To be friendly to other implementors of the format, the CRC field is now
zeroed out instead of completely gone.
Drop support for v2 and v3 of the ghost format, the ghost files should
have been automatically converted by the client already.
/media/ddnet/src/game/client/animstate.cpp:54:27: warning: The left operand of '*' is a garbage value [clang-analyzer-core.UndefinedBinaryOperatorResult]
pSeq->m_X += pAdded->m_X * Amount;
^
/media/ddnet/src/game/editor/auto_map.cpp:94:17: warning: Called C++ object pointer is null [clang-analyzer-core.CallAndMessage]
int RunID = pCurrentConf->m_aRuns.add(NewRun);
^
/media/ddnet/src/engine/server/sql_string_helpers.cpp:74:3: warning: Call to function 'strcpy' is insecure as it does not provide bounding of the memory buffer. Replace unbounded copy functions with analogous functions that support length arguments such as 'strlcpy'. CWE-119 [clang-analyzer-security.insecureAPI.strcpy]
and mark some false positives
/media/ddnet/src/engine/client/backend_sdl.cpp:329:30: warning: Call to 'malloc' has an allocation size of 0 bytes [clang-analyzer-optin.portability.UnixAPI]
/media/ddnet/src/game/editor/auto_map.cpp:433:1: warning: Potential leak of memory pointed to by 'pUpdateLayer' [clang-analyzer-cplusplus.NewDeleteLeaks]
}
^
[81/219] Building CXX object CMakeFiles/game-shared.dir/src/game/collision.cpp.o
/media/ddnet/src/game/collision.cpp:1197:2: warning: Variable 'f' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for(float f = 0; f < d; f++)
^
3066: Disallow more commands with testing mode r=def- a=heinrich5991
Also show some useful error message
Supersedes #2778.
Co-authored-by: Andrii <bannzay3@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
src/game/teamscore.cpp:27:78: runtime error: index -1 out of bounds for type 'int const[64]'
#0 0xf5b948 in CTeamsCore::CanKeepHook(int, int) const src/game/teamscore.cpp:27
#1 0xf46fe1 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:325
#2 0xaf7366 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2441
#3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
#4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
#5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
#6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
#7 0x557fda in main src/engine/client/client.cpp:4341
#8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
#9 0x433e29 in _start (build/DDNet+0x433e29)
src/game/teamscore.cpp:34:78: runtime error: index -1 out of bounds for type 'int const[64]'
#0 0xf5be68 in CTeamsCore::CanCollide(int, int) const src/game/teamscore.cpp:34
#1 0xf46458 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:271
#2 0xaf7374 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2442
#3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
#4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
#5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
#6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
#7 0x557fda in main src/engine/client/client.cpp:4341
#8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
#9 0x433e29 in _start (build/DDNet+0x433e29)
#0 0x9f70dd in CRaceDemo::OnMessage(int, void*) src/game/client/components/race_demo.cpp:134
#1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
#2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
#3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
#4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
#5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
#6 0x557fda in main src/engine/client/client.cpp:4341
#7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
#8 0x433e29 in _start (build/DDNet+0x433e29)
src/game/client/components/ghost.cpp:600:35: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
#0 0x78201a in CGhost::OnMessage(int, void*) src/game/client/components/ghost.cpp:600
#1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
#2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
#3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
#4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
#5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
#6 0x557fda in main src/engine/client/client.cpp:4341
#7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
#8 0x433e29 in _start (build/DDNet+0x433e29)
Hopefully fixes these by initializing m_Pos:
src/game/collision.cpp:345:10: runtime error: -nan is outside the range of representable values of type 'int'
#0 0x55e85a8f0967 in CCollision::IntersectLineTeleHook(vector2_base<float>, vector2_base<float>, vector2_base<float>*, vector2_base<float>*, int*) /media/ddnet/src/game/collision.cpp:345:10
#1 0x55e85a90767b in CCharacterCore::Tick(bool) /media/ddnet/src/game/gamecore.cpp:255:27
#2 0x55e85af8e477 in CCharacter::Tick() /media/ddnet/src/game/client/prediction/entities/character.cpp:562:9
#3 0x55e85afc867f in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:193:10
#4 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
#5 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
#6 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
#7 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
#8 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#9 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#10 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)
