1251: Selecting multiple quads r=def- a=Aerll
- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg
Resolves#486.
Please test, I'm still not completely sure it won't crash or mess up a map from time to time.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
1224: vanilla skins only list now only shows vanilla skins r=Learath2 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".
The "none" string is translatable, the variants names are not because
they correspond to file names.
1221: Allow entering automapper rule probability as percentage r=heinrich5991 a=bojidar-bg
Fixes#837
Took a while to guess the right `sscanf` usage (since it does not detect unmatched input past the last format specifier).
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
1204: Add Teleportation gun/grenade/rifle (finished) r=def- a=Ryozuki
As i made some changes and force-pushed i can't reopen the old pr: https://github.com/ddnet/ddnet/pull/1075
Features:
- Teleport gun: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport grenade: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport rifle (laser): Teleports you where the laser runs out of energy or if it collides with a tee. Doesn't teleport if the laser bounced in an untele tile.
Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Tim Schumacher <tim@timakro.de>
Co-authored-by: Edgar <edgar@ryobyte.com>
1195: Fix votespec on /pause (Fixes#1193) r=heinrich5991 a=ChillerDragon
I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>