Joel de Vahl
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8edfa80028
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Use SDL on OSX
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2008-10-21 15:59:32 +00:00 |
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Magnus Auvinen
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39b0b6cbf8
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steps towards making SDL compile a bit more platform independent
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2008-10-21 15:34:42 +00:00 |
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Magnus Auvinen
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d08271f1dc
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fixed quit panic button and editor access button
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2008-10-21 13:48:49 +00:00 |
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Magnus Auvinen
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555ee67ed0
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added alternative mouse input functions. enabled key repeat
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2008-10-21 13:47:06 +00:00 |
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Magnus Auvinen
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ee98543918
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fixed default.bam for bam 0.1.0
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2008-10-21 12:34:33 +00:00 |
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Magnus Auvinen
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f038d6395d
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enabled so it sends tuning over to the client
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2008-10-21 00:36:07 +00:00 |
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Magnus Auvinen
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d15860e44f
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renamed gc_render* to render*
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2008-10-20 23:46:39 +00:00 |
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Magnus Auvinen
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ad9c1b0a22
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fixed text input box bug
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2008-10-20 23:43:15 +00:00 |
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Magnus Auvinen
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6224fc7763
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fixed sending of new player info when player changes something in the info
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2008-10-20 23:38:23 +00:00 |
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Magnus Auvinen
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15217d8458
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fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
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2008-10-20 23:20:28 +00:00 |
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Magnus Auvinen
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da473cf614
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fixed various issues with binding keys like enter and f1-f15
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2008-10-20 23:10:00 +00:00 |
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Magnus Auvinen
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ac1aeab149
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fixed incorrect handling of projectiel and laser owner
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2008-10-20 23:00:46 +00:00 |
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Magnus Auvinen
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9f7a6a04b0
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correctly paused input for game when chatting or in menu
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2008-10-20 22:53:42 +00:00 |
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Magnus Auvinen
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e76e0e6f7e
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fixed so that the gui removes previous key binding if you change it
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2008-10-20 22:46:58 +00:00 |
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Magnus Auvinen
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a8fb732b0e
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fixed reset for characters
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2008-10-20 22:43:14 +00:00 |
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Magnus Auvinen
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8eee526360
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removed snaploss counter
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2008-10-20 22:36:10 +00:00 |
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Magnus Auvinen
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e4c0e6cb80
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restored ec_inp.c again
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2008-10-20 20:00:15 +00:00 |
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Magnus Auvinen
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9cbfe9c462
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improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
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2008-10-20 19:59:33 +00:00 |
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Magnus Auvinen
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d9e34b6cfc
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improved the snapshot handling to handle packet reorders and fixed a crash.
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2008-10-20 19:59:03 +00:00 |
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Magnus Auvinen
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1675c9f098
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increased the number of dummies you can have
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2008-10-20 19:58:34 +00:00 |
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Magnus Auvinen
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06d48cd3da
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improved some the dummies a bit
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2008-10-20 19:58:11 +00:00 |
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Magnus Auvinen
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3c463bf05d
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reverted false checkin
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2008-10-20 19:46:39 +00:00 |
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Magnus Auvinen
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a457efcd54
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removed q quit button
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2008-10-20 19:45:07 +00:00 |
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Magnus Auvinen
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b4b2404303
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release input when console is showing
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2008-10-20 18:12:15 +00:00 |
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Magnus Auvinen
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8404143afe
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added SDL support
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2008-10-20 17:47:42 +00:00 |
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Joel de Vahl
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2b9688f3c3
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Build for OS 10.4 instead of latest
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2008-10-20 16:18:02 +00:00 |
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Dominik Geyer
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0b4c01ff0a
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fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
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2008-10-19 18:38:23 +00:00 |
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Magnus Auvinen
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164d9c637d
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improved network logging
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2008-10-19 17:21:04 +00:00 |
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Dominik Geyer
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d951d368a6
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added some comments on team-balancing
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2008-10-19 16:51:16 +00:00 |
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Magnus Auvinen
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f4d60ffff8
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some small python changes
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2008-10-19 16:50:57 +00:00 |
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Dominik Geyer
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caa24dfb0f
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new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
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2008-10-19 16:14:12 +00:00 |
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Joel de Vahl
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39158f60f4
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updated default.bam to work with new bam (for real)
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2008-10-19 09:47:20 +00:00 |
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Joel de Vahl
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36bc553116
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updated default.bam to work with new bam
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2008-10-19 09:40:08 +00:00 |
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Magnus Auvinen
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119b5af3d3
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fixed a lot of network troubles
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2008-10-19 09:10:55 +00:00 |
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Magnus Auvinen
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1a28f88e72
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fixed formatting for downloaded maps
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2008-10-19 07:27:43 +00:00 |
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Magnus Auvinen
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0a001ce440
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removed unnessesary function
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2008-10-18 21:20:16 +00:00 |
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Magnus Auvinen
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c561c365d7
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fixed potential crash when players leave and there are projectiles left from them
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2008-10-18 21:19:49 +00:00 |
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Magnus Auvinen
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c995aff8e3
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fixed input state mask, missed one bit that could make the server hang itself
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2008-10-18 20:50:42 +00:00 |
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Dominik Geyer
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3cdb90c10c
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reset flag when it hits a death-tile; ticket #513
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2008-10-18 20:37:41 +00:00 |
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Magnus Auvinen
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9d1c56e2fd
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adjusted the sv_killmsg to account for death tiles
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2008-10-18 18:02:51 +00:00 |
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Dominik Geyer
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13513864cf
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fixed compiler warnings
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2008-10-18 15:09:53 +00:00 |
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Magnus Auvinen
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e0358ee798
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fixed the hammer so it looks good again and works like it should
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2008-10-18 11:03:33 +00:00 |
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Magnus Auvinen
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8e0e105123
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fixed problem with the UI always listening directly to the keyboard
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2008-10-18 10:52:26 +00:00 |
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Magnus Auvinen
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305e7fbff7
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reenabled the crc checking of maps on the client
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2008-10-18 10:44:36 +00:00 |
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Alfred Eriksson
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e858ed1310
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gameclient is now reset correctly
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2008-10-18 10:32:36 +00:00 |
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Magnus Auvinen
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09744696bd
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fixed the weapon turning stuff
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2008-10-18 10:30:03 +00:00 |
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Alfred Eriksson
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8c4cfd54b8
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added zoom by scroll
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2008-10-18 10:04:51 +00:00 |
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Alfred Eriksson
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ddcfc69c03
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fixed #507
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2008-10-18 09:21:40 +00:00 |
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Magnus Auvinen
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714e49b8cf
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made sure that the hook is released on players that doesn't exist anymore aka dead.
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2008-10-17 21:42:32 +00:00 |
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Magnus Auvinen
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a91fecae92
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fixed fetching of server info and corrected some spelling errors
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2008-10-17 21:16:23 +00:00 |
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