Commit graph

20715 commits

Author SHA1 Message Date
scosu 37abbcbd28 If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
Alfred Eriksson 1e961fdece fixed pickup sounds 2008-10-21 17:14:18 +00:00
Magnus Auvinen b0836b7909 tried to improve mouse focusing 2008-10-21 16:50:10 +00:00
Alfred Eriksson 8c1ed7d81d fixed typo 2008-10-21 16:35:44 +00:00
Johan Althoff 6ef507b42d more Windows / SDL fixes 2008-10-21 16:31:19 +00:00
Johan Althoff 7a32d03b8a fixed sdl for windows 2008-10-21 16:19:02 +00:00
Joel de Vahl 21445b67bb use system installed sdl on osx 2008-10-21 16:16:16 +00:00
Joel de Vahl 8edfa80028 Use SDL on OSX 2008-10-21 15:59:32 +00:00
Magnus Auvinen 39b0b6cbf8 steps towards making SDL compile a bit more platform independent 2008-10-21 15:34:42 +00:00
Magnus Auvinen d08271f1dc fixed quit panic button and editor access button 2008-10-21 13:48:49 +00:00
Magnus Auvinen 555ee67ed0 added alternative mouse input functions. enabled key repeat 2008-10-21 13:47:06 +00:00
Magnus Auvinen ee98543918 fixed default.bam for bam 0.1.0 2008-10-21 12:34:33 +00:00
Magnus Auvinen f038d6395d enabled so it sends tuning over to the client 2008-10-21 00:36:07 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Magnus Auvinen ad9c1b0a22 fixed text input box bug 2008-10-20 23:43:15 +00:00
Magnus Auvinen 6224fc7763 fixed sending of new player info when player changes something in the info 2008-10-20 23:38:23 +00:00
Magnus Auvinen 15217d8458 fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page 2008-10-20 23:20:28 +00:00
Magnus Auvinen da473cf614 fixed various issues with binding keys like enter and f1-f15 2008-10-20 23:10:00 +00:00
Magnus Auvinen ac1aeab149 fixed incorrect handling of projectiel and laser owner 2008-10-20 23:00:46 +00:00
Magnus Auvinen 9f7a6a04b0 correctly paused input for game when chatting or in menu 2008-10-20 22:53:42 +00:00
Magnus Auvinen e76e0e6f7e fixed so that the gui removes previous key binding if you change it 2008-10-20 22:46:58 +00:00
Magnus Auvinen a8fb732b0e fixed reset for characters 2008-10-20 22:43:14 +00:00
Magnus Auvinen 8eee526360 removed snaploss counter 2008-10-20 22:36:10 +00:00
Magnus Auvinen e4c0e6cb80 restored ec_inp.c again 2008-10-20 20:00:15 +00:00
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen d9e34b6cfc improved the snapshot handling to handle packet reorders and fixed a crash. 2008-10-20 19:59:03 +00:00
Magnus Auvinen 1675c9f098 increased the number of dummies you can have 2008-10-20 19:58:34 +00:00
Magnus Auvinen 06d48cd3da improved some the dummies a bit 2008-10-20 19:58:11 +00:00
Magnus Auvinen 3c463bf05d reverted false checkin 2008-10-20 19:46:39 +00:00
Magnus Auvinen a457efcd54 removed q quit button 2008-10-20 19:45:07 +00:00
Magnus Auvinen b4b2404303 release input when console is showing 2008-10-20 18:12:15 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Joel de Vahl 2b9688f3c3 Build for OS 10.4 instead of latest 2008-10-20 16:18:02 +00:00
Dominik Geyer 0b4c01ff0a fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
Magnus Auvinen 164d9c637d improved network logging 2008-10-19 17:21:04 +00:00
Dominik Geyer d951d368a6 added some comments on team-balancing 2008-10-19 16:51:16 +00:00
Magnus Auvinen f4d60ffff8 some small python changes 2008-10-19 16:50:57 +00:00
Dominik Geyer caa24dfb0f new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509 2008-10-19 16:14:12 +00:00
Joel de Vahl 39158f60f4 updated default.bam to work with new bam (for real) 2008-10-19 09:47:20 +00:00
Joel de Vahl 36bc553116 updated default.bam to work with new bam 2008-10-19 09:40:08 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 1a28f88e72 fixed formatting for downloaded maps 2008-10-19 07:27:43 +00:00
Magnus Auvinen 0a001ce440 removed unnessesary function 2008-10-18 21:20:16 +00:00
Magnus Auvinen c561c365d7 fixed potential crash when players leave and there are projectiles left from them 2008-10-18 21:19:49 +00:00
Magnus Auvinen c995aff8e3 fixed input state mask, missed one bit that could make the server hang itself 2008-10-18 20:50:42 +00:00
Dominik Geyer 3cdb90c10c reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
Magnus Auvinen 9d1c56e2fd adjusted the sv_killmsg to account for death tiles 2008-10-18 18:02:51 +00:00
Dominik Geyer 13513864cf fixed compiler warnings 2008-10-18 15:09:53 +00:00
Magnus Auvinen e0358ee798 fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
Magnus Auvinen 8e0e105123 fixed problem with the UI always listening directly to the keyboard 2008-10-18 10:52:26 +00:00