Commit graph

89 commits

Author SHA1 Message Date
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
heinrich5991 ba4eab1f1c Don't reset antiping subconfiguration on startup 2015-09-10 12:09:38 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def 4c3b97d6ba Add size variable for clan plates 2015-06-29 02:06:27 +02:00
def b91ff8a9fc Also with antiping 2015-06-22 00:44:26 +02:00
def eb12370db0 Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting 2014-12-08 13:49:39 +01:00
def 8d230306d8 Fix sound enabling and disabling (fixes #82) 2014-10-25 02:52:08 +02:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
east c3eeeaadcd don't render hooks to non-active character cores 2014-08-25 16:53:11 +02:00
def 4617157754 Half transparent chat and emoticons 2014-08-22 02:32:05 +02:00
def 15ff17d8f8 Cleanup of some menus, added editor button, added disconnect question 2014-07-08 20:21:19 +02:00
def e85d594f81 Other teams alpha settable 2014-05-17 23:00:52 +02:00
def 5b1c866b35 Feature: Separate inputs for dummy and player 2014-05-10 14:31:00 +02:00
def 9e53ed5367 Minor code cleanup 2014-05-07 03:50:23 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 26cb3030c3 Draw +showhookline with alpha too 2014-05-06 16:17:41 +02:00
def 147e8176e3 Make player direction arrows transparent when player is in other team 2014-05-06 13:48:08 +02:00
def e213ea27b4 Fix: Draw player direction arrows at different positions 2014-05-01 01:42:44 +02:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def 3dce4c9489 Add dummy (Thanks to //toast and Monsta) 2014-04-26 20:29:42 +02:00
def b731221b2a Better team differentiation ingame (colored nameplates and more transparency 2014-04-12 16:55:01 +02:00
def af66d26bd5 Add cl_show_other_hook_coll 2014-04-10 20:33:05 +02:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 61a5d9429d Add cl_unpredicted_shadow 2014-03-21 14:01:14 +01:00
def d1493d8c3e Fix: Hook prediction should never loop forever 2014-02-17 23:12:29 +01:00
def 182c5aefc9 Fix +showhookcoll in demo 2014-02-08 19:06:24 +01:00
def c4e0cca046 Fix +showhookcoll when player hooking is disabled 2014-02-05 03:39:09 +01:00
def e97d3ba788 Fix: +showhookcoll fixes 2014-01-30 04:10:52 +01:00
def 3e5bcb0213 Absolutely perfect +showhookcoll 2014-01-27 05:06:23 +01:00
def 237b6c189a Better transparency for /showothers 2014-01-24 23:11:33 +01:00
def 97d7037011 Render transparency properly when spectating 2014-01-22 00:31:17 +01:00
def 6e67cd0540 Render players in other teams half transparent 2014-01-22 00:24:26 +01:00
def 693d68841c More exact showhookcoll 2014-01-12 00:45:25 +01:00
def 51321c6011 Tab 2013-11-13 13:25:12 +01:00
def 2a70aefc63 Show correct nameplates without antiping 2013-10-09 16:23:18 +02:00
def dc6d2305d5 Add AntiPing 2013-10-09 16:02:23 +02:00
def 9028d77471 Add +showhookcoll from H-Client 2013-08-24 01:50:35 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 9251796c3a fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player 2012-01-09 23:43:53 +01:00