Commit graph

152 commits

Author SHA1 Message Date
Robert Müller 74f87ee604 Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
Ravie 2745c1a694 Knife tool 2022-02-26 18:49:06 +01:00
Dennis Felsing fe1b86b173 Remove the totally unsafe editor undo
Since it causes crashes because another thread just accesses the data.

No one has wanted to fix this, so maybe we should just remove it instead
of having clients crash in editor. I'm wondering how much effort it
would be to make this safe. Would we just have to lock for a short part
or is it basically the entire threaded undo operation that has to be
serialized? (No need for a thread then)
2022-02-07 15:57:27 +01:00
def bc78ba57b9 Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
bors[bot] 5ec6f0994d
Merge #4410
4410: Fix leak in CLayerTiles::BrushGrab (fixes #4409) r=Learath2 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-12-17 23:38:19 +00:00
Robert Müller 8887a3137c move DoClearableEditBox to CUIEx 2021-12-03 20:26:23 +01:00
Robert Müller d948a1e41f fix variable name 2021-12-03 20:26:21 +01:00
def a45829f16d Fix leak in CLayerTiles::BrushGrab (fixes #4409) 2021-11-29 14:29:24 +01:00
Robert Müller 053981ee4c refactor UI scrollbars 2021-11-26 23:03:45 +01:00
Jupeyy 0d17665137 Revert "Add new mouse state"
This reverts commit e4cb348db2.
2021-10-23 13:48:21 +02:00
Jupeyy e4cb348db2 Add new mouse state 2021-10-07 16:48:25 +02:00
ChillerDragon 3eb3dcd48b Make use of IO_MAX_PATH_LENGTH
Inspired by
0a7d0fee7c
2021-09-13 12:14:50 +02:00
HamidReza 3ca09259be New Tiles & Improvements 2021-08-28 22:21:38 +04:30
HamidReza c9018a2117 More Tiles 2021-08-28 01:50:39 +04:30
HamidReza 8b69ffef22 clang-format 2021-08-27 22:58:11 +04:30
HamidReza 8dbefa734f Editor Improvements
Added possibility to write separate explanations for different entities and fixed a bug.
2021-08-27 18:36:27 +04:30
Jupeyy a663799188 uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
Jupeyy b7adc5a690 Add UI Ex class to share common ui implementations
between menus and editor for example
2021-05-26 15:02:33 +02:00
Alexander Akulich 2790270abf Adopt upstream refactoring: Mark several functions as 'const' 2021-02-23 18:26:16 +03:00
Alexander Akulich c2f276cee1 Port CConfig API from the upstream (0.7.5)
The old (g_Config) API is kept to not break the stuff.

See commits:
    de5859b371
    78076761eb
2021-01-10 17:10:19 +03:00
def 7c0e2212e2 Fix ScaleFontSize with too long strings
Thanks to PopCorn181 for report
2020-11-08 00:02:35 +01:00
Patiga 14539a8046 Remove option to make map sounds external
Right now it is impossible to have a working external sound. External
sounds render unusable the moment the map is saved and given to another
player. For the mapper it seems like everything is working since the
mapper has the sound file. For anyone else it simply won't work. Since
1. there is no use for it and 2. it adds unnecessary complexity and
confusion, I propose removing it entirely.
2020-10-17 17:45:56 +02:00
bors[bot] ce9ba5ec09
Merge #3018
3018: Editor: Improve usability of server settings r=Jupeyy a=def-

- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable

As requested by Cøke

Co-authored-by: def <dennis@felsin9.de>
2020-10-09 14:48:59 +00:00
def ea8bee4d34 Focus command field when something changed 2020-10-09 16:40:59 +02:00
bors[bot] cf6ace1744
Merge #3022
3022: Text alignment r=def- a=Jupeyy

i think the round borders create a bit of optical illusion, e.g. the "V" in edtior is only 1 pixel of, but looks like its completly left xd

i checked at few resolutions with gimp and only saw around 1 pixel margin of error, but go ahead and test yourself :D

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 14:31:25 +00:00
Jupeyy 52911e4302 Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
Jupeyy 5ebabe2ece Text alignment 2020-10-07 04:44:35 +02:00
bors[bot] 1f7d544349
Merge #3010 #3014
3010: Use hours in score hud and record r=Learath2 a=def-



3014: Scale auto mapper text size (partially fixes #3013) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-06 11:22:06 +00:00
def 032ae67814 Editor: Improve usability of server settings
- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable

As requested by Cøke
2020-10-05 17:16:48 +02:00
Jupeyy 50b20fb1cd Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
def c25aede8ea Scale auto mapper text size (partially fixes #3013) 2020-10-04 22:39:43 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
bors[bot] 7000987ff5
Merge #2884
2884: Add scrollbar to auto rules list, fixes #2514 r=def- a=edg-l

![image](https://user-images.githubusercontent.com/15859336/93710826-afde7e80-fb49-11ea-9754-c44c79d5ff94.png)

It doesn't show a scrollbar when there aren't more than 5 rules.

Co-authored-by: Edgar <git@edgarluque.com>
2020-09-24 17:01:19 +00:00
Edgar 76f3dbfe64
fix scrolling triggering zoom 2020-09-24 18:52:31 +02:00
def ddb88c6f3b Editor: Select game layer by default
Since it's the most important layer
2020-09-21 19:36:28 +02:00
Fireball bb2be60a08 Ask for confirmation before placing border tiles (fixes #2823) 2020-09-20 01:42:07 +01:00
Jupeyy a1eb5dc114 Max images(for editor, clamp for client and warning for mapconvert) (fixes #2148) 2020-09-19 21:22:21 +02:00
def 433881824a Only make Esc key leave editor when no popup is open 2020-09-15 21:57:09 +02:00
Vlad be90f3f48b Replaced tile names. 2020-09-13 23:00:49 +03:00
Andrii 392f58ae2f select layer under mouse pointer on right click 2020-09-02 18:11:24 +03:00
def c0f8ad50dc Set search field active when opening file dialog 2020-09-01 09:48:51 +02:00
def 19d9741438 Rename m_aFileDialogActivate to m_FileDialogActivate 2020-09-01 09:48:13 +02:00
def c99d791f4b Add warning in editor for image widths 2020-06-21 01:14:36 +02:00
Andrii 29f093841c add switch empty slot finder button 2020-05-21 00:44:41 +02:00
Andrii 1c870a3e1b fix some tele number picker issues 2020-05-21 00:44:41 +02:00
Andrii 0f1af41911 add binding for tele/switch/speedup/tune button 2020-05-21 00:44:41 +02:00
Learath d2498f257c Stateful editing 2020-02-28 18:25:27 +03:00
Learath f679fbfbc5 Allow editing multiple tile layer props 2020-02-27 16:53:12 +03:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
Learath 918003911c Fix bug handling speedup brushes 2019-09-20 21:52:28 +03:00