Magnus Auvinen
f8153a4f2a
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
...
(cherry picked from commit 563f1d0c52
)
2021-08-14 21:54:18 +02:00
Jupeyy
7c992e296a
Center more tees
2021-04-09 20:11:53 +02:00
Jupeyy
cedb3e0b1f
Filter invalid kill messages
2020-12-20 20:25:42 +01:00
Jupeyy
bae42b9284
Recreate kill messages if required
2020-12-13 01:08:34 +01:00
Jupeyy
df4c7a08c8
Add skin metrics
2020-11-08 10:28:47 +01:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
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and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
Jupeyy
07ca9b796c
Killmessages should reset screen
2020-10-22 16:58:49 +02:00
Jupeyy
8d6148b20b
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Fireball
b1c17c3248
Backported fix for TextWidth() parameter mix-up
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Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
ChillerDragon
9e0f6d2ce0
Move global configuration out of client interface
2020-02-19 11:24:58 +01:00
bors[bot]
fd502a8cce
Merge #1844
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1844: Fix wrong flag color in scoreboard and spectator select menu (custom mods) r=Learath2 a=fokkonaut
Since in DDrace every player is in team red, in order to show them in one scoreboard, the flag will always be blue in scoreboard and the spectator select menu, here is a simple fix
I left kill messages out since they would need a fix which is a bit more complicated, and i didnt want to do too much just to support this. These two would make it already a lot better
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-07-30 10:36:14 +00:00
Learath
99c62fb931
Fix killmessages aswell
2019-07-29 17:36:44 +03:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
Jupeyy
8cc0de8d31
Some text positioning
2018-04-11 12:19:30 +02:00
Jupeyy
2a6050eaf4
use killer team not victim
2018-04-09 22:11:51 +02:00
Jupeyy
2cbb8af75b
add window resize event, and fix some ui things
2018-03-21 15:53:29 +01:00
Jupeyy
db48a03898
add text buffering for nameplates and killmessages
2018-03-13 21:55:47 +01:00
def
2b7809befd
Switch cl_showfps 1/2
2017-10-20 22:27:53 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
Ryozuki
5c7856ee59
Added cl_showping
2016-05-03 16:06:10 +02:00
Tim Schumacher
7276aeb15b
move kill messages down when fps is shown
2016-02-12 15:53:57 +01:00
def
a57f639127
Minor cleanup
2015-04-12 15:23:33 +02:00
def
2e4cc07b09
Render kill messages with ddrace team color (only with cl_chat_teamcolors 1)
2015-04-12 15:19:47 +02:00
def
fe5c26234b
add cl_showkillmessages
2014-01-15 15:25:13 +01:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
SushiTee
b6f607e73b
little more space between killmessages so the tees dont overlap
2011-04-02 22:24:57 +02:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
Yoyo117
d9c71f49f3
minor improvement
2011-01-02 19:58:06 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
oy
04b6abae93
fixed kill messages showing wrong infos
2010-06-06 17:17:43 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
b03b048974
removed gc_client.hpp
2008-08-30 21:09:13 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00