Commit graph

3845 commits

Author SHA1 Message Date
def 42a8783f00 Add /teamrank and /teamtop5 2013-07-21 08:46:52 +02:00
def 012de29d60 Fix brackets 2013-07-21 05:01:01 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
def e49960a34a Fix tele shooting 2013-07-20 14:16:45 +02:00
def d9d16369d1 Fix 2013-07-20 14:06:56 +02:00
def 38a0874b61 Laser through teleport can hit oneself 2013-07-20 14:04:12 +02:00
def 81163821d4 Still support no tele-hook 2013-07-20 13:41:52 +02:00
def 8721cf346c Make hook work through multiple teleports 2013-07-20 13:39:17 +02:00
def 7f89f1f078 Fix: No twitching on hook 2013-07-19 03:22:47 +02:00
def 8565d3c4e8 Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace 2013-07-19 02:05:31 +02:00
def c276ee1255 Fix shotgun pulling direction immediately after teleport 2013-07-19 02:04:50 +02:00
def a06a0d8d9e Fix shotgun 2013-07-19 02:04:40 +02:00
def ae53eb201e Set sv_teleport_hook and sv_teleport_weapons off by default 2013-07-19 01:26:14 +02:00
def 1b68bf65f2 Add server options for sv_teleport_hook and sv_teleport_weapons 2013-07-19 01:23:48 +02:00
def 6fb11efa40 Make lasers go through teleporters 2013-07-19 01:06:48 +02:00
def 54b942fa7e Make hooks go through teleporters 2013-07-19 00:27:17 +02:00
def 717219e1c2 Make projectiles shoot through teleporters 2013-07-19 00:27:08 +02:00
def 85b5277bb5 Reset zoom when player joins team 2013-07-11 17:25:51 +02:00
def f097b32c2c Remove stupid sound files 2013-07-11 17:16:35 +02:00
def 6d26e07e1f Single config variable for background color without quads 2013-07-11 17:13:45 +02:00
def 9c145fcc35 Don't try to reset doors when there are none 2013-07-11 02:06:15 +02:00
def 5e83eff2ce Revert "Don't try to reset doors when there are none"
This reverts commit 7bf704a6ed.
2013-07-11 02:02:14 +02:00
def 7bf704a6ed Don't try to reset doors when there are none 2013-07-11 01:56:03 +02:00
def 6105f60a89 Make RGB values of background colors independent 2013-06-23 20:56:05 +02:00
def 8421903897 Grey background colors when quads disabled 2013-06-23 13:41:13 +02:00
def 637ccb3e66 Enable zoom for spectators 2013-06-23 03:35:46 +02:00
def 413429871f Add quad disable function 2013-06-23 02:58:46 +02:00
def 6d33fcc5a6 Fix door opening cheat 2013-06-23 02:51:04 +02:00
Shereef Marzouk d289e4d50f Merge pull request #227 from XXLTomate/ddrace_checkpoint_fix
fixed checkpoints
2013-03-18 05:23:32 -07:00
XXLTomate 8521e088fd removed dbg_msg 2013-03-18 13:02:14 +01:00
XXLTomate f91f3e61f9 fixed checkpoints 2013-03-18 12:58:29 +01:00
heinrich5991 921f5f9239 fixed map downloading auth check 2013-02-16 14:37:53 +02:00
Learath2 d15c6929e4 Merge pull request #216 from cinaera/ddrace_compatibility
Fixing network compatibility issue for older ddrace clients.
2013-02-15 06:57:13 -08:00
BeaR d266229e73 Fixing network compatibility issue for older ddrace clients.. 2013-02-15 12:34:02 +01:00
Learath2 c843d62ec7 Defaults to gfx_threaded 0. Partially fixes #213 2013-02-13 18:34:46 +02:00
BeaR 6d74d52c22 Fix problem with show other players: (Closes DDRace/teeworlds#210)
sending packet on setting change
2013-02-03 20:23:44 +02:00
Ravomavain 956532d7cd Forward CFLAGS and LDFLAGS to the compiler (Closes DDRace/teeworlds#212) 2013-02-03 20:23:40 +02:00
Shereef Marzouk 9e3cd78369 obst skins (Closes #211) 2013-02-03 20:11:57 +02:00
Shereef Marzouk 531a59123b missing tele tile 2013-02-02 03:25:45 +02:00
Shereef Marzouk 6f7d6c4c8d Added try catch block to deal with languages dir not found 2013-02-01 21:52:27 +02:00
Shereef Marzouk 4c95ed5006 Version Bump to 1.15a. (Closes #198) 2013-02-01 13:25:28 +02:00
Shereef Marzouk 0081251628 Fixes not displaying the nick when /rank {nick} is used. (Closes #197) 2013-02-01 13:25:00 +02:00
eeeee 56ad4f3c73 prevent bullets from drifting 2013-02-01 13:12:33 +02:00
Shereef Marzouk b000c9e4e1 Fixed team blocking by disconnect (Closes #206) 2013-02-01 13:08:23 +02:00
oy 6295b33965 set default value for asynchronous rendering to disabled for now. #1001 2013-02-01 11:38:09 +02:00
oy a7574f75d2 fixed last commit 2013-02-01 11:38:09 +02:00
BeaR c86ebb34df Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Shereef Marzouk ba3c1f36db Added beast.png and veteran.png skins by whis 2013-02-01 10:28:02 +02:00
Learath2 6f98bcfee0 Update src/game/server/gamecontext.cpp 2013-01-27 23:31:50 +02:00
Learath2 c55cae6492 Reduced length of new year event to 2 days. 2012-12-23 19:53:57 +02:00