Magnus Auvinen
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1ce97bddc5
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removed the snapshot writing
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2007-12-16 19:12:54 +00:00 |
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Magnus Auvinen
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a04f53b7d5
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added even more debugging info
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2007-12-16 16:15:29 +00:00 |
|
Magnus Auvinen
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ca3ce81daf
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added even more debugging info
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2007-12-16 16:14:05 +00:00 |
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Magnus Auvinen
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66ef2cd08f
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added performance timers
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2007-12-16 15:33:44 +00:00 |
|
Magnus Auvinen
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7b6ed7861a
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fixed some debug messages
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2007-12-16 14:50:09 +00:00 |
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Magnus Auvinen
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24a4b50616
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added more checks
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2007-12-16 14:00:22 +00:00 |
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Magnus Auvinen
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a2566b3ebd
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cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
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Magnus Auvinen
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8f39b81ab0
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fixed the server to report the alternative port correctly
|
2007-12-13 20:09:07 +00:00 |
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Magnus Auvinen
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f7ea0b2ba8
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loads of minor stuff
|
2007-12-12 19:52:57 +00:00 |
|
Magnus Auvinen
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dfdb614ef5
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fixed game timer issue
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2007-12-10 21:05:57 +00:00 |
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Magnus Auvinen
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fbfd169581
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crash fix that occurs when compressed snapshot spans several packets. crash fix caused but ids running out when chaning maps often
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2007-12-10 18:21:22 +00:00 |
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Magnus Auvinen
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fd1435a10d
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fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
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2007-12-09 15:46:44 +00:00 |
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Joel de Vahl
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d029e67223
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Doubleclick to join server. Correct name on disconnect.
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2007-12-09 15:43:18 +00:00 |
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Magnus Auvinen
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f2d0fb0fb3
|
minor updates, added sv_map_reload variable
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2007-12-09 13:16:18 +00:00 |
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Magnus Auvinen
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00f5817db0
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fixed map crc checking
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2007-12-03 18:47:29 +00:00 |
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Magnus Auvinen
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59f0a07555
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fixed so that the server reports gametype, progression and password protection correctly
|
2007-11-27 19:51:48 +00:00 |
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Magnus Auvinen
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73789b0b0a
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fixed so that the server reports player names correctly
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2007-11-26 19:25:55 +00:00 |
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Magnus Auvinen
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a0e5181e42
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added license info
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2007-11-25 19:42:40 +00:00 |
|
Magnus Auvinen
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f46efb288f
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more fixes to the server reporting
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2007-11-08 19:59:19 +00:00 |
|
Magnus Auvinen
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6475366e59
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fixed lan browser. fixed major bug in the caused the server not to report correctly
|
2007-11-08 19:54:18 +00:00 |
|
Magnus Auvinen
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711aa0db76
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update, gui stuff, some engine stuff
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2007-11-08 09:11:32 +00:00 |
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Magnus Auvinen
|
daf89a01ff
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added skins, tweaked prediction like hell
|
2007-11-04 00:19:41 +00:00 |
|
Magnus Auvinen
|
5f8c4522fd
|
fixed errors in input and prediction handling
|
2007-10-28 16:48:52 +00:00 |
|
Magnus Auvinen
|
a3ce2eb90c
|
major update. splitted the player information into two diffrent network items
|
2007-10-28 11:30:25 +00:00 |
|
Magnus Auvinen
|
982db98fae
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added sniperscope.. press F to test
|
2007-10-07 15:32:54 +00:00 |
|
Magnus Auvinen
|
ee105f1cfd
|
added password protected servers
|
2007-10-06 17:19:43 +00:00 |
|
Magnus Auvinen
|
f9162202b0
|
fixed some C errors
|
2007-10-06 17:01:06 +00:00 |
|
Magnus Auvinen
|
a67738e980
|
general fixes. fixed scoreboard
|
2007-10-03 21:32:02 +00:00 |
|
Magnus Auvinen
|
fa05b5e2de
|
begun the work for the new server browse backend
|
2007-09-27 23:55:59 +00:00 |
|
Magnus Auvinen
|
06c341be51
|
dynamic map change
|
2007-09-23 22:54:31 +00:00 |
|
Magnus Auvinen
|
e55ba53ba7
|
fixed remote console
|
2007-09-23 21:00:57 +00:00 |
|
Magnus Auvinen
|
ebbe51718e
|
loads of changes. better prediction. line drawing. some nice graphs :)
|
2007-09-23 18:27:04 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
89ccbd4f7b
|
compressed map support. begun to fix things for ctf
|
2007-08-25 08:48:24 +00:00 |
|
Magnus Auvinen
|
ab37902543
|
added snapshot crc handling
|
2007-08-22 21:21:20 +00:00 |
|
Magnus Auvinen
|
0320d20a47
|
fixed network hash versioning
|
2007-08-22 21:13:33 +00:00 |
|
Magnus Auvinen
|
01fa2a14a2
|
minor bug fixes
|
2007-08-22 18:40:31 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Magnus Auvinen
|
2cde04ddce
|
merged over all stuff from 0.2 to trunk
|
2007-08-14 18:37:16 +00:00 |
|
Jakob Fries
|
e4829981b1
|
|
2007-08-05 15:56:32 +00:00 |
|
Jakob Fries
|
6ec3e70bab
|
config is now stored in ~/teewars on macs
|
2007-08-05 15:23:23 +00:00 |
|
Magnus Auvinen
|
640b2bd953
|
made so that you can bind the server to a specific address
|
2007-08-05 14:19:13 +00:00 |
|
Magnus Auvinen
|
4e9bc6ecfc
|
fixed error message on server when trying to start without a proper map
|
2007-08-05 11:25:29 +00:00 |
|
Magnus Auvinen
|
1eadf9942a
|
fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
|
2007-08-04 18:23:26 +00:00 |
|
Magnus Auvinen
|
3014707fe5
|
fixed problem with server and client getting out of sync
|
2007-07-30 22:57:35 +00:00 |
|
Magnus Auvinen
|
f826bc6cac
|
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
|
2007-07-30 19:46:31 +00:00 |
|
Magnus Auvinen
|
8233a44b60
|
an update :D
|
2007-07-29 22:09:15 +00:00 |
|
Magnus Auvinen
|
c043fbe7e7
|
fixed server config variables. fixed better naming of maps
|
2007-07-26 20:07:45 +00:00 |
|
Magnus Auvinen
|
ddfcd38ef4
|
fixed so the server reports number of players correctly
|
2007-07-26 19:26:36 +00:00 |
|
Magnus Auvinen
|
1aecc644de
|
fixed errors in the network code
|
2007-07-25 07:24:57 +00:00 |
|