mirror of
https://github.com/ddnet/ddnet.git
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ad9b44bfed
This file is not supposed to be added to version control and will be regenerated whenever the Gradle build is run.
234 lines
6.9 KiB
Bash
Executable file
234 lines
6.9 KiB
Bash
Executable file
#!/bin/bash
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export ANDROID_HOME=~/Android/Sdk
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export MAKEFLAGS=-j32
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ANDROID_NDK_VERSION="$(cd "$ANDROID_HOME/ndk" && find . -maxdepth 1 | sort -n | tail -1)"
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ANDROID_NDK_VERSION="${ANDROID_NDK_VERSION:2}"
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export ANDROID_NDK_VERSION
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ANDROID_NDK="$ANDROID_HOME/ndk/$ANDROID_NDK_VERSION"
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_DEFAULT_ANDROID_BUILD=x86
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_DEFAULT_GAME_NAME=DDNet
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_DEFAULT_BUILD_TYPE=Debug
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_ANDROID_API_LEVEL=android-24
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_ANDROID_SUB_BUILD_DIR=build_arch
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_SHOW_USAGE_INFO=0
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if [ -z ${1+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass android build type, using default: ${_DEFAULT_ANDROID_BUILD}"
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_SHOW_USAGE_INFO=1
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else
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_DEFAULT_ANDROID_BUILD=$1
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fi
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if [ -z ${2+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass game name, using default: ${_DEFAULT_GAME_NAME}"
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_SHOW_USAGE_INFO=1
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else
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_DEFAULT_GAME_NAME=$2
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fi
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if [ -z ${3+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass build type, using default: ${_DEFAULT_BUILD_TYPE}"
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_SHOW_USAGE_INFO=1
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else
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_DEFAULT_BUILD_TYPE=$3
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fi
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_ANDROID_JAR_KEY_NAME=~/.android/debug.keystore
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_ANDROID_JAR_KEY_PW=android
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_ANDROID_JAR_KEY_ALIAS=androiddebugkey
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if [ -z ${TW_KEY_NAME+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass a key for the jar signer, using default: ${_ANDROID_JAR_KEY_NAME}"
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else
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_ANDROID_JAR_KEY_NAME=$TW_KEY_NAME
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fi
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if [ -z ${TW_KEY_PW+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass a key pw for the jar signer, using default: ${_ANDROID_JAR_KEY_PW}"
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else
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_ANDROID_JAR_KEY_PW=$TW_KEY_PW
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fi
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if [ -z ${TW_KEY_ALIAS+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass a key alias for the jar signer, using default: ${_ANDROID_JAR_KEY_ALIAS}"
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else
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_ANDROID_JAR_KEY_ALIAS=$TW_KEY_ALIAS
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fi
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export TW_KEY_NAME="${_ANDROID_JAR_KEY_NAME}"
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export TW_KEY_PW=$_ANDROID_JAR_KEY_PW
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export TW_KEY_ALIAS=$_ANDROID_JAR_KEY_ALIAS
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_ANDROID_VERSION_CODE=1
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if [ -z ${TW_VERSION_CODE+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass a version code, using default: ${_ANDROID_VERSION_CODE}"
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else
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_ANDROID_VERSION_CODE=$TW_VERSION_CODE
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fi
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export TW_VERSION_CODE=$_ANDROID_VERSION_CODE
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_ANDROID_VERSION_NAME="1.0"
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if [ -z ${TW_VERSION_NAME+x} ]; then
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printf "\e[31m%s\e[30m\n" "Did not pass a version name, using default: ${_ANDROID_VERSION_NAME}"
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else
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_ANDROID_VERSION_NAME=$TW_VERSION_NAME
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fi
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export TW_VERSION_NAME=$_ANDROID_VERSION_NAME
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printf "\e[31m%s\e[1m\n" "Building with setting, for arch: ${_DEFAULT_ANDROID_BUILD}, with build type: ${_DEFAULT_BUILD_TYPE}, with name: ${_DEFAULT_GAME_NAME}"
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if [ $_SHOW_USAGE_INFO == 1 ]; then
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printf "\e[31m%s\e[1m\n" "Usage: ./cmake_android.sh <x86/x86_64/arm/arm64/all> <Game name> <Debug/Release>"
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fi
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printf "\e[33mBuilding cmake\e[0m\n"
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function build_for_type() {
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cmake \
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-H. \
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-G "Ninja" \
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-DPREFER_BUNDLED_LIBS=ON \
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-DCMAKE_BUILD_TYPE="${_DEFAULT_BUILD_TYPE}" \
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-DANDROID_NATIVE_API_LEVEL="$_ANDROID_API_LEVEL" \
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-DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake" \
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-DANDROID_NDK="$ANDROID_NDK" \
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-DANDROID_ABI="${2}" \
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-DANDROID_ARM_NEON=TRUE \
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-Bbuild_android/"$_ANDROID_SUB_BUILD_DIR/$1" \
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-DSERVER=OFF \
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-DTOOLS=OFF \
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-DDEV=TRUE \
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-DCMAKE_CROSSCOMPILING=ON \
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-DVULKAN=ON \
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-DVIDEORECORDER=OFF
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(
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cd "build_android/$_ANDROID_SUB_BUILD_DIR/$1" || exit 1
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cmake --build . --target DDNet
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)
