heinrich5991
cdbf8ff2d2
Skip the UTF-8 BOM on all read text files
...
Fixes #4462 .
2021-12-17 22:07:01 +01:00
Jupeyy
7f5ca0ffe1
Small graphic refactoring
2021-09-14 00:21:17 +02:00
Magnus Auvinen
f8153a4f2a
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
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(cherry picked from commit 563f1d0c52
)
2021-08-14 21:54:18 +02:00
Jupeyy
9956242b4e
Remove cl_load_country_flags
2021-06-08 01:06:07 +02:00
Jupeyy
c0dbd4a6f5
Fix leak, initialize UI Element Rect
2020-11-25 13:11:34 +01:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
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and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
6443e708b5
Fix clang-analyzer-core.CallAndMessage
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/media/ddnet/src/game/editor/auto_map.cpp:94:17: warning: Called C++ object pointer is null [clang-analyzer-core.CallAndMessage]
int RunID = pCurrentConf->m_aRuns.add(NewRun);
^
2020-10-14 15:45:47 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
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Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
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Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
SushiTee
83652c91ec
fixed a warning in client (mac)
2011-08-01 21:03:51 +02:00
oy
10c3e844d7
show alpha2 country code strings next to the flag in the country code selectors. Closes #805
2011-07-31 02:04:46 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
3d63afacc2
fixed a problem with the country flag selector, changed a localisation and the format of a file
2011-03-19 19:31:00 +01:00
oy
b4bec53359
added clan name and country flag selector to the player settings
2011-03-16 21:31:55 +01:00
oy
156e23b592
added loading/support for country flags to the client
2011-03-16 12:09:22 +01:00