def
dd7281ef86
Limit m_NumTimelineMarkers (reported by GG Kid)
2018-01-23 16:04:24 +01:00
def
39cb6ad8b7
Version 11.0.2
2018-01-22 20:55:24 +01:00
Tim Schumacher
b3f7864ecf
Don't change map release time when updating map stars/points
2018-01-22 20:47:26 +01:00
Dennis Felsing
fac054275c
Merge pull request #992 from Jupeyy/master
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RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Dennis Felsing
8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
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Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
3033fbb466
Also pass negative numbers
2018-01-21 19:13:20 +01:00
def
a731482152
/top5, /top5team, /top5points, /times also show worst results with negative numbers
2018-01-21 19:08:52 +01:00
Ryozuki
0f328d6c52
wrong side..
2018-01-18 18:41:37 +01:00
Ryozuki
e039145628
fix pointer naming
2018-01-18 18:30:38 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
6bf4a6e2ee
fix style in ddracecommands.h
2018-01-18 01:25:45 +01:00
Jupeyy
15cc8e2dc8
use type that can hold any pointer size
2018-01-16 10:18:14 +01:00
Jupeyy
99bb1cc7db
add parentheses
2018-01-16 09:41:06 +01:00
Jupeyy
e9a2fc1d6e
reduce RAM allocation for map buffering, and fix forground layer count
2018-01-16 09:35:28 +01:00
def
c295ffbb6f
Version 11.0.1
2018-01-15 20:19:23 +01:00
Dennis Felsing
d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
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Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
def
949bb2d9fc
Fix crash in emoji on map change, clear emojis
2018-01-15 19:08:51 +01:00
def
9139737aa7
Minor style cleanup
2018-01-15 19:08:33 +01:00
Dennis Felsing
31bbbaf512
case sensitivity
2018-01-15 09:10:20 +01:00
Dennis Felsing
272e14357c
Fix SQL code for points/top5points
2018-01-15 09:08:51 +01:00
def
7ae5f33bdd
fix cl_show_direction (thanks jupeyy)
2018-01-14 20:51:02 +01:00
def
c8d4b605bf
Improved cl_showfps, don't need average/current anymore
2018-01-14 17:21:50 +01:00
def
325371331d
Version 11.0
2018-01-14 15:04:18 +01:00
def
2af80de4ea
Teeworlds game version update
2018-01-14 13:57:57 +01:00
def
80cf5eff45
Update credits
2018-01-14 08:11:48 +01:00
def
9d5976a07d
Fix version number...
2018-01-14 07:37:03 +01:00
def
dee03a4f2e
Version 11.0
2018-01-14 07:34:46 +01:00
def
48980efa2e
Disable OpenGL 3 by default
2018-01-14 07:33:00 +01:00
bors[bot]
861849c924
Merge #981
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981: Fix some bugs related to asynchronous IO r=Learath2 a=heinrich5991
Since `aio_thread` was crashing with #964 on an address that we didn't hand to `io_write`, I hope that this was just a bug with concurrently writing to stdout on Windows, and not a bug in the `aio` stuff.
Fixes #914 . Fixes #964 .
2018-01-14 02:20:29 +00:00
def
4bc0d176d3
More reverts..
2018-01-13 22:22:55 +01:00
def
3ee76bc5ff
Revert voting change
2018-01-13 21:40:29 +01:00
heinrich5991
8f291ce528
Don't use aio logging to stdout on Windows
...
This should fix #964 .
2018-01-13 20:43:41 +01:00
heinrich5991
a5ab0faee7
Simplify aio
stuff a little
...
This hopefully gets rid of the uninitialized writes CI and I sometimes
see.
Fixes #914 .
2018-01-13 19:17:33 +01:00
def
16117f74d7
People don't like my vote changes
2018-01-13 16:46:31 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
def
4682eaff56
Add option to turn off emojis ( fixes #936 ) and add options in settings menu
2018-01-13 10:37:24 +01:00
def
484325f493
Fix nameplates with antiping ( fixes #943 )
2018-01-12 19:24:44 +01:00
heinrich5991
9d9bfee53f
Move to ISO 8601-compliant timestamps
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https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
...
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def
2ebc993379
Oops
2018-01-11 15:26:41 +01:00
def
e29de3295f
Vote faster when all press yes
2018-01-10 23:46:14 +01:00
def
37b7f058b2
Fix voting
2018-01-10 23:44:40 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
...
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
bors[bot]
4a3b280fbb
Merge #979
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979: Add a missing call to `lock_wait` in test function r=Learath2 a=heinrich5991
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-10 15:50:58 +00:00
Dennis Felsing
d4f5b6ae69
Remove redundant code
2018-01-10 14:36:04 +01:00
Dennis Felsing
ea85e0669a
Keep vote running until everyone presses f3 or time runs out
...
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot]
94e43509cc
Merge #977
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977: Active moderator mode r=heinrich5991 a=Ryozuki
This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:
- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.
I also added `access_level moderate 1` to autoexec_server.cfg
If there are any spelling errors on the code tell me.
Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
bors[bot]
5b2a929bc1
Merge #976
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976: fixed rand init error message r=heinrich5991 a=ChillerDragon
the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.
