Commit graph

29 commits

Author SHA1 Message Date
GreYFoXGTi 66750a3220 Weapon pickup Sound Spam Disabled
/Pause Fixed but disabled pause with ninja

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
btd 844f3116fe D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly 2010-08-22 17:17:57 +04:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Magnus Auvinen 619c309779 removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
Alfred Eriksson cd8c23ef1b fixed respawn times 2008-11-16 14:28:44 +00:00
Alfred Eriksson a15c6946cd now server sends the player spawn events 2008-11-01 19:41:22 +00:00
Alfred Eriksson ddcfc69c03 fixed #507 2008-10-18 09:21:40 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer eb47aa385b added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463 2008-10-17 15:38:36 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen eb812244d9 fixed server crash when dieing 2008-09-24 14:54:51 +00:00
Magnus Auvinen eb21e9d6bb cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs 2008-09-24 09:03:49 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Dominik Geyer 51a9d23dae fixed spectator mode freeview 2008-09-09 15:50:41 +00:00
Magnus Auvinen 25a2e529ba fixed so the client gets the correct player info 2008-08-27 20:17:04 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen 6235540629 moved out the player code from the character 2008-08-14 18:46:52 +00:00