Magnus Auvinen
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6696359a28
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fixed so that the client connect command works when passed as an argument
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2009-01-24 10:46:38 +00:00 |
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Magnus Auvinen
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bb73314651
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removed old debug spam
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2009-01-22 23:29:03 +00:00 |
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Magnus Auvinen
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6a1766f8ce
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fixed mouse buttons that I kinda fucked up
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2009-01-21 23:12:56 +00:00 |
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Magnus Auvinen
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61ed16ec64
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cleaned up mouse input a bit
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2009-01-21 22:25:28 +00:00 |
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Magnus Auvinen
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d3f5340a97
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added support for mouse buttons 4-8
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2009-01-21 21:52:51 +00:00 |
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Magnus Auvinen
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29ca9dfb3a
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stop recording on map load
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2009-01-21 21:21:54 +00:00 |
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Magnus Auvinen
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0c9dfd81fd
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fixed vsync option
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2009-01-21 20:55:07 +00:00 |
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Alfred Eriksson
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4c4d28fd25
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added snd_buffer_size
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2009-01-21 19:21:26 +00:00 |
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Magnus Auvinen
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f0760ac0d3
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improved crapnet so it changes between different ping configurations. improved the game timer
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2009-01-21 19:12:09 +00:00 |
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Magnus Auvinen
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24899a13e8
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improved the prediction timer to handle crappy connections better
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2009-01-21 00:05:07 +00:00 |
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Joel de Vahl
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2d8c4a61b6
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ppc sound fix
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2009-01-13 19:16:58 +00:00 |
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Alfred Eriksson
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5141ddac4d
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refreshing the server info when loading
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2009-01-12 14:03:19 +00:00 |
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Magnus Auvinen
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d0bcf50ef5
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fixed fsaa sampling and reduction of fsaa if gfx init fails
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2009-01-11 12:13:18 +00:00 |
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Joel de Vahl
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2a7402dd6c
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use dmg for osx deliver, build universal binary, fix backspace being entered as a character
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2009-01-11 12:10:30 +00:00 |
|
Alfred Eriksson
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39a12060d6
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removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
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2009-01-11 10:40:14 +00:00 |
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Magnus Auvinen
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0f41c47996
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fixed so the current server info doesn't update the server list causing problems
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2009-01-11 09:26:14 +00:00 |
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Magnus Auvinen
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3729f4cbf3
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fixed error that occurs when you try to free the invalid texture texture
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2009-01-10 18:34:27 +00:00 |
|
Magnus Auvinen
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39370635cc
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fixed a few debug messages that spammed a bit too much
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2009-01-10 12:27:15 +00:00 |
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Magnus Auvinen
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599708824f
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removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
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2009-01-10 10:49:17 +00:00 |
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Magnus Auvinen
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cc576906a3
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improved the demo players scrubbing capabilities
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2008-12-19 11:59:58 +00:00 |
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Alfred Eriksson
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557636dca3
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reset error_string when starting demo playback
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2008-12-08 18:12:54 +00:00 |
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Alfred Eriksson
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e294ca61d9
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added rcon_auth command to auth
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2008-11-23 09:24:52 +00:00 |
|
Alfred Eriksson
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4b053322f3
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client can only start a recording when in the game
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2008-11-17 16:08:24 +00:00 |
|
Alfred Eriksson
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51314e4576
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fixed window positioning for windows
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2008-11-16 16:09:00 +00:00 |
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Magnus Auvinen
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e27e2d8b2a
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fixed server side demo recording and some possible crashes with incorrect demos
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2008-11-16 13:58:27 +00:00 |
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Alfred Eriksson
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17fc1c2ba4
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window resizing disabled by default
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2008-11-16 10:29:32 +00:00 |
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Alfred Eriksson
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c54c9a1e5c
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gfx_get_video_modes now returns the right number of modes
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2008-11-08 15:44:22 +00:00 |
|
Magnus Auvinen
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aee14baf8d
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fixed the favorite button in the server info
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2008-11-08 12:58:39 +00:00 |
|
Magnus Auvinen
|
d3d2fb2c0b
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fixed separate directory for downloaded maps
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2008-11-08 08:54:54 +00:00 |
|
Magnus Auvinen
|
d113cd901c
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added gfx init fallbacks that disables some troubling gfx options
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2008-11-08 08:44:39 +00:00 |
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Magnus Auvinen
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19ec7319a5
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added no_gfx option
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2008-11-08 08:30:20 +00:00 |
|
Dominik Geyer
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b6eb96b7ae
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fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
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2008-11-07 15:35:22 +00:00 |
|
Dominik Geyer
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532b1e25d6
|
fixed editor input-focus bug; ticket #552
|
2008-11-05 19:04:18 +00:00 |
|
Alfred Eriksson
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bb6a0504dc
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editor now works correctly when console is toggled (focus problem)
|
2008-11-01 16:49:05 +00:00 |
|
Magnus Auvinen
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a19a4d5077
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fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
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2008-10-28 06:32:56 +00:00 |
|
Magnus Auvinen
|
11aa9f95fc
|
fixed recording on the client
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2008-10-25 20:29:09 +00:00 |
|
Magnus Auvinen
|
0436e7fc22
|
cleaned up engine client graphics a bit
|
2008-10-25 12:19:54 +00:00 |
|
Magnus Auvinen
|
5665867ef3
|
fixed so that the client broadcasts to 8303-8310 for servers on LAN
|
2008-10-25 12:19:12 +00:00 |
|
Joel de Vahl
|
34d9c53716
|
OSX build fix
|
2008-10-23 17:10:41 +00:00 |
|
Magnus Auvinen
|
bd5b2b9f85
|
removed glfw and portaudio. SDL is now a requirement
|
2008-10-23 16:18:33 +00:00 |
|
scosu
|
2e3b6f5c7a
|
Some small fixes for changeset:1643 in no_sdl parts
|
2008-10-22 14:21:15 +00:00 |
|
Magnus Auvinen
|
58601cda36
|
fixed double clicking
|
2008-10-21 18:54:02 +00:00 |
|
Magnus Auvinen
|
66579c87a2
|
fixed gametype filtering
|
2008-10-21 18:50:23 +00:00 |
|
Magnus Auvinen
|
39210c2501
|
cleaned up ec_inp.c. fixed a couple of bugs with it
|
2008-10-21 18:35:50 +00:00 |
|
Magnus Auvinen
|
8d78151d0a
|
fixed sound loading to use engine_openfile
|
2008-10-21 18:16:56 +00:00 |
|
Magnus Auvinen
|
9acb3e5e71
|
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
|
2008-10-21 18:05:06 +00:00 |
|
Magnus Auvinen
|
142b5ad514
|
fixed mouse button remapping and added mouse wheel stuff
|
2008-10-21 17:37:11 +00:00 |
|
Magnus Auvinen
|
b0836b7909
|
tried to improve mouse focusing
|
2008-10-21 16:50:10 +00:00 |
|
Johan Althoff
|
7a32d03b8a
|
fixed sdl for windows
|
2008-10-21 16:19:02 +00:00 |
|
Joel de Vahl
|
8edfa80028
|
Use SDL on OSX
|
2008-10-21 15:59:32 +00:00 |
|