def
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374bc024bd
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Fix cheat with walljump
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2014-06-22 18:07:28 +02:00 |
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def
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22d9f3f146
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Revert "Fix cheat with walljump"
This reverts commit 4626106739 .
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2014-06-22 18:07:00 +02:00 |
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def
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4626106739
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Fix cheat with walljump
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2014-06-22 18:04:55 +02:00 |
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def
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99c74b5311
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Fix wall jumps
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2014-06-22 00:50:11 +02:00 |
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def
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b3e9041768
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Revert "Same hook strength for everyone (by cinaera)"
This reverts commit 2b08464527 .
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2014-05-01 03:03:31 +02:00 |
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def
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2b08464527
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Same hook strength for everyone (by cinaera)
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2014-04-30 17:36:25 +02:00 |
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def
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5eb7a74558
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Fix: Tunings and Tunezones with dummies
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2014-04-29 03:34:23 +02:00 |
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def
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15ecbb71d1
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
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def
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68980e7699
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Fix: Ok, proper Jetpack prediction now
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2014-04-14 10:56:14 +02:00 |
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def
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5850403eb6
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Fix: Only predict when weapon is jetpack
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2014-04-14 10:22:48 +02:00 |
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def
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38b16ee5c0
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Jetpack prediction (Thanks to v)
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2014-04-14 01:34:50 +02:00 |
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def
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5563ae9a7b
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Make DDRace tile prediction optional
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2014-03-28 23:53:12 +01:00 |
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def
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35328d37b0
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TILE_STOP client prediction
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2014-03-27 11:19:25 +01:00 |
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def
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a4580c4af0
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Add speedup prediction (by c)
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2014-03-25 01:13:46 +01:00 |
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def
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3e5bcb0213
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Absolutely perfect +showhookcoll
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2014-01-27 05:06:23 +01:00 |
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def
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11dc90206b
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Fix super bug
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2014-01-22 00:12:24 +01:00 |
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def
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fe7f274023
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Fix: Proper super on DDRace 16 player servers
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2014-01-21 18:21:01 +01:00 |
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def
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ac23c862d4
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Oops
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2014-01-12 03:06:38 +01:00 |
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def
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693d68841c
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More exact showhookcoll
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2014-01-12 00:45:25 +01:00 |
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def
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72bc639a0c
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TeleOuts as pointer; Hopefully fixes Visual Studio crash
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2013-12-12 14:35:01 +01:00 |
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def
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22ce12a9cc
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Fix: Don't crash when using sv_old_teleport_hook and new teleports
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2013-10-26 08:02:45 +02:00 |
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def
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1cc6977611
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Fix jumping
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2013-08-24 02:25:58 +02:00 |
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def
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6da8d2146c
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New mapping entity: Specify number of jumps
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2013-08-24 01:03:45 +02:00 |
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def
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40ff09be29
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Revert visual studio fix
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2013-08-18 22:19:02 +02:00 |
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BeaR
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ee6192900c
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fix previous commit
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2013-08-14 19:56:55 +02:00 |
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def
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af69765063
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Revert "fix visual studio build"
This reverts commit 62409f740a .
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2013-08-14 17:31:15 +02:00 |
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BeaR
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62409f740a
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fix visual studio build
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2013-08-13 14:06:29 +02:00 |
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def
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bf518df74d
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New teleport entities
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2013-08-13 04:59:25 +02:00 |
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def
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4987b26b7b
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Fix prediction
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2013-08-05 19:58:51 +02:00 |
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def
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111d5c7f10
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Add entities to start and stop: Player collisions, Hooking, Infinite jump
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2013-08-05 17:47:04 +02:00 |
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def
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c7fef524e6
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Don't follow from-teles without a corresponding to-tele
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2013-07-23 02:13:13 +02:00 |
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def
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d4c0f31b32
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Make client compile
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2013-07-22 17:20:34 +02:00 |
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def
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81163821d4
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Still support no tele-hook
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2013-07-20 13:41:52 +02:00 |
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def
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8721cf346c
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Make hook work through multiple teleports
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2013-07-20 13:39:17 +02:00 |
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def
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7f89f1f078
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Fix: No twitching on hook
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2013-07-19 03:22:47 +02:00 |
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def
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1b68bf65f2
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Add server options for sv_teleport_hook and sv_teleport_weapons
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2013-07-19 01:23:48 +02:00 |
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def
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54b942fa7e
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Make hooks go through teleporters
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2013-07-19 00:27:17 +02:00 |
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GreYFoX
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539b686f85
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Let's see if this helps #85 or not!
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2011-12-26 15:31:05 +02:00 |
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GreYFoX
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5035506825
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Fixed team collision and 0.6 trunk, 1.094a
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2011-09-01 20:29:08 +02:00 |
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GreYFoX
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7e24be5d83
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Version 1.091a
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2011-08-31 12:10:15 +02:00 |
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GreYFoX
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5b27758650
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Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
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2011-08-13 02:11:06 +02:00 |
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GreYFoX
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35d16bd58c
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
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2011-08-13 02:01:40 +02:00 |
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oy
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de05682d87
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fixed play hooking when tune player_collision is 0. Closes #825
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2011-08-06 13:57:59 +02:00 |
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oy
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7db6d1e056
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fixed problem with player collision. Closes #722
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2011-07-30 18:08:24 +02:00 |
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GreYFoX
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0df6d0541f
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
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2011-04-14 01:27:49 +02:00 |
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oy
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06115dd49d
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
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GreYFoX
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f7f6058a92
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Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
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2011-04-09 22:32:17 +02:00 |
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SushiTee
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747113d855
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fixed moving if player collision is turned off
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2011-04-01 21:48:54 +02:00 |
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oy
|
5060f42b63
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added fix for collision bug with other tees. Closes #279. Closes #511
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2011-03-27 16:15:10 +02:00 |
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GreYFoX
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c74cda68e0
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Fixed tuned server behavior
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2011-03-17 19:20:44 +02:00 |
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