timgame
ba60cf509a
use index 5 for a shortcut hookthrough tile
2015-11-15 00:00:43 +01:00
user578
2c48229370
Fix wrong calculation of weapon Angle in demo player. Changed constants to pi.
2015-11-14 19:34:48 +03:00
user578
af7ea2b92a
Add *.dll to .gitignore (for Windows)
2015-11-13 23:40:12 +03:00
user578
670a028815
Fix wrong calculation of weapon Angle in demo player
2015-11-13 23:38:49 +03:00
Nikita Zyuzin
e63e9eed54
Replace diff > 2 with != in RoundStartTick comparison
2015-11-13 14:40:02 +04:00
Tim Schumacher
2afaba17bb
Merge pull request #367 from timgame/pr_reveal_killer
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added chat msg to reveal killer of locked team
2015-11-13 09:14:48 +01:00
timgame
e5f6356899
allow hookblocker in front layer
2015-11-12 19:46:52 +01:00
timgame
a6a4187fb1
add new hookthrough and hookblocker
2015-11-12 19:46:27 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
Nikita Zyuzin
d7f2fc95e7
Reset statboard after a game restart
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Fixes #335
2015-11-12 13:06:05 +04:00
Tim Schumacher
ca2eeae9b2
Merge pull request #364 from H-M-H/dummy_input
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better get dummyinput directly from CControls
2015-11-11 20:53:42 +01:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
heinrich5991
db0e61d9ef
Merge pull request #363 from H-M-H/dummy_input
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classmembers shall start with m_ !
2015-11-09 21:12:13 +00:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
Tim Schumacher
201782dbfc
changed setting==0 to !setting
2015-11-07 20:17:41 +01:00
Tim Schumacher
cbffcd4126
Merge pull request #340 from rbmz/master
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cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
heinrich5991
4425dee6cf
Merge pull request #361 from H-M-H/osx-includefix
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fixed/improved objective-c++ includepath (mac osx only)
2015-11-07 18:58:44 +00:00
H-M-H
a496bee27c
fixed/improved objective-c++ includepath (mac osx only)
2015-11-07 19:29:48 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
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Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
Tim Schumacher
c736866f8b
Merge pull request #357 from H-M-H/longer_server_rules
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increased max sv_rules_line<x> length
2015-10-24 21:29:58 +02:00
H-M-H
1b8a201a48
increased max sv_rules_line<x> length
2015-10-24 18:41:30 +02:00
heinrich5991
55987b80b4
Merge pull request #355 from timgame/pr_reload_when_empty
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added sv_reload_when_empty
2015-10-23 09:18:26 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
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basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
H-M-H
bf8aea3857
Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
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Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher
7bf36ac174
Merge pull request #334 from heinrich5991/pr_error_string
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Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
Tim Schumacher
878f8ef872
Merge pull request #343 from cinaera/pr_layer_render
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Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
heinrich5991
60fe518f05
Merge pull request #352 from timgame/discardsettings
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Added possibility to discard settings
2015-10-21 00:22:12 +01:00
timgame
4b07927213
Added possibility to discard settings
2015-10-21 00:54:10 +02:00
heinrich5991
30b23d06a4
Merge pull request #350 from Henningstone/master
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Fix menu music playing ingame, closes #349
2015-10-17 00:29:40 +01:00
Henningstone
6fa6190f84
Fix menus music playing ingame, closes #349
2015-10-16 19:31:01 +02:00
heinrich5991
71991eeb42
Set cl_antiping_* to 1 by default
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This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H
60e6b87130
Merge pull request #339 from H-M-H/EnvelopesFix
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fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher
edb2270ca1
removed include iostream
2015-10-07 20:10:19 +01:00
timgame
fb8778c717
only reload servers when changing tab
2015-10-07 20:10:02 +01:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
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If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
BeaR
37c6454473
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-05 12:51:19 +02:00
rbmz
1e47102aef
cl_text_entities (show/hide text in entities) for performance
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Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def
24f973613a
Fix menu
2015-09-26 01:15:08 +02:00
fisted
522c41330d
support NetBSD
2015-09-23 16:47:20 +02:00
fstd
d276f2c0e7
add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc))
2015-09-23 16:47:01 +02:00
def
012b20cb13
Clarify required dependencies
2015-09-23 16:41:59 +02:00
def
596ee34173
-ldl for Linux and Mac OSX only
2015-09-23 16:35:50 +02:00
def
b3f094bf40
Some systems want -ldl as the end, so let's do that
2015-09-23 16:32:33 +02:00