Alfred Eriksson
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2ff3f349ce
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fixed bugs on dm6
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2009-01-11 17:29:55 +00:00 |
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Magnus Auvinen
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bfcca7a3e9
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fixed issues with dm2
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2009-01-11 17:21:11 +00:00 |
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Alfred Eriksson
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194d7a0f8b
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fixed by chi1
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2009-01-11 17:15:17 +00:00 |
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Magnus Auvinen
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a0785c3ed2
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fixed the background on ctf4
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2009-01-11 17:13:09 +00:00 |
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Alfred Eriksson
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f6f48d8cf4
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fixed the bugs
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2009-01-11 17:09:06 +00:00 |
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Magnus Auvinen
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24646df357
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removed the dm7 map
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2009-01-11 16:58:15 +00:00 |
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Alfred Eriksson
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bcd5c0f2a5
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fixed small glitches
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2009-01-11 15:53:26 +00:00 |
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Alfred Eriksson
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fec578e084
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commiting new maps and mapres. have fun!
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2009-01-11 15:22:57 +00:00 |
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Alfred Eriksson
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064ada2890
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removed unnecessary maps
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2009-01-11 12:26:20 +00:00 |
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Magnus Auvinen
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c94b1f22ab
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added non-hookable tile
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2008-09-23 14:38:13 +00:00 |
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Magnus Auvinen
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815c55c4ce
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added death tile
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2008-09-23 14:10:05 +00:00 |
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Alfred Eriksson
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22949322ea
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Fixed small graphic glitches and such in the maps.
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2008-09-21 15:36:59 +00:00 |
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Alfred Eriksson
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01ba2883e1
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Added new version of ctf1
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2008-09-21 15:33:52 +00:00 |
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Magnus Auvinen
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fcd9709c36
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fixed the shotgun on dm6 so it's more visible
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2008-03-29 16:14:10 +00:00 |
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Magnus Auvinen
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7a3874745c
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fixed loads of graphical optimizations
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2008-03-29 11:44:03 +00:00 |
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Magnus Auvinen
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204966b6c5
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fixed details of detail settings of dm6
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2008-03-23 12:41:00 +00:00 |
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Joel de Vahl
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839fb6ed4f
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New background for dm6
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2008-03-22 19:17:27 +00:00 |
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Magnus Auvinen
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4e3c341dec
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renamed the nicer looking dm6
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2008-03-22 15:34:23 +00:00 |
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Magnus Auvinen
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056b0b326d
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removed dm6
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2008-03-22 15:33:58 +00:00 |
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Magnus Auvinen
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a752bbcf60
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removed old test map
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2008-03-22 15:20:59 +00:00 |
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Magnus Auvinen
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d0854618e6
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removed old maps
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2008-03-22 15:16:33 +00:00 |
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Victor Andreae
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1ee961d6d1
|
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2008-03-22 15:02:32 +00:00 |
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Victor Andreae
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e4c1331dba
|
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2008-03-22 15:00:48 +00:00 |
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Victor Andreae
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a280350ef1
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2008-03-22 14:34:33 +00:00 |
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Magnus Auvinen
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918a090329
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fixed dm6. fixed the desert tileset aswell
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2008-03-22 10:01:29 +00:00 |
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Magnus Auvinen
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30d0a42e0d
