Commit graph

8 commits

Author SHA1 Message Date
Jupeyy 26bd800d63 calculate the LOD on CPU side and restrict mipmap levels for huge
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Jupeyy a85f542d1d only use 4x2 matrix 2017-09-27 12:15:30 +02:00
Jupeyy a530764ec1 only upload vec2 for vertex 2017-09-14 02:48:39 +02:00
Jupeyy 948d768c9c out the frag color 2017-09-13 18:49:43 +02:00
Jupeyy cf7878f46a update shaders to not use any decrecated GLSL function/variable 2017-09-13 01:36:17 +02:00
Jupeyy 8d982df9f2 add various shaders for various GPU tasks 2017-09-12 20:05:05 +02:00
Jupeyy 2bc27e5f9d remove quad shaders renamed to prim(primitive) 2017-09-12 20:04:34 +02:00
Jupeyy 1053bc735d initial port to opengl3.3 (without any optimazations) 2017-09-02 15:24:07 +02:00