Commit graph

17592 commits

Author SHA1 Message Date
marmare314 fded5013eb Do not activate box selection when panning (fixes #7031 and #7030)
And do not pan while any other operation is in progress.
2023-08-16 12:17:06 +02:00
Dennis Felsing b52fa5e910
Merge pull request #7028 from Robyt3/Base-Str-Utf8-Offset-Functions
Add utility functions for converting UTF-8 bytes ↔ chars offsets
2023-08-15 21:10:38 +00:00
Dennis Felsing 26cf933e9f
Merge pull request #7027 from Robyt3/Client-OnWindowResize-Editor-Fix
Move `OnWindowResize` listener to engine, handle editor
2023-08-15 21:07:30 +00:00
Zwelf d7164211e6 Rename OnClientEngineJoin and OnClientEngineDrop to make the name fit its usage 2023-08-15 22:22:42 +02:00
Zwelf b9458150e0 Fix JoinVer and Join teehistorian chunks missing in some conditions
vanilla 0.6 joins weren't recorded. Also after map change, for the
existing players these Join chunks were missing.  Just add these
message for existing players now and add OnClientEngineJoin in all
code paths with clients connecting.
2023-08-15 22:22:42 +02:00
Robert Müller af3870a64d Add utility functions for converting UTF-8 bytes ↔ chars offsets
Add `str_utf8_offset_bytes_to_chars` and `str_utf8_offset_chars_to_bytes` functions to base system to convert between byte and UTF-8 character offsets in UTF-8 strings.

Previously, this was separately implemented in the textrender and in the lineinput helper.

These textrender functions are entirely replaced by the new functions:

- `ITextRender::SelectionToUTF8OffSets` (by `str_utf8_offset_chars_to_bytes`)
- `ITextRender::UTF8OffToDecodedOff` (by `str_utf8_offset_bytes_to_chars`)
- `ITextRender::DecodedOffToUTF8Off` (by `str_utf8_offset_chars_to_bytes`)

These lineinput helper functions are reimplemented using the new functions:

- `CLineInput::OffsetFromActualToDisplay` (uses `str_utf8_offset_bytes_to_chars`)
- `CLineInput::OffsetFromDisplayToActual` (uses `str_utf8_offset_chars_to_bytes`)
2023-08-15 22:11:25 +02:00
Robert Müller 7168fb15d2 Move OnWindowResize listener to engine, handle editor
Register the `OnWindowResize` listener in the engine client instead of the game client and properly dispatch the event also to the editor, so text containers in the editor are cleared when the window is resized.

Closes #7018.
2023-08-15 20:17:27 +02:00
Robert Müller 5567c56d3a Reorder CClient interface pointers alphabetically 2023-08-15 19:47:52 +02:00
Robert Müller 15be3c3944 Remove unused m_DebugSoundIndex variable 2023-08-15 19:47:52 +02:00
Jupeyy 107ac6705d
Merge pull request #7021 from Robyt3/TextRender-Container-Atlas-Fix
Reset text containers on language change
2023-08-14 22:02:19 +00:00
Dennis Felsing 77a6425d37
Merge pull request #7019 from rffontenelle/rffontenelle-patch-1
Update brazilian_portuguese.txt
2023-08-14 21:44:01 +00:00
Robert Müller f90e908c9d Reset text containers on language change
Fix text containers rendering broken text after the language is changed, as this cleared the glyph atlas without clearing the references to the glyph positions in the text containers. Now `OnWindowResize` is also called on language change to reset all text containers.

