Commit graph

8518 commits

Author SHA1 Message Date
12pm 5a5dc45368 Update GL and LY flags 2018-10-22 18:31:13 +02:00
Ryozuki 183f335606 Improve teleblocker tile, thanks to Ravie 2018-10-22 18:25:08 +02:00
bors[bot] d7072da916 Merge #1353
1353: Revert "CMakeLists.txt: Replace PythonInterp with Python" r=Learath2 a=heinrich5991

This reverts commit c1523d9fc3.

Fixes #1352.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-20 14:32:20 +00:00
heinrich5991 9ef200cd4a Revert "CMakeLists.txt: Replace PythonInterp with Python"
This reverts commit c1523d9fc3.

Fixes #1352.
2018-10-20 14:37:12 +02:00
bors[bot] 963cec6976 Merge #1348
1348: increase max score that can be displayed in scoreboard r=Learath2 a=fokkonaut

![base profile screenshot 2018 10 11 - 22 15 10 80](https://user-images.githubusercontent.com/35420825/46831469-d31c2300-cda3-11e8-9a13-2814fd7621f3.png)


its only for the positive numbers because negative should stay at max -999.
level server for examples can often reach the players level over 1000, and then the scoreboard is just a mess. also its not looking bad and the numbers arent over the edge, so i personally think this is a good addition.

as you can also see, scores over 99.999 (basically 100k) arent shown.

another reason: times for ddrace scoreboard can be as long as they want. there is no display limit, so it doesnt make sense have such a small limit for non-ddrace-scoreboard

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-10-13 12:38:12 +00:00
Dennis Felsing e02a9956a5 Remove unused cl_eventthread 2018-10-12 14:42:40 +02:00
fokkonaut 1082ba77b0 increase max score that can be displayed in scoreboard 2018-10-11 22:19:26 +02:00
bors[bot] 865678afef Merge #1344
1344: CMakeLists.txt: Replace PythonInterp with Python r=Learath2 a=yangfl

FindPythonInterp is deprecated since CMake version 3.12. Use Python to
automatically detect Python 3 or 2.

Co-authored-by: yangfl <yangfl@users.noreply.github.com>
2018-10-11 11:46:17 +00:00
yangfl c1523d9fc3 CMakeLists.txt: Replace PythonInterp with Python
FindPythonInterp is deprecated since CMake version 3.12. Use Python to
automatically detect Python 3 or 2.
2018-10-11 08:57:56 +08:00
bors[bot] 61559f2ff0 Merge #1329
1329: Add support for extra map items in datafiles r=Learath2 a=heinrich5991

This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-09 09:30:23 +00:00
heinrich5991 879c6ce5dc Add *.tmp to .gitignore (it is output by tests) 2018-10-08 23:05:56 +02:00
heinrich5991 4660e0a680 Add support for extra map items in datafiles
This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.
2018-10-08 23:05:56 +02:00
bors[bot] 1f4585c335 Merge #1337
1337: Ignore DNSBL on "empty" servers. r=heinrich5991 a=Learath2

DNSBL is to prevent annoyances. There is no one to annoy on an empty server.

Co-authored-by: Learath <learath2@gmail.com>
2018-10-08 18:38:28 +00:00
Learath 571b069b91 Small cleanup of *Mute functions 2018-10-08 21:29:33 +03:00
Learath 5b95eddca1 DRY with net_addr_comp_noport 2018-10-08 21:04:04 +03:00
Learath 254ff3dc6b Oversight 2018-10-08 20:56:49 +03:00
Learath 2e137e6fc7 net_addr_comp_ip -> net_addr_comp_noport 2018-10-08 19:56:51 +03:00
Learath f1867e0403 Grammar fix "then->than" 2018-10-08 19:55:18 +03:00
Learath 1073b72965 Ignore DNSBL on "empty" servers. 2018-10-08 01:59:07 +03:00
Dennis Felsing a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing fe13ac6129
Merge pull request #1336 from yangfl/upstream
Update Chinese translations
2018-10-07 23:00:38 +02:00
Dennis Felsing dbaf779bda
Merge pull request #1335 from heinrich5991/pr_ddnet_serverjobs
Use two threads for the server thread pool
2018-10-07 17:29:22 +02:00
yangfl 6ead5e6f9c Update Chinese translations 2018-10-07 20:49:30 +08:00
heinrich5991 a36250ba34 Use two threads for the server thread pool
This might help with long DNS timeouts.
2018-10-07 12:47:32 +02:00
bors[bot] 7f4c5b2183 Merge #1327
1327: Try closing the file earlier. Fix #1250 r=heinrich5991 a=Learath2

