Commit graph

6133 commits

Author SHA1 Message Date
oy b08fdf2fb2 fixed initialisation message. Closes #194 2010-09-29 19:55:33 +02:00
GreYFoXGTi 33c8265110 Properly Fixed the Stopper + Hook bug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 17:45:54 +03:00
GreYFoXGTi e38bb14041 Super Should be visible to all now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 04:58:21 +03:00
oy aaf8e2bc8e cleaned up demo listing and fixed its sorting. Closes #73 2010-09-29 00:53:53 +02:00
GreYFoXGTi 81eec1e6b8 Fix Crash Noob Mistake -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 17:54:50 +03:00
oy c172c24fd1 cleanup old datafile when loading a new one 2010-09-28 12:46:15 +02:00
GreYFoXGTi 68d00cf441 thanks Mo(2)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 08:06:06 +03:00
oy 25ceafaf22 fixed writing datafiles on big-endian systems, added some checks and fixed memory cleanup 2010-09-27 22:35:57 +02:00
GreYFoXGTi 2a966fda05 Fixed crash on Reloading a map that has no telelayer
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 22:50:30 +03:00
GreYFoXGTi 9fde901705 Removed multipliers and changed initial layer size
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 14:44:57 +03:00
GreYFoXGTi beb2b2802d no need for those to be public
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:39:01 +03:00
GreYFoXGTi 31892f7475 of course delete[] makes problems for me with 2D array even when i loop on 1D 1st .... so here's my alternative
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:34:45 +03:00
GreYFoXGTi 526e36f8a0 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/client/components/menus.h
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi 5a6a508204 Teleport Randomness now works
in the past if you have many tele out tiles only 1 was working

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 06:15:56 +03:00
GreYFoXGTi ac36e562a5 Made Personal Best/Vanilla Score Updated on game enter 2010-09-27 00:31:33 +03:00
GreYFoXGTi 0f9ec23884 Improved score output
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 19:07:39 +03:00
SushiTee 5faec7c80d changed pickup animation speed for demos according to demospeed (fixes issue 72) 2010-09-26 18:00:29 +02:00
btd e039cf6f35 Fix loading client score. Thanks GreYFoX 2010-09-26 18:36:28 +03:00
GreYFoXGTi 7ecae53f6c Some People just don't know when they have to sleep xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 17:30:43 +03:00
GreYFoXGTi a91d6c0cc1 removed duplicate 2010-09-26 07:52:01 +03:00
GreYFoXGTi 53d7df9e35 Added Position Protection For Position relative tiles
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 07:34:23 +03:00
GreYFoXGTi 2b56fbe5a6 small fix
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 07:16:51 +03:00
GreYFoXGTi ea73f56e0c Who said people need sleep ... obviously i don't
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 06:43:51 +03:00
GreYFoXGTi 65fa246352 Implemented Max Indices ( If needed in the future )
Removed Old Unused Functions

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:54:37 +03:00
GreYFoXGTi 18700326ef Fixed doors for super team
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:44:03 +03:00
GreYFoXGTi 13c5970479 It's impossible to miss a tile.
in the past when you missed 2 tiles because you are too fast, the 1st tile only were detected the the rest discarded, now none will be discarded
2010-09-26 05:36:45 +03:00
GreYFoXGTi 347870c1da Working on GetMapIndex 2010-09-26 05:25:05 +03:00
GreYFoXGTi 8bff412118 New Doors System 2010-09-26 04:19:08 +03:00
oy 4e608965ef use a different name for connecting clients. Closes #192 2010-09-25 20:24:11 +02:00
GreYFoXGTi e9083caa1d some little stuff 2010-09-25 18:55:36 +03:00
GreYFoXGTi cf852b2640 Added some skins for selfish reasons :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-25 15:07:56 +03:00
btd 2c364dbefb Fix hammer hit. Closes #43 2010-09-24 21:10:18 +04:00
btd af843600e7 Add reset in Server OnInit. If i am right this solve issues with collision 2010-09-24 17:37:13 +04:00
oy feb7e60bb2 fixed map listing 2010-09-24 13:48:23 +02:00
oy 7e0b37e06c fixed that it checks the current dir for demos too 2010-09-24 13:38:03 +02:00
Choupom 1cbf731fc0 improved demos listing 2010-09-24 13:22:40 +02:00
oy 27425facff fixed last commit 2010-09-24 13:21:03 +02:00
Choupom aa46c22e10 now put skins in an array to save memory 2010-09-24 13:13:46 +02:00
Kaffeine 21d14b9704 CHuffman::BubbleSort: speedup. 2010-09-24 13:03:05 +02:00
Kaffeine 3684621589 CGameClient: Removed needless call UpdateRenderInfo and fixed team-checks. 2010-09-24 13:02:26 +02:00
Kaffeine addf2882b8 Fixed comments (system.h) 2010-09-24 13:01:36 +02:00
btd e6718e2ede Reset Teams in Client 2010-09-24 11:12:26 +04:00
btd 24b4c7ac71 Fix not alive team joining. Closes #45 2010-09-24 10:06:16 +04:00
GreYFoXGTi 7f6db8212e Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/entities/dragger.cpp
	src/game/server/entities/dragger.h
2010-09-22 22:41:15 +03:00
GreYFoXGTi fda610aef3 MaxSpeed is now somewhat relative to m_Vel but not accurate
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 22:29:01 +03:00
btd 99f5a1d767 Fix projecttile 2010-09-22 23:01:09 +04:00
GreYFoXGTi a02bceafed Added Max Speed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 20:43:23 +03:00
btd a00e8a76b1 Draggers seems works 2010-09-22 21:36:13 +04:00
GreYFoXGTi f4082adf50 Fixed rcon auth tries check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 19:13:21 +03:00
GreYFoXGTi c7f897a144 Fixed Resetting position just because in a stopper and going to the opposite direction 2010-09-22 18:17:23 +03:00