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}
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mkdir build_android
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "arm" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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build_for_type arm armeabi-v7a arm eabi &
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "arm64" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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build_for_type arm64 arm64-v8a aarch64 &
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "x86" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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build_for_type x86 x86 i686 &
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "x86_64" || "${_DEFAULT_ANDROID_BUILD}" == "x64" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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build_for_type x86_64 x86_64 x86_64 &
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fi
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wait
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printf "\e[36mPreparing gradle build\n"
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cd build_android || exit 1
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mkdir -p src/main
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mkdir -p src/main/res/mipmap
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function copy_dummy_files() {
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rm ./"$2"
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cp ../"$1" "$2"
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}
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function copy_dummy_files_rec() {
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rm -R ./"$2"/"$1"
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cp -R ../"$1" "$2"
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}
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copy_dummy_files scripts/android/files/build.sh build.sh
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copy_dummy_files scripts/android/files/gradle-wrapper.jar gradle-wrapper.jar
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copy_dummy_files scripts/android/files/build.gradle build.gradle
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copy_dummy_files scripts/android/files/gradle-wrapper.properties gradle-wrapper.properties
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copy_dummy_files scripts/android/files/gradle.properties gradle.properties
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copy_dummy_files scripts/android/files/proguard-rules.pro proguard-rules.pro
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copy_dummy_files scripts/android/files/settings.gradle settings.gradle
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copy_dummy_files scripts/android/files/AndroidManifest.xml src/main/AndroidManifest.xml
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copy_dummy_files_rec scripts/android/files/res src/main
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copy_dummy_files other/icons/DDNet_256x256x32.png src/main/res/mipmap/ic_launcher.png
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copy_dummy_files other/icons/DDNet_256x256x32.png src/main/res/mipmap/ic_launcher_round.png
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function copy_libs() {
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mkdir -p "lib/$2"
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cp "$_ANDROID_SUB_BUILD_DIR/$1/libDDNet.so" "lib/$2"
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cp "$_ANDROID_SUB_BUILD_DIR/$1/libs/libSDL2.so" "lib/$2"
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cp "$_ANDROID_SUB_BUILD_DIR/$1/libs/libhidapi.so" "lib/$2"
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}
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "arm" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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copy_libs arm armeabi-v7a arm eabi
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "arm64" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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copy_libs arm64 arm64-v8a aarch64
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "x86" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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copy_libs x86 x86 i686
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fi
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "x86_64" || "${_DEFAULT_ANDROID_BUILD}" == "x64" || "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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copy_libs x86_64 x86_64 x86_64
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fi
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_DEFAULT_ANDROID_BUILD_DUMMY=$_DEFAULT_ANDROID_BUILD
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if [[ "${_DEFAULT_ANDROID_BUILD}" == "all" ]]; then
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_DEFAULT_ANDROID_BUILD_DUMMY=arm
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fi
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mkdir -p assets/asset_integrity_files
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cp -R "$_ANDROID_SUB_BUILD_DIR/$_DEFAULT_ANDROID_BUILD_DUMMY/data" ./assets/asset_integrity_files
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curl --remote-name --time-cond cacert.pem https://curl.se/ca/cacert.pem
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cp ./cacert.pem ./assets/asset_integrity_files/data/cacert.pem
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# create integrity file for extracting assets
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(
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cd assets/asset_integrity_files || exit 1
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tmpfile="$(mktemp /tmp/hash_strings.XXX)"
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find data -iname "*" -type f -print0 | while IFS= read -r -d $'\0' file; do
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sha_hash=$(sha256sum "$file" | cut -d' ' -f 1)
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echo "$file $sha_hash" >> "$tmpfile"
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done
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full_hash="$(sha256sum "$tmpfile" | cut -d' ' -f 1)"
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rm "integrity.txt"
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{
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echo "$full_hash"
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cat "$tmpfile"
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} > "integrity.txt"
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)
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printf "\e[0m"
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echo "Building..."
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rm -R src/main/java/tw
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mkdir -p src/main/java/tw/DDNet
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cp ../scripts/android/files/java/tw/DDNet/NativeMain.java src/main/java/tw/DDNet/NativeMain.java
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rm -R src/main/java/org
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cp -R ../scripts/android/files/java/org src/main/java/
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cp -R ../ddnet-libs/sdl/java/org src/main/java/
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# shellcheck disable=SC1091
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source ./build.sh "$ANDROID_HOME" "$_DEFAULT_GAME_NAME" "$_DEFAULT_BUILD_TYPE"
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cd ..
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