Maybe closing the file earlier could work?

Co-authored-by: Learath <learath2@gmail.com>
2018-10-04 14:27:11 +00:00
Learath 189a2939b0 Try closing the file earlier. Fix #1250 2018-10-04 16:10:27 +02:00
Dennis Felsing fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing a21f01eef8 str_copy: Avoid -Wstringop-truncation warning in GCC8 2018-10-04 10:48:49 +02:00
Dennis Felsing 41d1a4802f Update ddnet-libs 2018-10-04 10:02:47 +02:00
Dennis Felsing 005feb2ca3 Update ddnet-libs 2018-10-04 09:30:59 +02:00
Dennis Felsing e8bd8459a6 Fix #1325 2018-10-04 09:25:41 +02:00
Dennis Felsing a95032b633 Apply heinrich5991's fix for #1324 2018-10-04 08:39:43 +02:00
def 82c72378fe Upgrade ddnet-libs 2018-10-03 22:41:44 +02:00
Dennis Felsing 20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991 479dc8ad8f Duh. Fix editor embedding vanilla images and not others
I don't know how I managed to get this wrong.

Fixes #1178.
2018-10-03 20:34:13 +02:00
Tim Schumacher ab6f344daa
Fix current selection highlighting 2018-10-02 23:39:22 +02:00
Tim Schumacher 3d7ee89104
Add game layer entities images 2018-10-02 23:24:22 +02:00
Tim Schumacher fd52bc7a26
List all game layer entities images in directory 2018-10-02 23:08:17 +02:00
Dennis Felsing b0759830b7
Merge pull request #1300 from Learath2/dd_pr_autoupdateflag
CMake option to disable autoupdater. Closes #1292
2018-10-02 08:04:12 +02:00
Learath fef22f34f2 Implement brush saving. Fix #1111 2018-10-02 03:52:01 +02:00
Learath 662d23d40b Test flag on CI 2018-10-02 02:17:34 +02:00
Tim Schumacher bee694a8cb
Forgot to remove debug 2018-10-01 23:10:46 +02:00
Tim Schumacher 2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283 2018-10-01 23:05:36 +02:00
Dennis Felsing 24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Dennis Felsing 7e76f71686
Merge pull request #1313 from timakro/pr_left_align_editor_text
Left align editor menu texts like server settings, closes #1215
2018-10-01 22:39:03 +02:00
Tim Schumacher 3fd2f60034
Left align editor menu texts like server settings, closes #1215 2018-10-01 21:45:29 +02:00
Tim Schumacher 8da9a5f9f1
Fix #963 dragging quads 2018-10-01 21:12:14 +02:00
Dennis Felsing b7e75e8d3b
Merge pull request #1311 from Ryozuki/master
Fix windows compilation warning
2018-10-01 20:24:00 +02:00
Ryozuki 8e8e46a26a fix windows compilation warning 2018-10-01 19:23:33 +02:00
Dennis Felsing 7fefcb58b2
Merge pull request #1309 from heinrich5991/pr_ddnet_cmake_default_buildtype
Debug mode should only be default if DEV is set, release otherwise
2018-09-30 19:37:55 +02:00