oy
|
4691df2607
|
made fullscreen switch via config
|
2015-10-22 11:04:30 +02:00 |
|
oy
|
e7534094ab
|
switch between fullscreen and windowed mode without restarting the client
|
2015-09-29 19:40:35 +02:00 |
|
oy
|
721739ed42
|
Merge remote-tracking branch 'remotes/swick/sdl2'
Conflicts:
src/engine/client/backend_sdl.cpp
src/engine/client/graphics_threaded.h
src/engine/shared/config_variables.h
|
2015-03-22 14:10:53 +01:00 |
|
BeaR
|
a929a99fd9
|
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
|
2015-01-24 18:19:24 +01:00 |
|
BeaR
|
b34e455e4c
|
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
|
2014-12-21 12:52:28 +01:00 |
|
Sebastian Wick
|
43a45cd2fa
|
remove InpGrab config, eliminate dead code, fix glu include for Mac
|
2014-06-30 13:52:42 +02:00 |
|
Sebastian Wick
|
4d0e80e22b
|
moving to sdl2, input still broken; do not use!
|
2014-06-29 20:22:19 +02:00 |
|
Sebastian Wick
|
8e8b1516e2
|
moving to sdl2, input is broken, build is broken; do not use
|
2014-06-29 19:07:46 +02:00 |
|
BeaR
|
b99e4304ed
|
Cleanup: Fix code format, remove hardcoded value and add some documentation
|
2014-06-24 13:19:52 +02:00 |
|
oy
|
b668f7faab
|
some cleanup
|
2014-02-18 18:02:42 +01:00 |
|
oy
|
c66f646ae6
|
fixed using an image in quad and tile layer
|
2014-02-16 22:09:59 +01:00 |
|
Magnus Auvinen
|
85f216d968
|
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
|
2014-02-10 18:53:47 +01:00 |
|
BeaR
|
70a648899d
|
Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
|
2012-10-21 13:55:26 +02:00 |
|
SushiTee
|
d3f642a641
|
-removed color depth config variable
-updated fake list of resolutions
-make sure resolutions are sorted in menu
|
2012-08-18 17:51:47 +02:00 |
|
SushiTee
|
0b739d0404
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds
|
2012-08-12 15:57:19 +02:00 |
|
Magnus Auvinen
|
563f1d0c52
|
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
|
2012-08-12 14:02:50 +02:00 |
|
Magnus Auvinen
|
cb95e8dfe8
|
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
|
2012-08-12 12:41:50 +02:00 |
|
SushiTee
|
6b279c770f
|
-remade settings->graphics menu
-added menu checkbox images
|
2012-08-11 23:51:46 +02:00 |
|
SushiTee
|
a631ed3be6
|
finished start menu
|
2012-08-09 02:13:16 +02:00 |
|
oy
|
0c05b3bfa1
|
fixed compiling with vs2008 (#932)
|
2012-02-05 13:22:39 +01:00 |
|
oy
|
be37147342
|
fixed border rendering in the editor's image preview. Closes #908
|
2012-01-08 01:47:53 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|
Magnus Auvinen
|
6e57620c2c
|
added flags for mipmap generation on textures. fixes missing texts
|
2011-12-31 11:18:55 +01:00 |
|
Magnus Auvinen
|
b31abc4053
|
fixed so that you can select graphics backend via gfx_threaded
|
2011-12-31 10:29:25 +01:00 |
|
Magnus Auvinen
|
7a36a103ae
|
fixed so that the rendering can be done async from the input, network and update
|
2011-12-31 10:04:46 +01:00 |
|
Magnus Auvinen
|
8a91bfa1dd
|
fixed texture upload support. removed raw gl calls from the text render
|
2011-12-31 09:40:11 +01:00 |
|
fisted
|
7197d7bc13
|
extensive source layout enhancement
|
2011-07-25 18:28:02 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
oy
|
c75a75b64f
|
made it possible to automatically take game over screenshots. Closes #339
|
2010-12-12 16:48:13 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
3a98f7a048
|
added mod system. Closes #34
|
2010-10-06 23:07:35 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|