GreYFoX
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4c11e9460b
|
added "fixed brush rotating and flipping for tele and speeduplayer" by SushiTee
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2011-04-17 18:00:01 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
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2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
oy
|
eaef2ce48a
|
added notification for unsaved map data and a confirmation for overwriting an existing map in the editor. Closes #115
|
2011-03-22 00:31:42 +01:00 |
|
oy
|
8d159ce65a
|
removed localisation in the editor
|
2011-03-20 17:04:03 +01:00 |
|
oy
|
4f91026a01
|
added an editor function to show tile informations (index, flip/rotate status)
|
2011-02-18 11:41:27 +01:00 |
|
oy
|
ae94c36f54
|
made game tile construction in the editor more usable
|
2011-02-18 10:49:54 +01:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
oy
|
d12db45c48
|
added editor function to construct different game tiles from a layer. Closes #460
|
2011-02-12 19:10:45 +01:00 |
|
GreYFoXGTi
|
5b51295185
|
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
|
2011-01-25 12:05:53 +02:00 |
|
GreYFoXGTi
|
c5648311ed
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
|
2011-01-04 22:37:09 +02:00 |
|
oy
|
336f00ae89
|
added colours for tile layers by Choupom
|
2011-01-04 11:38:14 +01:00 |
|
Choupom
|
b565d4ab18
|
fixed so Make/Clear Collision buttons are hidden on game layer
|
2011-01-03 12:54:29 +01:00 |
|
GreYFoXGTi
|
a8efcfcb5a
|
Fixed CrossMap Tiles Copy
|
2010-12-19 16:10:42 +02:00 |
|
GreYFoXGTi
|
ccbd057255
|
Revert merge branch 14.11 converter merged by noother
|
2010-12-19 04:02:59 +02:00 |
|
GreYFoXGTi
|
73dbc159bc
|
Merge branch 'master' of github.com:GreYFoXGTi/DDRace
|
2010-12-16 04:11:02 +02:00 |
|
GreYFoXGTi
|
aa30c29b35
|
Fixed Some Editor Mistakes
|
2010-12-07 17:51:59 +02:00 |
|
GreYFoXGTi
|
a0a16e0f48
|
Few Editor Improvements
|
2010-12-04 13:54:53 +02:00 |
|
GreYFoXGTi
|
32c8a349f5
|
Made An Older Switch Layer Converter
|
2010-11-23 11:36:57 +02:00 |
|
GreYFoXGTi
|
4737588827
|
New Delayed Switches
|
2010-11-22 23:10:12 +02:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
209078c85e
|
Different Entities Picture
|
2010-11-14 03:03:24 +02:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
1620e071d9
|
Removed a Tile and ensured stopper server side
|
2010-11-01 16:21:05 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
GreYFoXGTi
|
68c9323021
|
fixed shifting for front layer and switch layer
|
2010-10-22 17:02:11 +02:00 |
|
SushiTee
|
743338ce95
|
fixed shifting for tele layer and speedup layer
|
2010-10-22 16:51:34 +02:00 |
|
GreYFoXGTi
|
40d2068c70
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/editor/ed_layer_tiles.cpp
src/game/server/gamecontroller.cpp
src/game/server/player.cpp
src/game/variables.h
|
2010-10-10 14:36:02 +02:00 |
|
oy
|
b3c81e7258
|
added the possibility to shift the tiles of a layer into any direction
|
2010-10-09 18:38:23 +02:00 |
|
GreYFoXGTi
|
c24964ebcd
|
Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:36:08 +02:00 |
|
GreYFoXGTi
|
896634a061
|
Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:28:06 +03:00 |
|
GreYFoXGTi
|
a02bceafed
|
Added Max Speed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 20:43:23 +03:00 |
|
GreYFoXGTi
|
bf53d85a14
|
Fixed merge mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 16:30:40 +03:00 |
|
GreYFoXGTi
|
67a5765c9f
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/components/camera.cpp
src/game/client/components/camera.h
src/game/editor/ed_editor.cpp
src/game/editor/ed_layer_tiles.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-19 21:27:40 +03:00 |
|
oy
|
9727cd25ec
|
do not rotate/flip gamelayer tiles. Closes #155
|
2010-09-16 13:13:53 +02:00 |
|
GreYFoXGTi
|
229106a2bf
|
Made BrushDraw always put the editor variables. Closes #32.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-15 12:06:02 +03:00 |
|
GreYFoXGTi
|
5d4f50e2d5
|
Fixed when copying empty tiles in special game layers
editor variables were set to 0 ( like force in speedup )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-15 12:00:11 +03:00 |
|
GreYFoXGTi
|
72e05efc53
|
Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-11 02:01:15 +02:00 |
|
GreYFoXGTi
|
616498e7b1
|
Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-07 07:57:38 +02:00 |
|
oy
|
995d63d7f4
|
added the possibility to rotate tiles in the editor by SushiTee
|
2010-09-05 19:01:01 +02:00 |
|
GreYFoXGTi
|
bba6e8c827
|
When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-31 20:07:00 +02:00 |
|
GreYFoXGTi
|
d4363d7ae3
|
Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-30 06:57:29 +02:00 |
|
GreYFoXGTi
|
dd63ab26a9
|
Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-29 05:46:09 +02:00 |
|
GreYFoXGTi
|
ca7e8de0e5
|
Shame on me ( takes 1 else to fuck me up )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 02:07:01 +02:00 |
|
GreYFoXGTi
|
2208aad385
|
Just Making Sure
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 01:45:48 +02:00 |
|
GreYFoXGTi
|
3a444a3b22
|
I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 01:30:50 +02:00 |
|
GreYFoXGTi
|
fd7c0c39ac
|
Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-27 08:14:47 +02:00 |
|