However, the glyph atlas is not cleared on normal window resize anymore, because this seems to be unnecessary.
2023-08-14 23:04:55 +02:00
Rafael Fontenelle 92a364ebac
Update brazilian_portuguese.txt 2023-08-14 14:18:22 -03:00
Dennis Felsing b9355880b3
Merge pull request #7015 from k-i-o/k-i-o-patch-1-2
Update italian.txt
2023-08-14 10:23:09 +00:00
Samuele Radici 5d4bd3ce9f
Update italian.txt 2023-08-14 11:57:48 +02:00
Dennis Felsing a730987767
Merge pull request #7013 from M0REKZ/macos-app-fix
Minimal fix for macOS info.plist
2023-08-14 09:12:40 +00:00
Edgar 21d358434f
Merge pull request #7014 from Marmare314/mapview
Add CEditorComponent to moduralize editor
2023-08-14 08:44:31 +00:00
marmare314 77e36c5062 change interface and fix scalelength 2023-08-14 10:12:06 +02:00
marmare314 a46f320d24 remove unnecessary include 2023-08-14 09:03:03 +02:00
marmare314 7925f9fd45 format 2023-08-14 08:59:01 +02:00
marmare314 72b0fbfada format 2023-08-14 08:53:59 +02:00
marmare314 2bcfbae841 Add CEditorComponent to moduralize editor
Refactor CSmoothZoom and introduce CMapView
2023-08-14 08:36:02 +02:00
+KZ 8a7601f6c1 Fix exec names at info.plist 2023-08-13 16:21:18 -04:00
Possseidon 07e9c5a684 Allow automatic multi-view for players in a team 2023-08-13 15:38:36 +02:00
Dennis Felsing a66aac1f79
Merge pull request #7005 from k-i-o/k-i-o-patch-1-1
Update italian.txt
2023-08-12 21:39:14 +00:00
Dennis Felsing 255092ff92
Merge pull request #7003 from Robyt3/Scoreworker-Query-Size-Fix
Increase another SQL query buffer size
2023-08-12 21:24:07 +00:00
Dennis Felsing 84c6cf2333
Merge pull request #7004 from Vy0x2/pr-poc-mv-clean
Fix smooth zoom with zero causing problems with multiview
2023-08-12 21:20:06 +00:00
Dennis Felsing fcb05f945b
Merge pull request #7006 from k-i-o/k-i-o-patch-1
Update connection_pool.cpp
2023-08-12 21:18:51 +00:00
Robert Müller defd8f7c96 Increase another SQL query buffer size
The `INSERT INTO` query could be truncated when using a longer table name prefix.
2023-08-12 19:42:05 +02:00
Samuele Radici 27e3c9fa03
Update italian.txt 2023-08-12 18:54:23 +02:00
Samuele Radici 5e1ef437d8
Update connection_pool.cpp 2023-08-12 18:40:33 +02:00
devdenn 9db53bd7a0 Fix smooth zoom with zero causing problems with multiview 2023-08-12 18:07:47 +02:00
Dennis Felsing 26f08a1903 Version 17.2 2023-08-12 16:43:37 +02:00
Dennis Felsing b572310a34
Merge pull request #6996 from By622/patch-3
Update traditional_chinese.txt
2023-08-11 21:09:14 +00:00
Dennis Felsing a8dae6c90b
Merge pull request #6998 from By622/patch-4
Update simplified_chinese.txt
2023-08-11 21:09:12 +00:00
Dennis Felsing 925a4f70aa
Merge pull request #7000 from Robyt3/Server-Score-Reset-Fix
Fix scoreboard time being reset when using `/timecp`, fix SQL query buffer sizes being too small
2023-08-11 21:08:54 +00:00
Dennis Felsing 0f6e69e87d
Merge pull request #7001 from n0Ketchp/n0Ketchp-patch-1-1
Update spanish.txt
2023-08-11 21:08:22 +00:00
noKetchup 68acdf8850
Update spanish.txt 2023-08-11 15:40:42 -04:00
Robert Müller 0196470e01 Fix SQL query buffer sizes being too small
In `LoadPlayerData` exactly the `LIMIT 1` clause was getting truncated from the query due to the buffer size being insufficient. Depending on the length of the table name prefix the query could have been truncated at any other position resulting in syntax errors.

In `ShowTeamTop5` the buffer size is increased because it could cause truncation with a longer than default table name prefix.
2023-08-11 17:20:45 +02:00
Robert Müller 29871fd5f6 Fix scoreboard time being reset when using /timecp
Using `/timecp` with a player name that has no time on the current map incorrectly cleared the player score/time causing it to not be shown in the scoreboard anymore.
2023-08-11 16:41:42 +02:00
Edgar 984eb47c87
Merge pull request #6995 from Vy0x2/pr-poc-mv-clean
Increase lower limit for zoom smoothness (multiview), fixes #6981
2023-08-11 11:48:37 +00:00
By edaafbfff0
Update simplified_chinese.txt 2023-08-11 17:06:09 +08:00
By 4c63ba354a
Update traditional_chinese.txt 2023-08-11 16:59:44 +08:00
Dennis Felsing 8eab94bcac
Merge pull request #6992 from Marmare314/selection-order-bug
Switch order in which envelope points are selected
2023-08-10 20:22:53 +00:00
Dennis Felsing 7f636329b2
Merge pull request #6993 from Marmare314/hidden-channel-bug
Ignore hidden channels when selecting envelopes
2023-08-10 20:22:07 +00:00
Dennis Felsing 6d4f1a65c0
Merge pull request #6994 from Marmare314/adding-env-bug
Disallow adding overlapping envelope points
2023-08-10 20:21:26 +00:00
devdenn 9eb73c9990 Increase lower limit for zoom smoothness (multiview), remove rarely used variable 2023-08-10 20:09:43 +02:00
marmare314 93332af243 Disallow adding overlapping envelope points
Also now round is used to convert the mouse position to fixed
precision time which places the added point closer to the mouse position.
2023-08-10 08:38:10 +02:00
marmare314 3d400b13b5 Ignore hidden channels when selecting envelopes
When two envelope points overlap it can happen that the hidden
one will be marked as hot. Then neither can be selected.
2023-08-10 08:27:17 +02:00
marmare314 e1931d216a Switch order in which envelope points are selected
When multiple envelope points could be selected, switch the order
such that the one that is visible is selected first.
2023-08-10 08:16:15 +02:00