Commit graph

302 commits

Author SHA1 Message Date
Magnus Auvinen 6696359a28 fixed so that the client connect command works when passed as an argument 2009-01-24 10:46:38 +00:00
Magnus Auvinen bb73314651 removed old debug spam 2009-01-22 23:29:03 +00:00
Magnus Auvinen 6a1766f8ce fixed mouse buttons that I kinda fucked up 2009-01-21 23:12:56 +00:00
Magnus Auvinen 61ed16ec64 cleaned up mouse input a bit 2009-01-21 22:25:28 +00:00
Magnus Auvinen d3f5340a97 added support for mouse buttons 4-8 2009-01-21 21:52:51 +00:00
Magnus Auvinen 29ca9dfb3a stop recording on map load 2009-01-21 21:21:54 +00:00
Magnus Auvinen 0c9dfd81fd fixed vsync option 2009-01-21 20:55:07 +00:00
Alfred Eriksson 4c4d28fd25 added snd_buffer_size 2009-01-21 19:21:26 +00:00
Magnus Auvinen f0760ac0d3 improved crapnet so it changes between different ping configurations. improved the game timer 2009-01-21 19:12:09 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Joel de Vahl 2d8c4a61b6 ppc sound fix 2009-01-13 19:16:58 +00:00
Alfred Eriksson 5141ddac4d refreshing the server info when loading 2009-01-12 14:03:19 +00:00
Magnus Auvinen d0bcf50ef5 fixed fsaa sampling and reduction of fsaa if gfx init fails 2009-01-11 12:13:18 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 0f41c47996 fixed so the current server info doesn't update the server list causing problems 2009-01-11 09:26:14 +00:00
Magnus Auvinen 3729f4cbf3 fixed error that occurs when you try to free the invalid texture texture 2009-01-10 18:34:27 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen 599708824f removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late 2009-01-10 10:49:17 +00:00
Magnus Auvinen cc576906a3 improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
Alfred Eriksson 557636dca3 reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
Alfred Eriksson e294ca61d9 added rcon_auth command to auth 2008-11-23 09:24:52 +00:00
Alfred Eriksson 4b053322f3 client can only start a recording when in the game 2008-11-17 16:08:24 +00:00
Alfred Eriksson 51314e4576 fixed window positioning for windows 2008-11-16 16:09:00 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Alfred Eriksson 17fc1c2ba4 window resizing disabled by default 2008-11-16 10:29:32 +00:00
Alfred Eriksson c54c9a1e5c gfx_get_video_modes now returns the right number of modes 2008-11-08 15:44:22 +00:00
Magnus Auvinen aee14baf8d fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
Magnus Auvinen d3d2fb2c0b fixed separate directory for downloaded maps 2008-11-08 08:54:54 +00:00
Magnus Auvinen d113cd901c added gfx init fallbacks that disables some troubling gfx options 2008-11-08 08:44:39 +00:00
Magnus Auvinen 19ec7319a5 added no_gfx option 2008-11-08 08:30:20 +00:00
Dominik Geyer b6eb96b7ae fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550 2008-11-07 15:35:22 +00:00
Dominik Geyer 532b1e25d6 fixed editor input-focus bug; ticket #552 2008-11-05 19:04:18 +00:00
Alfred Eriksson bb6a0504dc editor now works correctly when console is toggled (focus problem) 2008-11-01 16:49:05 +00:00
Magnus Auvinen a19a4d5077 fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine 2008-10-28 06:32:56 +00:00
Magnus Auvinen 11aa9f95fc fixed recording on the client 2008-10-25 20:29:09 +00:00
Magnus Auvinen 0436e7fc22 cleaned up engine client graphics a bit 2008-10-25 12:19:54 +00:00
Magnus Auvinen 5665867ef3 fixed so that the client broadcasts to 8303-8310 for servers on LAN 2008-10-25 12:19:12 +00:00
Joel de Vahl 34d9c53716 OSX build fix 2008-10-23 17:10:41 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
scosu 2e3b6f5c7a Some small fixes for changeset:1643 in no_sdl parts 2008-10-22 14:21:15 +00:00
Magnus Auvinen 58601cda36 fixed double clicking 2008-10-21 18:54:02 +00:00
Magnus Auvinen 66579c87a2 fixed gametype filtering 2008-10-21 18:50:23 +00:00
Magnus Auvinen 39210c2501 cleaned up ec_inp.c. fixed a couple of bugs with it 2008-10-21 18:35:50 +00:00
Magnus Auvinen 8d78151d0a fixed sound loading to use engine_openfile 2008-10-21 18:16:56 +00:00
Magnus Auvinen 9acb3e5e71 continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
Magnus Auvinen 142b5ad514 fixed mouse button remapping and added mouse wheel stuff 2008-10-21 17:37:11 +00:00
Magnus Auvinen b0836b7909 tried to improve mouse focusing 2008-10-21 16:50:10 +00:00
Johan Althoff 7a32d03b8a fixed sdl for windows 2008-10-21 16:19:02 +00:00
Joel de Vahl 8edfa80028 Use SDL on OSX 2008-10-21 15:59:32 +00:00