def
|
40ff09be29
|
Revert visual studio fix
|
2013-08-18 22:19:02 +02:00 |
|
BeaR
|
ee6192900c
|
fix previous commit
|
2013-08-14 19:56:55 +02:00 |
|
def
|
af69765063
|
Revert "fix visual studio build"
This reverts commit 62409f740a .
|
2013-08-14 17:31:15 +02:00 |
|
BeaR
|
62409f740a
|
fix visual studio build
|
2013-08-13 14:06:29 +02:00 |
|
def
|
bf518df74d
|
New teleport entities
|
2013-08-13 04:59:25 +02:00 |
|
def
|
4987b26b7b
|
Fix prediction
|
2013-08-05 19:58:51 +02:00 |
|
def
|
111d5c7f10
|
Add entities to start and stop: Player collisions, Hooking, Infinite jump
|
2013-08-05 17:47:04 +02:00 |
|
def
|
c7fef524e6
|
Don't follow from-teles without a corresponding to-tele
|
2013-07-23 02:13:13 +02:00 |
|
def
|
d4c0f31b32
|
Make client compile
|
2013-07-22 17:20:34 +02:00 |
|
def
|
81163821d4
|
Still support no tele-hook
|
2013-07-20 13:41:52 +02:00 |
|
def
|
8721cf346c
|
Make hook work through multiple teleports
|
2013-07-20 13:39:17 +02:00 |
|
def
|
7f89f1f078
|
Fix: No twitching on hook
|
2013-07-19 03:22:47 +02:00 |
|
def
|
1b68bf65f2
|
Add server options for sv_teleport_hook and sv_teleport_weapons
|
2013-07-19 01:23:48 +02:00 |
|
def
|
54b942fa7e
|
Make hooks go through teleporters
|
2013-07-19 00:27:17 +02:00 |
|
GreYFoX
|
539b686f85
|
Let's see if this helps #85 or not!
|
2011-12-26 15:31:05 +02:00 |
|
GreYFoX
|
5035506825
|
Fixed team collision and 0.6 trunk, 1.094a
|
2011-09-01 20:29:08 +02:00 |
|
GreYFoX
|
7e24be5d83
|
Version 1.091a
|
2011-08-31 12:10:15 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
35d16bd58c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-08-13 02:01:40 +02:00 |
|
oy
|
de05682d87
|
fixed play hooking when tune player_collision is 0. Closes #825
|
2011-08-06 13:57:59 +02:00 |
|
oy
|
7db6d1e056
|
fixed problem with player collision. Closes #722
|
2011-07-30 18:08:24 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
SushiTee
|
747113d855
|
fixed moving if player collision is turned off
|
2011-04-01 21:48:54 +02:00 |
|
oy
|
5060f42b63
|
added fix for collision bug with other tees. Closes #279. Closes #511
|
2011-03-27 16:15:10 +02:00 |
|
GreYFoX
|
c74cda68e0
|
Fixed tuned server behavior
|
2011-03-17 19:20:44 +02:00 |
|
GreYFoXGTi
|
718d697707
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
|
2011-02-13 19:36:53 +02:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
68a1a29db8
|
Reverted 1 Letter Refactoring or Edited it to a full name.
|
2011-02-13 12:57:10 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
GreYFoXGTi
|
2151883b43
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-01-20 16:10:32 +02:00 |
|
fisted
|
372b62566b
|
fixed tower bug
|
2011-01-20 00:15:18 +01:00 |
|
GreYFoXGTi
|
ddc5dd7ab3
|
Cleaned up & Re-arranged stuff
|
2011-01-06 05:46:10 +02:00 |
|
GreYFoXGTi
|
cebbecf632
|
Some Code Improvements and Compiler warnings
|
2010-12-07 19:44:23 +02:00 |
|
GreYFoXGTi
|
7f24d0f144
|
Fixed ID 0 Bug
|
2010-11-26 20:01:55 +02:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
1620e071d9
|
Removed a Tile and ensured stopper server side
|
2010-11-01 16:21:05 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
btd
|
62ef58329d
|
Return DDRace stuff. No need in mistic compatibility
|
2010-10-31 23:50:40 +03:00 |
|
GreYFoXGTi
|
c704a4ee95
|
a gift for btd
|
2010-10-31 19:47:10 +02:00 |
|
GreYFoXGTi
|
505a5b4172
|
Refactoring
|
2010-10-29 23:29:07 +02:00 |
|
btd
|
a62decbc91
|
Show others for ddrace clients.
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-10-24 14:47:25 +04:00 |
|
heinrich5991
|
4d6370d890
|
fixed last commit, removed debug messages
|
2010-10-18 20:52:29 +02:00 |
|
btd
|
c87a68b2ba
|
Log messages to try undestand client prediction bug
|
2010-10-02 16:04:39 +04:00 |
|
GreYFoXGTi
|
33c8265110
|
Properly Fixed the Stopper + Hook bug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-29 17:45:54 +03:00 |
|
GreYFoXGTi
|
806046fe76
|
Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
src/game/server/entities/dragger.cpp
src/game/server/gamecontext.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 03:02:49 +03:00 |
|
btd
|
2af441b703
|
Finish super team, fix bug with killing, DDraggers not finished
|
2010-09-21 23:09:11 +04:00 |
|