DDraceNetwork, a free cooperative platformer game
Go to file
2015-07-01 16:24:27 +02:00
backup New entities thanks to @Fisico 2012-01-01 04:54:40 +02:00
data Fix Polish translation (by Lady Saavik) 2015-06-28 13:09:14 +02:00
datasrc Add editor icon for audio source 2014-10-21 12:07:09 +02:00
docs Update docs 2014-03-01 14:29:05 +01:00
other Add libwinpthread-1.dll for Win64 2015-07-01 14:59:44 +02:00
scripts Add libwinpthread-1.dll for Win64 2015-07-01 14:59:44 +02:00
src Print number of finished tees in /mapinfo as well 2015-07-01 16:24:27 +02:00
.gitignore Ignore vim generated .swp files 2015-05-19 17:57:29 +04:00
AndroidAppSettings.cfg Update AndroidAppSettings 2015-03-14 11:34:42 +01:00
announcement.txt Cleanup 2014-03-29 00:24:34 +01:00
autoexec.cfg Add some comments to autoexec.cfg 2015-06-21 21:36:05 +02:00
bam.lua Add libwinpthread-1.dll for Win64 2015-07-01 14:59:44 +02:00
BUILDING_ANDROID Add android building instructions 2014-07-15 01:19:01 +02:00
configure.lua Clang driver support. 2013-02-24 17:47:53 +01:00
license.txt Update Teeworlds license (fixes #50) 2014-09-29 15:30:43 +02:00
license_DDRace.txt Renamed a file and added it to make_release.py 2011-02-05 01:49:54 +02:00
Makefile The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
README.md Readme 2014-08-25 23:45:59 +02:00
readme.txt Skins 2014-02-10 01:52:23 +01:00
storage.cfg i hate this file 2011-02-15 02:29:03 +02:00

DDraceNetwork

Our own flavor of DDRace, a Teeworlds mod. See the website for more information.

Development discussions happen on #ddnet on Quakenet (Webchat).