Commit graph

20 commits

Author SHA1 Message Date
Robert Müller d536bceed6 Fix minimum Android API version and linking errors
The minimum supported API version must be specified when building the native libraries, otherwise this may cause linking errors when launching the app.

The minimum API level is increased to 24 (Android 7.0, covering 97.2% of usages) because:

- Vulkan is only available from API 24+ on ARM64 and x64.
- curl only compiles with API 23+.
- The NDK version we use supports only API 21+.

Ensure that the C++/Linker flags are set when building Android libraries, which was causing errors due to `-fPIC` not being set for all libraries.
2024-09-08 17:59:41 +02:00
Robert Müller 1dd56f1a90 Remove unnecessary ndkVersion from Gradle build
Gradle can determine the NDK version automatically and this property is only required if multiple NDK versions are installed. The NDK version previously determined from the filename could not be parsed by Gradle anyway.
2024-08-28 18:12:05 +02:00
Robert Müller dc0d4b3b76 Add Android shortcuts for launching with Vulkan/OpenGL
Define shortcuts to launch the client with either Vulkan or OpenGL graphics backend, which can be accessed by long-pressing the app icon on the home screen. This feature is available for Android 7.1 and newer.
2024-08-27 21:04:43 +02:00
Robert Müller 60bbbcd424 Remove unnecessary DDNET_TEST_NO_LINK=1 in Android build
Verified with clean build, the variable is not necessary. Closes #8420.
2024-05-31 17:43:12 +02:00
Robert Müller 7de52fd46f Improve Android build script output, improve colors
Abort the Android CMake build immediately if any of the command line arguments is not specified, instead of assuming default values.

Add more log messages for different build steps to improve progress reporting and improve the existing log messages.

Improve and fix colors of log messages. Previously, some log message colors were not terminated properly, causing the output color of subsequent commands to change.

Avoid some error messages when the build script is executed for the first time, i.e. when cleanup of the previous build is not necessary because the files do not exist yet.

Make some related variable names more readable by removing the unnecessary underscore and `DEFAULT` prefixes.
2024-05-23 22:08:34 +02:00
Robert Müller 1a3b2eac10 Abort build script if CMake build failed for any architecture
Abort the build script when the CMake build fails for any of the selected architectures. Previously, the build may have continued and caused an APK without the respective library files to be built.
2024-05-23 20:48:56 +02:00
Robert Müller c8f0391c62 Remove unnecessary copy_dummy_files_rec function
Create the folder and copy the file manually instead of using a separate function for this, as the function is only used once.
2024-05-23 20:48:20 +02:00
Robert Müller 41738f1880 Ensure libary is copied successfully, remove unnecessary copies
Ensure that the main game library is copied successfully. Remove unnecessary copies of library files that do not exist and are unused, which were causing error messages during the build.
2024-05-23 20:46:35 +02:00
ChillerDragon c75584406a Use shfmt as formatter for shell scripts 2024-05-23 08:05:00 +08:00
Robert Müller e4a7fd59f7 Determine default version name and code from version.h
Parse `GAME_RELEASE_VERSION` and `DDNET_VERSION_NUMBER` definitions from `src/game/version.h` by default, so specifying a version manually is usually not necessary.
2024-05-21 17:38:48 +02:00
Robert Müller 51e4e41805 Change tw.DDNet package name to org.ddnet.client 2024-05-21 17:38:48 +02:00
Robert Müller cdbe1f775a Various fixes/improvements to Android building scripts
Use [cargo-ndk](https://github.com/bbqsrc/cargo-ndk) to configure cargo for building with the Android NDK. The output of `cargo ndk` is written to a subfolder for the target triplet, which cannot be changed by parameter. Therefore, the `CARGO_BUILD_DIR` is changed to this subfolder for the Android build, so the build process can find the output.

Use `$HOME` instead of `~` because cargo-ndk cannot correctly access the folder otherwise (will fail with error message indicating it could not determine the NDK version).

Add `DDNET_TEST_NO_LINK=ON` CMake argument, to fix Rust linking errors with tests.

Add additional CMake arguments to specify system name, API version and NDK location. Upgrade to Android API 34.

Use `nproc` instead of `32` threads for building.
2024-05-21 17:36:47 +02:00
Robert Müller b2c2a74db7 Remove unused shell script function arguments
Only the first two arguments of the `build_for_type` and `copy_libs` functions are used.
2024-05-21 17:36:47 +02:00
Robert Müller ceb1640320 Fix incorrect CMake target name in cmake_android.sh
The name of the main target was changed from `DDNet` to `game-client`.
2024-05-21 17:36:46 +02:00
Robert Müller 468cd85839 Add build folder parameter to cmake_android.sh
Add a parameter instead of using the fixed build folder `build_android`.
2024-05-21 17:36:46 +02:00
Robert Müller ad9b44bfed Remove local.properties and add it to .gitignore
This file is not supposed to be added to version control and will be regenerated whenever the Gradle build is run.
2024-05-21 17:36:46 +02:00
Jupeyy a22a8dce1c Fix Android build 2022-06-25 10:43:24 +02:00
Jupeyy fbeba9eb5f Add Vulkan backend 2022-03-21 12:39:51 +01:00
Jupeyy 55a1406641 Further android build fixes 2022-01-20 11:04:47 +01:00
Jupeyy b216b6744a Add Android build scripts 2021-08-24 12:18:20 +02:00