Magnus Auvinen
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dbf425f1aa
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updated ctf a bit
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2007-09-25 21:53:14 +00:00 |
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Magnus Auvinen
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06c341be51
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dynamic map change
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2007-09-23 22:54:31 +00:00 |
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Magnus Auvinen
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3f4587ede8
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a lot of changes. client side prediction added
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2007-09-09 18:21:14 +00:00 |
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Magnus Auvinen
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c919da6640
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made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
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2007-08-30 07:15:26 +00:00 |
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Magnus Auvinen
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0e7054a24a
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made a switch for gametype
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2007-08-25 08:54:14 +00:00 |
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Magnus Auvinen
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89ccbd4f7b
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compressed map support. begun to fix things for ctf
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2007-08-25 08:48:24 +00:00 |
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Magnus Auvinen
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0320d20a47
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fixed network hash versioning
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2007-08-22 21:13:33 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Magnus Auvinen
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c7603d55ed
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improved walljump abit
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2007-08-14 23:16:48 +00:00 |
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Magnus Auvinen
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87ba16401b
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added wallslide and walljump
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2007-08-14 23:13:14 +00:00 |
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Jakob Fries
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3a8af93e33
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emoticons version 1
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2007-08-14 22:48:49 +00:00 |
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Magnus Auvinen
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2cde04ddce
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merged over all stuff from 0.2 to trunk
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2007-08-14 18:37:16 +00:00 |
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Jakob Fries
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dd7d97663e
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blinks now use last action as an offset, so all tees has their own rate pretty much
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2007-08-10 11:55:59 +00:00 |
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Jakob Fries
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fe6ae30133
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blink emote
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2007-08-09 00:47:34 +00:00 |
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Jakob Fries
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c488c35707
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happy is now on kill instead of on spawn
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2007-08-09 00:35:27 +00:00 |
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Jakob Fries
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d5e3c556bf
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emotes
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2007-08-09 00:18:11 +00:00 |
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Magnus Auvinen
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9abbb0899b
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added safty checks to the server
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2007-08-05 15:42:48 +00:00 |
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Magnus Auvinen
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5f83d8242a
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removed bots
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2007-08-05 10:19:46 +00:00 |
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Magnus Auvinen
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1e296e4741
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fixed so that the damage indicators doesn't group together with the shotgun
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2007-08-05 09:12:38 +00:00 |
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Magnus Auvinen
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421300ffb8
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many small changes everywhere
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2007-08-05 08:59:38 +00:00 |
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Magnus Auvinen
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86e98c0e07
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removed the bounceing. and multiple shotgun shite
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2007-08-04 19:28:40 +00:00 |
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Magnus Auvinen
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774d26249f
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removed bots
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2007-08-04 19:03:30 +00:00 |
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Magnus Auvinen
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fc2c1286a6
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various gameplay tweaks
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2007-08-04 19:00:06 +00:00 |
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Jakob Fries
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ee2ff62378
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hit ding sound now in
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2007-08-04 17:28:31 +00:00 |
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Jakob Fries
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9f35dfa5db
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added switch and noammo sounds. ingame chat works more intuitively (sp?)
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2007-08-04 16:49:57 +00:00 |
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Magnus Auvinen
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2fe7f90a73
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ninja now releases all hooks. you can't hook a player for more then 1.5 second
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2007-08-04 08:31:44 +00:00 |
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Jakob Fries
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92816367d1
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vs error .. :)
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2007-08-04 01:57:01 +00:00 |
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Jakob Fries
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7bf877d252
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balance fixes
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2007-08-04 01:53:26 +00:00 |
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Magnus Auvinen
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7703137618
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added pickup sounds for the weapons
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2007-08-03 06:35:35 +00:00 |
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Magnus Auvinen
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8e6dc8d9e9
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removed the bots. ops
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2007-08-02 21:49:55 +00:00 |
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Magnus Auvinen
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a3561ff195
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fixed spawn issue
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2007-08-02 20:17:18 +00:00 |
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Magnus Auvinen
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441e9f582f
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tweaked jump height and hooklength
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2007-08-01 06:17:18 +00:00 |
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Magnus Auvinen
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57da0cae4f
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cleaned up the kill messages
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2007-07-30 07:05:34 +00:00 |
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Jakob Fries
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8bfaea274e
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join and quit messages
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2007-07-29 22:56:25 +00:00 |
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Jakob Fries
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f80dd7097e
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hook no longer hits dead people
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2007-07-29 22:20:00 +00:00 |
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Magnus Auvinen
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2cb87d92ba
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added pickup sounds for health and armor. added sounds for weapon respawn
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2007-07-29 16:44:30 +00:00 |
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Magnus Auvinen
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e6c4db94d8
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fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
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2007-07-29 13:21:33 +00:00 |
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Joel de Vahl
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daef2cff77
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The flump makes sound when exploding.
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2007-07-26 14:08:56 +00:00 |
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Joel de Vahl
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30a027a0da
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Chat bubble.
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2007-07-26 11:33:49 +00:00 |
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Jakob Fries
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3769853ba4
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ctf flags
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2007-07-26 09:21:47 +00:00 |
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Magnus Auvinen
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c1da3b23b6
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fixed so that the latnecy doesn't update so fast
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2007-07-26 07:15:52 +00:00 |
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Magnus Auvinen
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1aecc644de
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fixed errors in the network code
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2007-07-25 07:24:57 +00:00 |
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Magnus Auvinen
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52c987bfd7
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fixed so that the .dat-files are compiled into the exes
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2007-07-24 23:46:29 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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Olle Rosenquist
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027bfefffc
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Ninja powerup shouldn't spawn directly
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2007-07-23 17:52:04 +00:00 |
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Joel de Vahl
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48ed41b105
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Hammer hit sound.
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2007-07-22 14:16:57 +00:00 |
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Olle Rosenquist
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184796de1c
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Ninja fixes
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2007-07-22 13:46:45 +00:00 |
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Olle Rosenquist
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834f9dbd10
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No friendly fire in tdm
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2007-07-22 12:32:57 +00:00 |
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Magnus Auvinen
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4a2f1d3beb
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small updates
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2007-07-22 12:27:49 +00:00 |
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Magnus Auvinen
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2231cd8c39
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various small changes
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2007-07-22 12:01:20 +00:00 |
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