def
4efaa85e7a
Stop showing statboard after key has been released ( fixes #219 )
2015-07-09 20:38:23 +02:00
def
15ff5f5491
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-09 20:33:35 +02:00
def
1aeea28459
Fix statboard size for 4:3 and 5:4 screens ( fixes #211 )
2015-07-09 20:33:26 +02:00
Dennis Felsing
89c29a15f5
Merge pull request #233 from timgame/DDRace64
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improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:20:48 +02:00
timgame
929919d44b
improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:17:46 +02:00
def
1ef03e7387
Only disallow team changing and killing when calling kick/spec votes
2015-07-09 19:07:33 +02:00
def
f6b4ca16f9
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-09 18:17:06 +02:00
def
445e45809d
Add grass_doodads_0.7
2015-07-09 18:16:58 +02:00
Dennis Felsing
c1a0acaf9c
Merge pull request #232 from timgame/DDRace64
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fix stateboard headings which were to wide
2015-07-09 13:59:40 +02:00
Tim Schumacher
02562ce3d0
fix stateboard headings which were to wide
2015-07-09 13:51:58 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
a9690bb484
Show all recorders in scoreboard ( fixes #227 )
2015-07-09 02:00:40 +02:00
Dennis Felsing
b6c8faa9e2
Merge pull request #230 from timgame/DDRace64
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added language scripts and improved german language
2015-07-08 20:38:41 +02:00
def
acf18f98fc
Clearer message on veto
2015-07-08 18:09:52 +02:00
def
b6133e7ece
Fix typo...
2015-07-08 17:05:49 +02:00
def
c79b4d3112
Add veto right for players with high time to stop map change votes
2015-07-08 17:03:22 +02:00
def
1f2b09303f
Vote caller never counts as afk
2015-07-08 16:04:54 +02:00
def
fbe1bcbf39
Don't capitalize server name in /mapinfo
2015-07-08 15:47:46 +02:00
def
f5d31b595c
Editor: Scroll Speedup angles by 45° (finer with shift)
2015-07-08 13:55:02 +02:00
def
5f6752d238
Show degrees sign in value selector
2015-07-08 13:38:21 +02:00
def
872a94618d
Oops, use non-fuzzy map string
2015-07-08 02:14:33 +02:00
def
87227927cd
/map and /mapinfo: Prefer exact match, including capitalization
2015-07-08 02:07:49 +02:00
def
f4c187346e
Version 7.8.2
2015-07-07 12:40:31 +02:00
def
30e3861117
More reasonable default key bindings
2015-07-07 12:40:22 +02:00
def
3e9fa201ba
Update README
2015-07-06 02:45:13 +02:00
def
a0a68e6004
Update README
2015-07-06 02:42:14 +02:00
def
b0a0145486
Add circle.yml
2015-07-06 02:37:48 +02:00
def
7033ece009
Update/fix confusables
2015-07-05 17:12:40 +02:00
def
b3592380d1
Re-enable broadcast for old DDNet client version
2015-07-04 14:12:49 +02:00
def
9e4da8658d
Update credits
2015-07-01 17:57:27 +02:00
def
2d5df86443
Add time.h include for editor to fix windows compilation
2015-07-01 17:17:48 +02:00
def
9f5a2f7f93
Fix wording in settings
2015-07-01 16:45:41 +02:00
def
d11f1b0b38
Display local time in editor so that mappers don't lose track of it
2015-07-01 16:38:17 +02:00
def
e20be248f0
Fix previous commit
2015-07-01 16:27:19 +02:00
def
e552ef2643
Print number of finished tees in /mapinfo as well
2015-07-01 16:24:27 +02:00
def
b8c37bbeca
Version 7.8.1
2015-07-01 15:01:08 +02:00
def
e332a43dc5
Add libwinpthread-1.dll for Win64
2015-07-01 14:59:44 +02:00
def
f711ba2ca3
Also fix 64bit Windows curl
2015-07-01 14:40:37 +02:00
def
9f0ad0fd33
Fix make_release.py for win64
2015-07-01 14:29:00 +02:00
def
486e0d43c9
Remove incompatible win64 curl.lib
2015-07-01 14:19:27 +02:00
def
7f8ce3c8dd
Rename json.cpp to json.c again
2015-07-01 14:13:06 +02:00
def
e503b7def5
First try for Win64
2015-07-01 13:41:15 +02:00
Dennis Felsing
52aa375397
Merge pull request #231 from heinrich5991/pr_utf8_decode_ddnet
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Error out on overlong UTF-8 sequences
2015-06-30 21:35:21 +02:00
heinrich5991
8ccfd0188d
Error out on overlong UTF-8 sequences
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This not only makes `str_utf8_decode` a compliant parser, but also fixes an
issue where overlong encodings led to undetected line breaks.
Implemented as per https://encoding.spec.whatwg.org/#utf-8-decoder .
Audited the following files, checking whether the new semantics work with the
existing code:
- src/base/system.c
- src/engine/client/text.cpp
- src/game/client/components/chat.cpp
- src/game/server/gamecontext.cpp
They all check whether the string is at its end separately.
2015-06-30 21:15:10 +02:00
timgame
4e33c394b9
improved german language
2015-06-30 18:57:39 +02:00
timgame
dec9985c6a
added language scripts
2015-06-30 18:57:25 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
def
5409f0baef
Fix cl_nameplates_clan
2015-06-29 11:03:17 +02:00
def
4c3b97d6ba
Add size variable for clan plates
2015-06-29 02:06:27 +02:00
def
d846583ba7
Make a few value selectors in editor wrap around
2015-06-28 16:17:23 +02:00