Commit graph

381 commits

Author SHA1 Message Date
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
btd ecedf0a54f Merge 2010-08-01 00:14:58 +04:00
btd e8018dd712 Optional timer command 2010-07-31 16:58:57 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd 534081a3fe Fix emo color 2010-07-30 20:14:53 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 070927384a save before i commited the last commit xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi f41d4851d2 Cleanup a bit and modified the binary name
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
SushiTee 882a99b955 kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
oy 7325bdac42 don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
oy 73bdf657c4 fixed suicide penalty after a restart. Closes #131 2010-06-20 14:35:50 +02:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
Magnus Auvinen 0d78e2d2cd Merge remote branch 'fujnky/master'
Conflicts:
	data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
xalduin 8b15558f5d Merge remote branch 'upstream/master 2010-06-03 13:32:15 -04:00
Fujnky 5849aeb86c Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
	src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Magnus Auvinen a6ab379e67 fixed so that the same distance is used when leaving off the flag and taking it 2010-06-03 17:40:01 +02:00
Magnus Auvinen 9bb6fe48c2 cleaned up g_CharPhysSize 2010-06-03 17:39:42 +02:00
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Alfred Eriksson a569d5c0c3 fixed compiling errors 2009-01-22 17:22:50 +00:00
Magnus Auvinen 6ffd661c78 fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer 2009-01-21 21:17:25 +00:00
Magnus Auvinen bd1556ce76 added missing ctf return sound 2009-01-21 00:00:04 +00:00
Alfred Eriksson 335aa0feb2 flag position is only sent when player is near 2009-01-17 17:26:56 +00:00
Alfred Eriksson 96f604f9d1 increased voting time to 25 secs #637 2009-01-17 16:52:57 +00:00
Alfred Eriksson 6c98a36f0f fixed round count bug #630 2009-01-17 16:18:47 +00:00