oy
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cabecb7fa9
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added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
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2010-08-18 00:06:00 +02:00 |
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btd
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84cf23203d
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Revert storage.h
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2010-08-07 12:02:58 +04:00 |
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btd
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37b0f43d1c
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Fix strange 0 pointer bug. (very strange bug)
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2010-07-31 00:16:36 +04:00 |
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btd
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9c052398f4
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Last changes added. All fixed. Server builded.
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
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2010-07-30 16:50:09 +04:00 |
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btd
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7f42b6225b
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To the last DDRace. Need a lot fix
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2010-07-29 23:55:33 +04:00 |
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GreYFoXGTi
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0a9dc07d0c
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Fixes Issue #5
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
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2010-07-29 17:54:04 +03:00 |
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GreYFoXGTi
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434b4aad86
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The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
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2010-07-29 08:59:32 +03:00 |
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oy
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a3545b06b4
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some cleanup
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2010-06-07 00:08:40 +02:00 |
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xalduin
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9603d676c6
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Score no longer decreased when switching teams
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2010-06-03 17:08:05 -04:00 |
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xalduin
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3fff61d24a
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Issue #86, don't reset score on team switch
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2010-06-03 10:35:18 -04:00 |
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Tom Adams
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c9ff80a17d
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made balance teams based apun points/minute (#495)
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2010-05-31 20:35:47 +00:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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123c5b5b99
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introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
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2009-01-12 21:41:16 +00:00 |
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Magnus Auvinen
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619c309779
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removed spamming I wanna spawn message
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2008-12-19 08:28:16 +00:00 |
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Alfred Eriksson
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cd8c23ef1b
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fixed respawn times
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2008-11-16 14:28:44 +00:00 |
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Alfred Eriksson
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a15c6946cd
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now server sends the player spawn events
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2008-11-01 19:41:22 +00:00 |
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Alfred Eriksson
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ddcfc69c03
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fixed #507
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2008-10-18 09:21:40 +00:00 |
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Magnus Auvinen
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a91fecae92
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fixed fetching of server info and corrected some spelling errors
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2008-10-17 21:16:23 +00:00 |
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Dominik Geyer
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eb47aa385b
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added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
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2008-10-17 15:38:36 +00:00 |
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Magnus Auvinen
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4484948a6d
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updated the demo recorder
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2008-10-14 12:11:42 +00:00 |
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Magnus Auvinen
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3544db4927
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fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
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2008-10-08 20:47:56 +00:00 |
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Magnus Auvinen
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eb812244d9
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fixed server crash when dieing
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2008-09-24 14:54:51 +00:00 |
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Magnus Auvinen
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eb21e9d6bb
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cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
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2008-09-24 09:03:49 +00:00 |
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Magnus Auvinen
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d9d37b945e
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some server restructure. added hook no attach sound
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2008-09-23 18:08:19 +00:00 |
|
Dominik Geyer
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51a9d23dae
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fixed spectator mode freeview
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2008-09-09 15:50:41 +00:00 |
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Magnus Auvinen
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25a2e529ba
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fixed so the client gets the correct player info
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2008-08-27 20:17:04 +00:00 |
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Magnus Auvinen
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dfe499248f
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
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Magnus Auvinen
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6235540629
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moved out the player code from the character
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2008-08-14 18:46:52 +00:00 |
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