Robert Müller
2b02bd449b
Prevent lock of UI
...
Co-authored-by: oy <tom_adams@web.de>
2022-05-27 11:53:05 +02:00
Dennis Felsing
843acf6a5a
Use std::size instead of sizeof(a) / sizeof(a[0])
2022-03-30 18:55:04 +02:00
Jupeyy
14ac5cf297
lazy load editor textures
...
improve entities texture flags
2022-03-20 18:03:33 +01:00
def
8134f9fa55
Enable -Wshadow=local
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> Warn when a local variable shadows another local variable or parameter.
Found one actual bug in graphics_threaded.cpp
Should reduce confusion in the future when reading source code
2022-03-20 13:24:34 +01:00
Jupeyy
95fe457abb
Auto font size
2022-03-11 17:34:48 +01:00
Ravie
2745c1a694
Knife tool
2022-02-26 18:49:06 +01:00
def
94272f82c7
Add more readability checks
2022-01-22 17:45:25 +01:00
ChillerDragon
b770bc6988
Use ETextAlignment enum for UI
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Replaces the magic numbers -1/0/1 for left/center/right
Based on the work done in upstream:
@cinaera added alignment enums
04ee8b20a1
@TsFreddie renamed them
67651e8122
2022-01-21 16:26:19 +01:00
Wohoo
68a8bbadbc
clang-format fix
2022-01-08 12:30:51 +01:00
Wohoo
2017464282
Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag.
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Freeze and Unfreeze tiles added to switch layer too.
2022-01-07 16:53:40 +01:00
def
8625487292
Support enter and escape in editor when confirming save
2021-12-23 11:50:45 +01:00
Robert Müller
2fe5464938
remove delegate functions in CMenus, fix variable names
2021-12-03 20:26:26 +01:00
Robert Müller
d948a1e41f
fix variable name
2021-12-03 20:26:21 +01:00
Robert Müller
053981ee4c
refactor UI scrollbars
2021-11-26 23:03:45 +01:00
def
b4b9016cf4
Fix enter behavior when creating new folder in editor
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As reported by louis:
> pressing enter while creating a new folder in the editor (while using
> "save as") does not create the folder but instead enters the selected
> folder in the background
2021-11-22 18:12:32 +01:00
oy
9e17281573
invalidate texture when unloading a texture.
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Closes https://github.com/teeworlds/teeworlds/issues/1450
(cherry picked from commit 23a1b80f60
)
2021-09-13 13:23:00 +02:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
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and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
343e48248e
Editor: Fix selection of None value in auto rules ( fixes #3013 )
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by starting the indexing at 0
2020-10-18 00:33:04 +02:00
def
5c1b8cd221
Fix clang-analyzer-deadcode.DeadStores
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/media/ddnet/src/game/client/components/statboard.cpp:288:3: warning: Value stored to 'tw' is never read [clang-analyzer-deadcode.DeadStores]
2020-10-14 15:45:47 +02:00
Edgar
5391ff8cc9
fix auto rules scrollbar bugs
2020-09-27 17:20:41 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
bors[bot]
7000987ff5
Merge #2884
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2884: Add scrollbar to auto rules list, fixes #2514 r=def- a=edg-l
![image](https://user-images.githubusercontent.com/15859336/93710826-afde7e80-fb49-11ea-9754-c44c79d5ff94.png )
It doesn't show a scrollbar when there aren't more than 5 rules.
Co-authored-by: Edgar <git@edgarluque.com>
2020-09-24 17:01:19 +00:00
Edgar
76f3dbfe64
fix scrolling triggering zoom
2020-09-24 18:52:31 +02:00
Edgar
af29d8da99
remove unnecessary condition
2020-09-24 18:09:35 +02:00
Jupeyy
84cad658d6
Add new renderer(as streamed vertices) for editor
2020-09-23 16:45:32 +02:00
bors[bot]
4875b0993a
Merge #2907
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2907: properly set sound envelope offsets for sound sources r=def- a=Patiga
before, `m_SoundEnvOffset` was always set to the same value as `m_PosEnvOffset`, due to wrong behavior in the ui.
Co-authored-by: patiga <patigatus21@gmail.com>
2020-09-22 14:17:21 +00:00
patiga
b437526925
run fix_style script
2020-09-22 15:42:20 +02:00
patiga
2ef344ea1a
set the correct variable
2020-09-22 14:50:04 +02:00
Learath
bbdcb7035d
Style
2020-09-22 15:47:21 +03:00
Learath
586043fc64
Use fixed point conversion consistently
2020-09-22 15:29:16 +03:00
Edgar
9cdaba88dc
fix style
2020-09-20 14:08:27 +02:00
Edgar
ffade19e19
don't show scrollbar if not needed on auto rules
2020-09-20 14:01:28 +02:00
Edgar
2587328aa4
add scrollbar to auto rules list, fixes #2514
2020-09-20 13:52:38 +02:00
Fireball
bb2be60a08
Ask for confirmation before placing border tiles ( fixes #2823 )
2020-09-20 01:42:07 +01:00
Jupeyy
a1eb5dc114
Max images(for editor, clamp for client and warning for mapconvert) ( fixes #2148 )
2020-09-19 21:22:21 +02:00
def
433881824a
Only make Esc key leave editor when no popup is open
2020-09-15 21:57:09 +02:00
Andrii
5ef0270cd2
Fix map details layout
2020-09-02 18:28:28 +03:00
def
b718282def
Add warning for editor as well
2020-08-31 15:08:04 +02:00
def
c99d791f4b
Add warning in editor for image widths
2020-06-21 01:14:36 +02:00
Andrii
e1828b88ab
fix more format failures
2020-05-21 00:44:41 +02:00
Andrii
4f62389eda
follow naming convention
2020-05-21 00:44:41 +02:00
Andrii
1ae3d5e69c
add key binding description to find empty slot button
2020-05-21 00:44:41 +02:00
Andrii
e132fac612
hide Entities popup after item selected
2020-05-21 00:44:41 +02:00
Andrii
29f093841c
add switch empty slot finder button
2020-05-21 00:44:41 +02:00
Andrii
192d118c85
add binding for teleFindEmpty button
2020-05-21 00:44:41 +02:00
Andrii
1c870a3e1b
fix some tele number picker issues
2020-05-21 00:44:41 +02:00
Andrii
0f1af41911
add binding for tele/switch/speedup/tune button
2020-05-21 00:44:41 +02:00
Learath
d2498f257c
Stateful editing
2020-02-28 18:25:27 +03:00
Learath
f679fbfbc5
Allow editing multiple tile layer props
2020-02-27 16:53:12 +03:00