Commit graph

19730 commits

Author SHA1 Message Date
Samuele Radici 3ab4c52dd8
Update gameclient.cpp
I fixed the camera, when you were in multiview and you exited the pause mode the camera remained so dezoomed
2023-08-14 14:57:08 +02:00
Dennis Felsing b9355880b3
Merge pull request #7015 from k-i-o/k-i-o-patch-1-2
Update italian.txt
2023-08-14 10:23:09 +00:00
Samuele Radici 5d4bd3ce9f
Update italian.txt 2023-08-14 11:57:48 +02:00
Dennis Felsing a730987767
Merge pull request #7013 from M0REKZ/macos-app-fix
Minimal fix for macOS info.plist
2023-08-14 09:12:40 +00:00
Edgar 21d358434f
Merge pull request #7014 from Marmare314/mapview
Add CEditorComponent to moduralize editor
2023-08-14 08:44:31 +00:00
marmare314 77e36c5062 change interface and fix scalelength 2023-08-14 10:12:06 +02:00
marmare314 a46f320d24 remove unnecessary include 2023-08-14 09:03:03 +02:00
marmare314 7925f9fd45 format 2023-08-14 08:59:01 +02:00
marmare314 72b0fbfada format 2023-08-14 08:53:59 +02:00
marmare314 2bcfbae841 Add CEditorComponent to moduralize editor
Refactor CSmoothZoom and introduce CMapView
2023-08-14 08:36:02 +02:00
+KZ 8a7601f6c1 Fix exec names at info.plist 2023-08-13 16:21:18 -04:00
Possseidon 07e9c5a684 Allow automatic multi-view for players in a team 2023-08-13 15:38:36 +02:00
Dennis Felsing a66aac1f79
Merge pull request #7005 from k-i-o/k-i-o-patch-1-1
Update italian.txt
2023-08-12 21:39:14 +00:00
Dennis Felsing 255092ff92
Merge pull request #7003 from Robyt3/Scoreworker-Query-Size-Fix
Increase another SQL query buffer size
2023-08-12 21:24:07 +00:00
Dennis Felsing 84c6cf2333
Merge pull request #7004 from Vy0x2/pr-poc-mv-clean
Fix smooth zoom with zero causing problems with multiview
2023-08-12 21:20:06 +00:00
Dennis Felsing fcb05f945b
Merge pull request #7006 from k-i-o/k-i-o-patch-1
Update connection_pool.cpp
2023-08-12 21:18:51 +00:00
Robert Müller defd8f7c96 Increase another SQL query buffer size
The `INSERT INTO` query could be truncated when using a longer table name prefix.
2023-08-12 19:42:05 +02:00
Samuele Radici 27e3c9fa03
Update italian.txt 2023-08-12 18:54:23 +02:00
Samuele Radici 5e1ef437d8
Update connection_pool.cpp 2023-08-12 18:40:33 +02:00
devdenn 9db53bd7a0 Fix smooth zoom with zero causing problems with multiview 2023-08-12 18:07:47 +02:00
Dennis Felsing 26f08a1903 Version 17.2 2023-08-12 16:43:37 +02:00
Dennis Felsing b572310a34
Merge pull request #6996 from By622/patch-3
Update traditional_chinese.txt
2023-08-11 21:09:14 +00:00
Dennis Felsing a8dae6c90b
Merge pull request #6998 from By622/patch-4
Update simplified_chinese.txt
2023-08-11 21:09:12 +00:00
Dennis Felsing 925a4f70aa
Merge pull request #7000 from Robyt3/Server-Score-Reset-Fix
Fix scoreboard time being reset when using `/timecp`, fix SQL query buffer sizes being too small
2023-08-11 21:08:54 +00:00
Dennis Felsing 0f6e69e87d
Merge pull request #7001 from n0Ketchp/n0Ketchp-patch-1-1
Update spanish.txt
2023-08-11 21:08:22 +00:00
noKetchup 68acdf8850
Update spanish.txt 2023-08-11 15:40:42 -04:00
Robert Müller 0196470e01 Fix SQL query buffer sizes being too small
In `LoadPlayerData` exactly the `LIMIT 1` clause was getting truncated from the query due to the buffer size being insufficient. Depending on the length of the table name prefix the query could have been truncated at any other position resulting in syntax errors.

