Dennis Felsing
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5a75dc7f27
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New glew try
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2017-10-20 11:35:44 +02:00 |
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Dennis Felsing
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88c0778b21
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Bundle glew instead
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2017-10-20 11:12:27 +02:00 |
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Dennis Felsing
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07db95ed59
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Mac build fix
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2017-10-20 10:20:29 +02:00 |
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Dennis Felsing
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d7eabb0ea9
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Further macosx fixes
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2017-10-20 09:31:42 +02:00 |
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Dennis Felsing
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db46d18e71
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No GLEW on OSX necessary (untested)
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2017-10-20 09:08:49 +02:00 |
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Dennis Felsing
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d6999bb726
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Merge "Pull Request using OpenGL 3.3"
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2017-10-18 12:49:27 +02:00 |
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Edgar Luque
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3408d4f016
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MinGW putenv workaround.
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2017-10-17 16:38:40 +02:00 |
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Jupeyy
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cc54c4acdf
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also out the LOD to the fragment shader to make sure we use the same LOD
on every hardware
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2017-10-14 23:27:14 +02:00 |
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Jupeyy
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26bd800d63
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calculate the LOD on CPU side and restrict mipmap levels for huge
textures to remove bad looking mipmap generations at high zoom levels
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2017-10-09 18:58:44 +02:00 |
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Jupeyy
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43fa2fd1a7
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use wrap mode for every individual texture
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2017-10-09 15:59:16 +02:00 |
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Jupeyy
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463944b143
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fix code pattern mistakes and warnings
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2017-09-27 14:52:06 +02:00 |
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Jupeyy
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91216fb90c
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reduce upload size by normalizing color values, fix slow upload for some
iGPUs and force old opengl context, if issueinit fails
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2017-09-27 12:16:34 +02:00 |
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Jupeyy
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a85f542d1d
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only use 4x2 matrix
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2017-09-27 12:15:30 +02:00 |
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Jupeyy
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31844d3353
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set max width for custom text texture upload and fixing alignments for
texture updates
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2017-09-15 03:01:26 +02:00 |
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Jupeyy
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f2820ea392
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use 4*4 array instead of declearing a full matrix class
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2017-09-14 19:47:04 +02:00 |
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Jupeyy
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b6e4b4b4a6
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detach shaders automatically after linking
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2017-09-14 19:34:14 +02:00 |
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Jupeyy
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4fec86a354
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support old opengl version with only 2 vertex coordinates
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2017-09-14 08:03:33 +02:00 |
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Jupeyy
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3bdd8c19ac
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delete primitive index buffer at shutdown too
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2017-09-14 03:54:22 +02:00 |
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Jupeyy
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1df1731b01
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use glDeleteVertexArrays instead of glDeleteBuffers
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2017-09-14 03:50:42 +02:00 |
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Jupeyy
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211f8a6b11
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only allow changing to use single/multiple texture units at restart
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2017-09-14 02:58:13 +02:00 |
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Jupeyy
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77b3c39553
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allow disabling texture unit optimization by command, also use
drawelements instead of drawarrays for quads
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2017-09-14 02:49:35 +02:00 |
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Jupeyy
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5c7c09d380
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fixing most wrong code pattern
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2017-09-13 20:33:58 +02:00 |
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Jupeyy
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a3658e5526
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store alpha textures always as RGBA
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2017-09-13 18:32:08 +02:00 |
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Jupeyy
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5f2ccf2960
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add support for buffer objects and vertex object, and its draw calls
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2017-09-12 20:07:38 +02:00 |
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Jupeyy
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1053bc735d
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initial port to opengl3.3 (without any optimazations)
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2017-09-02 15:24:07 +02:00 |
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def
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705349f2e5
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Clean up and fix semaphores and threading
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2017-08-31 19:18:07 +02:00 |
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def
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5ad633ef26
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No success with Windows fixes, have to delay until someone with a
Windows computer can look into it
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2017-07-15 17:29:57 +02:00 |
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def
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49eb0128f2
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Windows cleanup
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2017-07-15 16:38:40 +02:00 |
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def
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1e3476e8bd
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Opposite manifest setting
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2017-07-15 16:18:18 +02:00 |
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def
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78dc5aa959
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Another Windows DPI try
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2017-07-15 15:31:53 +02:00 |
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Dennis Felsing
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38eacf21b7
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Next try for Windows
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2017-07-11 14:37:12 +02:00 |
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Dennis Felsing
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6a90b00b0b
|
Types
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2017-07-11 14:25:53 +02:00 |
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Dennis Felsing
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d6f6095358
|
Types
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2017-07-11 14:24:28 +02:00 |
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Dennis Felsing
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81c6d0b33c
|
Who doesn't enjoy fixing Windows stuff?
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2017-07-11 14:08:03 +02:00 |
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def
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d0f4ffdaad
|
SDL_HINT_VIDEO_HIGHDPI_DISABLED
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2017-07-09 19:53:02 +02:00 |
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def
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afe8b4dfbe
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Or we just disable stupid highdpi...
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2017-07-09 14:50:10 +02:00 |
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def
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66f6f16e81
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Windows DPI fixes #2
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2017-07-09 09:44:07 +02:00 |
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def
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2a1bf93165
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Try to fix Windows DPI issue
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2017-07-09 09:24:08 +02:00 |
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necropotame
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b8e4e5beea
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Fix style in several places
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2017-03-22 19:45:14 +01:00 |
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def
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461a09451d
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Improve handling of multiple screens and missing screens
|
2016-05-07 23:19:46 +02:00 |
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def
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642e7f7671
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Still hide window at start (fixes fullscreen in Gnome)
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2016-05-07 21:16:31 +02:00 |
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def
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9bd30ce447
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Make high-dpi screen support optional
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2016-05-07 17:47:05 +02:00 |
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def
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4631a7cfa6
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Try to enable HighDPI (untested)
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2016-05-07 16:35:31 +02:00 |
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def
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340c4d2398
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Leave it up to the WM where to position windows
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2016-05-07 15:59:40 +02:00 |
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def
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c325b08087
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Add inp_mouseold for warped mouse input
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2016-05-07 15:59:13 +02:00 |
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def
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cc002d244d
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Fix gfx_resizable to be on by default with X11
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2016-05-01 03:28:41 +02:00 |
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def
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d1b87e6794
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Fix resolution on Mac OSX (fixes #445)
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2016-04-30 23:10:09 +02:00 |
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def
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644fec7e55
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Resize window without restarting client
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2016-04-30 17:59:58 +02:00 |
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def
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26c9c39004
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Disable HighDPI displays
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2016-04-30 03:32:01 +02:00 |
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def
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7a5b79e48a
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More SDL2 graphics goodness, partially from TW master
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2016-04-30 00:43:11 +02:00 |
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