3 & -Ofast
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2014-12-01 21:10:10 +01:00 |
|
def
|
158ba846fa
|
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
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2014-12-01 20:35:52 +01:00 |
|
def
|
49f6f2dff2
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Fix some editor popup
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2014-12-01 20:35:30 +01:00 |
|
nuborn
|
bb9c699f35
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use consistent values for prediction
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2014-12-01 18:34:16 +01:00 |
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nuborn
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9752334e75
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convert projectiles back to default format before recording demos
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2014-12-01 01:32:51 +01:00 |
|
nuborn
|
03bc769c09
|
prediction of hammer (hits) and grenade (explosions)
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2014-12-01 01:31:58 +01:00 |
|
Dennis Felsing
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598c6c9968
|
Merge pull request #111 from cinaera/pr_pan
Add option to enable/disable panning per voice
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2014-11-30 13:26:01 +01:00 |
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BeaR
|
186de4e08e
|
Add option to enable/disable panning per voice
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2014-11-30 12:23:05 +01:00 |
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BeaR
|
5f4067c483
|
Check array boundary for shape type
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2014-11-30 11:33:44 +01:00 |
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Dennis Felsing
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82eba3875d
|
Merge pull request #109 from cinaera/pr_shape
Shaped audio source support
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2014-11-29 21:28:29 +01:00 |
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BeaR
|
98d42adf9d
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Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
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2014-11-29 14:29:40 +01:00 |
|
BeaR
|
485aa4ce54
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Add editor properties for rectangle shaped sources and visualize falloff distance
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2014-11-29 13:20:04 +01:00 |
|
BeaR
|
fbcd560eb0
|
Working on adding editor UI support for sound shapes
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2014-11-28 20:25:43 +01:00 |
|
BeaR
|
a045a20fba
|
Render sound shapes
|
2014-11-28 20:01:25 +01:00 |
|
BeaR
|
9996751161
|
Remove deprecated falloff distance
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2014-11-28 19:21:59 +01:00 |
|
def
|
1d4ac3b03a
|
check in better order
|
2014-11-27 22:38:25 +01:00 |
|
BeaR
|
d1327742e7
|
Start adding support for custom shaped audio fields
Add version check for sound layers
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2014-11-27 16:18:15 +01:00 |
|
BeaR
|
80c06aef91
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Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
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2014-11-27 13:56:01 +01:00 |
|