Commit graph

39 commits

Author SHA1 Message Date
oy 23a1b80f60 invalidate texture when unloading a texture. Closes #1450. 2016-07-02 10:33:37 +02:00
msiglreith a516935854 add initial support for color picking from editor view 2015-12-21 10:54:34 +01:00
oy 989b19a342 update screen config in case the window gets moved outside teeworlds 2015-10-23 09:12:59 +02:00
oy 6d038bd621 added a menu setting to switch the screen 2015-10-22 20:28:19 +02:00
oy 0b29a42e2b switch screen without restarting the client 2015-10-22 19:51:53 +02:00
oy 00ae3c874e switch vsync without restarting the client 2015-10-22 16:41:18 +02:00
oy b27b7104ab switch between bordered and and borderless window without restarting the client 2015-10-22 15:44:03 +02:00
oy 4691df2607 made fullscreen switch via config 2015-10-22 11:04:30 +02:00
oy e7534094ab switch between fullscreen and windowed mode without restarting the client 2015-09-29 19:40:35 +02:00
oy 721739ed42 Merge remote-tracking branch 'remotes/swick/sdl2'
Conflicts:
	src/engine/client/backend_sdl.cpp
	src/engine/client/graphics_threaded.h
	src/engine/shared/config_variables.h
2015-03-22 14:10:53 +01:00
BeaR a929a99fd9 Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct 2015-01-24 18:19:24 +01:00
BeaR b34e455e4c Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads 2014-12-21 12:52:28 +01:00
Sebastian Wick 43a45cd2fa remove InpGrab config, eliminate dead code, fix glu include for Mac 2014-06-30 13:52:42 +02:00
Sebastian Wick 4d0e80e22b moving to sdl2, input still broken; do not use! 2014-06-29 20:22:19 +02:00
Sebastian Wick 8e8b1516e2 moving to sdl2, input is broken, build is broken; do not use 2014-06-29 19:07:46 +02:00
BeaR b99e4304ed Cleanup: Fix code format, remove hardcoded value and add some documentation 2014-06-24 13:19:52 +02:00
oy b668f7faab some cleanup 2014-02-18 18:02:42 +01:00
oy c66f646ae6 fixed using an image in quad and tile layer 2014-02-16 22:09:59 +01:00
Magnus Auvinen 85f216d968 Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead 2014-02-10 18:53:47 +01:00
BeaR 70a648899d Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee d3f642a641 -removed color depth config variable
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee 0b739d0404 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-12 15:57:19 +02:00
Magnus Auvinen 563f1d0c52 removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2012-08-12 14:02:50 +02:00
Magnus Auvinen cb95e8dfe8 more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2012-08-12 12:41:50 +02:00
SushiTee 6b279c770f -remade settings->graphics menu
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee a631ed3be6 finished start menu 2012-08-09 02:13:16 +02:00
oy 0c05b3bfa1 fixed compiling with vs2008 (#932) 2012-02-05 13:22:39 +01:00
oy be37147342 fixed border rendering in the editor's image preview. Closes #908 2012-01-08 01:47:53 +01:00
Magnus Auvinen 50d872531a cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread 2012-01-03 21:39:10 +01:00
Magnus Auvinen 6e57620c2c added flags for mipmap generation on textures. fixes missing texts 2011-12-31 11:18:55 +01:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 7a36a103ae fixed so that the rendering can be done async from the input, network and update 2011-12-31 10:04:46 +01:00
Magnus Auvinen 8a91bfa1dd fixed texture upload support. removed raw gl calls from the text render 2011-12-31 09:40:11 +01:00
fisted 7197d7bc13 extensive source layout enhancement 2011-07-25 18:28:02 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy c75a75b64f made it possible to automatically take game over screenshots. Closes #339 2010-12-12 16:48:13 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00