src/base/math.h:22:40: runtime error: -nan is outside the range of representable values of type 'int'
#0 0x55e85a900c2f in round_to_int(float) /media/ddnet/src/base/math.h:22:40
#1 0x55e85a90cac1 in CCharacterCore::Write(CNetObj_CharacterCore*) /media/ddnet/src/game/gamecore.cpp:515:22
#2 0x55e85a90e171 in CCharacterCore::Quantize() /media/ddnet/src/game/gamecore.cpp:574:2
#3 0x55e85af90be9 in CCharacter::TickDefered() /media/ddnet/src/game/client/prediction/entities/character.cpp:580:9
#4 0x55e85afc8a1b in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:201:10
#5 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
#6 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
#7 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
#8 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
#9 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#10 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#11 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)
src/game/client/components/players.cpp:197:5: runtime error: index -2 out of bounds for type 'CGameClient::CClientData [64]'
#0 0x56548eec0487 in CPlayers::RenderPlayer(CNetObj_Character const*, CNetObj_Character const*, CTeeRenderInfo const*, int, float) /media/ddnet/src/game/client/components/players.cpp:197:37
#1 0x56548ec97234 in CGhost::OnRender() /media/ddnet/src/game/client/components/ghost.cpp:344:26
#2 0x56548ef92b26 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
#3 0x56548ea4659e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
#4 0x56548ea7b90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
#5 0x56548ea9bb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#6 0x7f7c844f1151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#7 0x56548e7e8e0d in _start (/media/ddnet/DDNet+0x705e0d)
src/game/client/components/menus_ingame.cpp:108:16: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
#0 0x55733e6a64c4 in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:108:73
#1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
#2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
#3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
#4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
#5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
#6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)
SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior src/game/client/components/menus_ingame.cpp:108:16 in
src/game/client/components/menus_ingame.cpp:109:14: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
#0 0x55733e6a699a in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:109:71
#1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
#2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
#3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
#4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
#5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
#6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)
src/game/client/components/skins.cpp:142:14: runtime error: -nan is outside the range of representable values of type 'int'
#0 0x55b6bd0f49e1 in CSkins::LoadSkin(char const*, char const*, int, int*) /media/ddnet/src/game/client/components/skins.cpp:142:14
#1 0x55b6bd0f0942 in CSkins::SkinScan(char const*, int, int, void*) /media/ddnet/src/game/client/components/skins.cpp:55:16
#2 0x55b6bcb33928 in fs_listdir /media/ddnet/src/base/system.c:2033:6
#3 0x55b6bcb04024 in CStorage::ListDirectory(int, char const*, int (*)(char const*, int, int, void*), void*) /media/ddnet/src/engine/shared/storage.cpp:316:5
#4 0x55b6bd0f9e2f in CSkins::Refresh() /media/ddnet/src/game/client/components/skins.cpp:222:13
#5 0x55b6bd0f6e33 in CSkins::OnInit() /media/ddnet/src/game/client/components/skins.cpp:194:2
#6 0x55b6bd14c63f in CGameClient::OnInit() /media/ddnet/src/game/client/gameclient.cpp:322:28
#7 0x55b6bcc5f9f8 in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3089:16
#8 0x55b6bcc84b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#9 0x7f1144ded151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#10 0x55b6bc9d1e0d in _start (/media/ddnet/DDNet+0x705e0d)
3048: Add GUI & Game sound volume sliders r=heinrich5991 a=def-
As requested by Pipou
3063: increase buffer size for name_ban messages r=heinrich5991 a=12pm
otherwise reason can be cut off
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
3047: Fix ui_page/ui_settings_page ranges r=Learath2 a=def-
For ui_page makes no difference since we limited in code
For ui_settings_page assets page is now remembered
Co-authored-by: def <dennis@felsin9.de>
2987: Modulize skins, particles, emoticons and game r=def- a=Jupeyy
fixes#2203
Puh, something i always wanted todo.
Need to error read, bcs alot of copy paste.
Modulizes all images, so that all images are mipmap indepedent, without texeloffset problems
I also added the ninja bar analyzer for #2921
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3018: Editor: Improve usability of server settings r=Jupeyy a=def-
- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable
As requested by Cøke
Co-authored-by: def <dennis@felsin9.de>