def
1cb9454ab8
Rename showothers2 -> showothers
...
and the old showothers to legacy
2020-06-30 21:38:51 +02:00
def
c3521572ea
Add showothers2@netmsg.ddnet.tw
...
to support cl_show_others 2 properly
2020-06-30 21:38:14 +02:00
Learath
d3ac9a69eb
Address C++14 defect(CWG1558)
2020-06-30 21:34:23 +03:00
bors[bot]
a79b1265df
Merge #2401
...
2401: Client tells server its zoom level (fixes #2087 ) r=heinrich5991 a=def-
and server adapts the visible distance to it
Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
def
1782d95d99
Client tells server its zoom level ( fixes #2087 )
...
and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
def
6635ce210a
Switch order in gui_icons.png, add icon by barsik
2020-06-27 19:44:57 +02:00
def
7608eb67d6
Ignore emoticon of spammy players ( fixes #2387 )
...
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
heinrich5991
8c095b2727
Make spec character rendering a bit cleaner
2020-06-25 14:56:23 +02:00
heinrich5991
f93561758b
Change ID of SpecChar due to incompatible update
2020-06-25 11:31:24 +02:00
Edgar
2f3073c547
fix /spec hook
2020-06-25 10:12:17 +02:00
Edgar
b33180ae77
fix /spec rendering
2020-06-24 19:01:01 +02:00
Learath
9e2434c65d
Better skin colors. Better game message translation
2020-06-19 20:28:55 +03:00
Learath
1514a6df85
Fix NetObj translation, fix sounds
2020-06-19 20:28:55 +03:00
Learath
46a7b6de2c
Fix some oob access
2020-06-19 20:28:55 +03:00
Learath
e81c718180
Rework netobjs, fix chat
2020-06-19 20:28:55 +03:00
def
ef4cad9f4d
Fix Python
2020-06-19 20:27:15 +03:00
Learath
807c92f1a4
Generate the 0.7 protocol
2020-06-19 20:27:15 +03:00
heinrich5991
209726552b
Remove unused Sv_PlayerTime
game message
2020-05-27 20:03:11 +02:00
MikiGamer
015406d280
Changes 2.0
2020-05-20 16:16:41 +02:00
MikiGamer
d5c5235c18
Changes
2020-05-19 17:13:34 +02:00
MikiGamer
95c419d684
BlockWorlds Entities
2020-05-19 16:49:28 +02:00
bors[bot]
33d88f647c
Merge #1974
...
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
...
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
12pm
36df86fcd2
Add toggle keyboard shortcuts button to demo player
...
Demo shortcuts can be annoying if you have other binds on them.
Icons made by eNJi
2019-10-05 18:06:58 +02:00
Ryozuki
e112cf6791
add paused and spec to explayerflags
2019-08-02 18:16:58 +02:00
heinrich5991
9627fd0841
Clarify what ENTITIES_UNUSED
does by renaming it
2019-07-31 21:22:11 +02:00
Dennis Felsing
c8d12bd386
Merge pull request #1853 from 12pm/pr_unused_non_ddnet
...
Render all entities on non ddnet servers
2019-07-31 17:31:11 +02:00
Learath
6882db1da2
Introduce flag to render all entities
2019-07-31 15:20:17 +03:00
Learath
9061f03174
Move the afk flag up front
2019-07-29 14:46:29 +03:00
bors[bot]
dc41bb9649
Merge #1821
...
1821: Add afk marks r=def- a=ardadem
This is final state (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.
If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png )
Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda
fb2cb4db26
move afk state inside to player flags
2019-07-26 11:48:15 +03:00
Learath
5ddc140494
Remove unused branch/flag
2019-07-22 18:20:19 +03:00
Learath
b1ed78d58d
Add new flag, Fix #1807
2019-07-19 12:28:08 +03:00
Learath
78ac5ce030
Send the flag from the server
2019-07-19 11:21:32 +03:00
Arda
f1454dbb7a
Share afk state of players to client
2019-07-13 12:25:24 +03:00
heinrich5991
ca03ab6337
Address Learath2's comments
2019-06-14 00:28:59 +02:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath2
c98978c9d6
Implement timescore using a netobj
2019-05-21 10:26:33 +02:00
Learath
c2a774275f
Move AuthInfo into DDNetPlayer
2019-05-21 10:25:15 +02:00
Learath
cd12a62252
Small cleanup
2019-05-21 10:24:07 +02:00
trml
09401a83ec
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
trml
ae57b7f205
Add more fields to ddnetcharacter
2019-05-02 00:34:03 +02:00
Learath
67668d7fb2
Use freeze end tick instead of a flag. Fix #1659
2019-04-23 18:57:26 +03:00
Ryozuki
eaef31d4a0
fix wording and add/fix no col and no hook
2019-04-19 11:59:09 +02:00
Ryozuki
0f3411f8fa
fix wording
2019-04-19 11:46:54 +02:00
Ryozuki
f37f8a8268
add all character flags to ddnetnetwork character
2019-04-19 11:17:28 +02:00
Learath
2398a509c7
Fix nits
2019-04-18 13:56:32 +02:00
Learath
d6bfef2cc0
Use a NetObj instead of a system message
2019-04-17 23:47:32 +02:00
Ryozuki
aa6852c758
shouldn't have edited this
2019-04-12 16:32:50 +02:00