In `ShowTeamTop5` the buffer size is increased because it could cause truncation with a longer than default table name prefix.
2023-08-11 17:20:45 +02:00
Robert Müller 29871fd5f6 Fix scoreboard time being reset when using /timecp
Using `/timecp` with a player name that has no time on the current map incorrectly cleared the player score/time causing it to not be shown in the scoreboard anymore.
2023-08-11 16:41:42 +02:00
Edgar 984eb47c87
Merge pull request #6995 from Vy0x2/pr-poc-mv-clean
Increase lower limit for zoom smoothness (multiview), fixes #6981
2023-08-11 11:48:37 +00:00
By edaafbfff0
Update simplified_chinese.txt 2023-08-11 17:06:09 +08:00
By 4c63ba354a
Update traditional_chinese.txt 2023-08-11 16:59:44 +08:00
Dennis Felsing 8eab94bcac
Merge pull request #6992 from Marmare314/selection-order-bug
Switch order in which envelope points are selected
2023-08-10 20:22:53 +00:00
Dennis Felsing 7f636329b2
Merge pull request #6993 from Marmare314/hidden-channel-bug
Ignore hidden channels when selecting envelopes
2023-08-10 20:22:07 +00:00
Dennis Felsing 6d4f1a65c0
Merge pull request #6994 from Marmare314/adding-env-bug
Disallow adding overlapping envelope points
2023-08-10 20:21:26 +00:00
devdenn 9eb73c9990 Increase lower limit for zoom smoothness (multiview), remove rarely used variable 2023-08-10 20:09:43 +02:00
marmare314 93332af243 Disallow adding overlapping envelope points
Also now round is used to convert the mouse position to fixed
precision time which places the added point closer to the mouse position.
2023-08-10 08:38:10 +02:00
marmare314 3d400b13b5 Ignore hidden channels when selecting envelopes
When two envelope points overlap it can happen that the hidden
one will be marked as hot. Then neither can be selected.
2023-08-10 08:27:17 +02:00
marmare314 e1931d216a Switch order in which envelope points are selected
When multiple envelope points could be selected, switch the order
such that the one that is visible is selected first.
2023-08-10 08:16:15 +02:00
Dennis Felsing 2ea102ac9f
Merge pull request #6984 from Robyt3/Settings-Controls-Localizable
Use `Localizable` instead of `Localize` inside comment
2023-08-08 21:18:13 +00:00
Dennis Felsing 16093defb7
Merge pull request #6985 from Robyt3/Debughud-Improvements
Improve `dbg_tuning` and other debug HUD, use textrender for debug graphs
2023-08-08 21:17:54 +00:00
Robert Müller bfb64a47e6 Improve dbg_tuning, refactor CDebugHud::RenderTuning
Use different colors to highlight tuning parameters when using `dbg_tuning`:
- red: value changed globally
- blue: value changed only in current zone
- green: value changed globally but reset to default by tune zone
- grey: value unchanged globally and in current zone

In addition to this, with `dbg_tuning 1` the unchanged parameters and the velramp graphs are not shown anymore. With `dbg_tuning 2` all parameters and graphs are shown as it was previously the case with `dbg_tuning 1`.

The position of the debug information is adjusted so it overlaps less with the HUD. When many tuning parameters are shown, the parameters now wrap to another column instead of extending beyond the height of the screen.

Headers are also added to each column.
2023-08-08 21:16:17 +02:00
Robert Müller 738187d94e Refactor CDebugHud::RenderNetCorrections, improve layout
Also show current tune zone.

Show value on every line instead of having some lines without a value.

Improve labels.

Reduce duplicate code and improve readability.
2023-08-08 20:31:48 +02:00
Robert Müller 51e1f9d88f Refactor CDebugHud::RenderHint
Replace magic numbers with constants.
2023-08-08 20:31:48 +02:00
Robert Müller 30d3d4f94c Rename GetTunes to GetTuning and return const pointer
No need to copy all tuning parameters. Consistent naming with prediction code where `GetTuning` is also used.
2023-08-08 20:31:48 +02:00
Robert Müller b98d519744 Use textrender for graphs, refactor CGraph::Render
Use textrender for rendering debug graph labels instead of using the debugging font and quad text.
2023-08-08 20:31:47 +02:00
Robert Müller be83d44470 Refactor CClient::DebugRender
Fix names of static variables. Remove dead code.
2023-08-08 20:31:47 +02:00
Robert Müller 262196bd2c Use Localizable instead of Localize inside comment 2023-08-08 20:26:56 +02:00
Robert Müller 802cb51ba4
Merge pull request #6983 from edg-l/fix_6982
fix too long console commands not rendering help
2023-08-08 15:12:40 +00:00
Edgar 43d3d6a876
avoid nullptr checks by initializing the pointers 2023-08-08 16:47:49 +02:00
Edgar 8d4f468edd
fix too long console commands not rendering help 2023-08-08 16:42:24 +02:00