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started to retile dm6 with desert tileset. no where near done
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2008-03-21 19:49:15 +00:00 |
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Magnus Auvinen
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48d4aa0e89
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added the rifle to the maps and removed it from the starting inventory
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2008-03-21 19:05:35 +00:00 |
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Magnus Auvinen
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45a047ce47
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fixed bug in text rendering. added option for detail layers
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2008-03-21 17:39:09 +00:00 |
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Magnus Auvinen
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a339dcf731
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fixed editor bug and added ctf1
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2008-03-21 01:01:56 +00:00 |
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Magnus Auvinen
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78155fa6d7
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fixed so you can append maps in the editor. broken the loading of old maps however :D
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2008-03-09 23:29:14 +00:00 |
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Magnus Auvinen
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719b133d5a
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updated ctf2. could use some more 0.4.0 effects
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2008-03-02 15:46:51 +00:00 |
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Magnus Auvinen
|
194ad1efb8
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fixed up dm2
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2008-03-02 11:56:47 +00:00 |
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Magnus Auvinen
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91e4c2252b
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added rotate to editor. fixed so that the game handles envelopes
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2008-02-05 19:11:34 +00:00 |
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Magnus Auvinen
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3b0941b190
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fixed so that the client can handle external images
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2008-01-19 16:23:05 +00:00 |
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Magnus Auvinen
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c04df11f1e
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editor update
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2008-01-13 22:03:32 +00:00 |
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Magnus Auvinen
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ea245b969d
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new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
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2008-01-13 11:15:32 +00:00 |
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Magnus Auvinen
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47a0525ab8
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merged editor over to trunk
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2008-01-12 12:27:55 +00:00 |
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Magnus Auvinen
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72cb74bf7f
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reverted ctf2
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2007-12-19 20:27:54 +00:00 |
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Magnus Auvinen
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4b868fb029
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fixed so the hook_pos is set correctly
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2007-12-19 20:12:30 +00:00 |
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Joel de Vahl
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27a24b361b
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more map bugs
|
2007-12-15 18:51:43 +00:00 |
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Joel de Vahl
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f1679732e8
|
Stupid invisible solid tile
|
2007-12-15 18:37:47 +00:00 |
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Magnus Auvinen
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bc3b1d0534
|
updated ctf2 and build scripts
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2007-12-15 14:48:12 +00:00 |
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Joel de Vahl
|
ac9873056a
|
Cleaned up tileset and ctf2
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2007-12-14 22:20:03 +00:00 |
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Joel de Vahl
|
1e46bef14a
|
new winter doodads
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2007-12-14 17:58:24 +00:00 |
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Joel de Vahl
|
a4a0eb3a5a
|
New winter main tileset
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2007-12-11 21:19:20 +00:00 |
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Joel de Vahl
|
afe431f188
|
Dilated and borderfixed winter tileset.
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2007-12-09 17:43:18 +00:00 |
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Magnus Auvinen
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7366995539
|
fixed so that diffrent maps can have diffrent backdrops
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2007-12-09 16:39:37 +00:00 |
|
Magnus Auvinen
|
55ddcb907c
|
fixed new ctf map
|
2007-12-08 15:57:01 +00:00 |
|
Magnus Auvinen
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350e968f51
|
added ctf1.map
|
2007-08-30 10:05:46 +00:00 |
|
Magnus Auvinen
|
89ccbd4f7b
|
compressed map support. begun to fix things for ctf
|
2007-08-25 08:48:24 +00:00 |
|
Magnus Auvinen
|
2cde04ddce
|
merged over all stuff from 0.2 to trunk
|
2007-08-14 18:37:16 +00:00 |
|
Magnus Auvinen
|
e5910c83d5
|
decorated dm2 abit more
|
2007-08-05 10:28:48 +00:00 |
|
Magnus Auvinen
|
354788fb0a
|
cleaned up data for release
|
2007-08-04 22:18:03 +00:00 |
|
Magnus Auvinen
|
2734ecb6dc
|
tweaked maps
|
2007-08-04 21:04:18 +00:00 |
|
Magnus Auvinen
|
f77a707334
|
new dm6
|
2007-08-04 20:22:39 +00:00 |
|
Tobias Lundmark
|
e4304d5c90
|
|
2007-08-04 01:50:57 +00:00 |
|
Tobias Lundmark
|
0d8ce7f30a
|
|
2007-08-04 00:53:16 +00:00 |
|
Tobias Lundmark
|
23c47a6b9b
|
|
2007-08-03 23:44:40 +00:00 |
|
Tobias Lundmark
|
7466ae8342
|
|
2007-08-03 16:44:04 +00:00 |
|
Magnus Auvinen
|
c53805514d
|
updated dm2, started to decorate
|
2007-07-31 07:05:31 +00:00 |
|
Magnus Auvinen
|
f826bc6cac
|
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
|
2007-07-30 19:46:31 +00:00 |
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