I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun
52a7f84583
code styling
2018-01-07 03:03:33 -08:00
def
4813a4b857
Add cl_shownotifications ( fixes #949 )
2018-01-05 20:20:39 +01:00
def
77a999c0b1
Add cl_showemotes
2018-01-05 20:17:22 +01:00
def
f1af7cff98
Still render chat input even when chat is disabled
2018-01-05 20:11:05 +01:00
def
3025ed35c9
Introduce cl_show_chat_system
...
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
heinrich5991
c9fc487c43
Add a missing call to lock_wait
in test function
...
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-05 16:06:24 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
Chiller Dragun
654dd597fe
fixed rand init error message
2018-01-04 06:33:21 -08:00
bors[bot]
c15f52bf5f
Merge #957
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957: Add manual locking to `ASYNCIO` for transacted writes r=Learath2 a=heinrich5991
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2018-01-02 15:31:09 +00:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
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Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def
627291c510
/pause <name> always switches to watching name
...
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Emir Marincic
08d7fc173c
Merge pull request #967 from heinrich5991/pr_ddnet_address_logging
...
Add address logging server
2017-12-21 16:35:47 +01:00
Dennis Felsing
be9a5fc8c8
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
heinrich5991
eb31a52b83
Add very basic test for Unix sockets
2017-12-20 16:56:44 +01:00
heinrich5991
1a236dbefc
Send connection information to external server
2017-12-20 16:56:34 +01:00
bors[bot]
1d55bbda0e
Merge #948
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948: Remove deprecated multi commands r=Learath2 a=heinrich5991
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
bors[bot]
a2f010c1fe
Merge #941
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941: Add cross-compiled DMG archives r=Learath2 a=heinrich5991
Currently they only contain the client and the archives are a lot larger
than the current release artifacts.
2017-12-08 14:20:49 +00:00
Jupeyy
9228e632e9
remove spaces
2017-12-03 11:50:43 +01:00
Jupeyy
e314802c9c
Initialize m_LastLoad in Constructor and reset it when a new map is
...
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
Jupeyy
060f6fd36e
Load shaders through IStorage class
...
Fixes #939 .
2017-12-02 22:19:57 +01:00
ChillerDragon
3acb650a6f
removed unused comment
2017-12-02 18:26:53 +01:00
bors[bot]
bad105c5e4
Merge #953
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953: Overhauled job system r=Learath2 a=heinrich5991
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991
8d47638a29
Add manual locking to ASYNCIO
for transacted writes
...
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2017-11-27 01:04:55 +01:00
heinrich5991
fd36b8c8c8
Remove unused header file src/engine/shared/storage.h
2017-11-27 00:58:30 +01:00
bors[bot]
41f6140179
Merge #945
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945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991
It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot]
5bfb25c9c8
Merge #954
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954: Change some config variable defaults to official server values r=Learath2 a=heinrich5991
2017-11-26 16:13:23 +00:00
bors[bot]
f9e0b6b3fe
Merge #931
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931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy
Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
Jupeyy
b1d99de87a
s_
2017-11-26 14:10:47 +01:00
Jupeyy
bff1186d3b
is now s_
2017-11-26 14:08:00 +01:00
Jupeyy
14297ae45c
code pattern
2017-11-26 13:28:41 +01:00
heinrich5991
c10db436b4
Change some config variable defaults to official server values
2017-11-24 11:59:45 +01:00
heinrich5991
23734deb14
Call net_init
in tests
2017-11-24 10:51:46 +01:00
heinrich5991
3f43624d21
Add a couple of tests for CJobPool
2017-11-24 10:33:42 +01:00
heinrich5991
01d81fc4cc
Make m_Shutdown
variable atomic instead of volatile
2017-11-24 09:23:23 +01:00
heinrich5991
a3cdfac84e
Fix lookup job being zeroed in CMasterServer::Load
2017-11-24 02:13:34 +01:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
f0c647dba5
Change os_compare_version
to os_is_winxp_or_lower
...
This stops leaking OS details in non-`system.c` files.
2017-11-23 03:10:15 +01:00
heinrich5991
7fc4a21565
Remove deprecated multi commands
...
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
heinrich5991
be80ccb7d6
Don't use nonstandard #pragma pack
...
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991
dcbd8197a4
Stop using deprecated APIs on macOS in server launcher
2017-11-17 14:57:42 +01:00
heinrich5991
dd5c26f81c
Build the server launcher on macOS, package it
2017-11-17 14:37:29 +01:00
bors[bot]
27722633a3
Merge #940
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940: Put shaders into the data/ directory r=Learath2 a=heinrich5991
Simplifies a lot of things
2017-11-15 23:29:55 +00:00
heinrich5991
17d3f4afa4
Put shaders into the data/ directory
...
Simplifies a lot of things
2017-11-08 22:19:47 +01:00
bors[bot]
71d77ae778
Merge #937
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937: Fix `3 / 2` using integer division r=Learath2 a=heinrich5991
2017-11-08 20:08:59 +00:00
bors[bot]
fdb2e330ce
Merge #904
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904: Fix use-after-free r=heinrich5991 a=Learath2
Not sure if this is the best way to go about this, but it works :/
2017-11-08 17:30:34 +00:00
Jupeyy
78c06e180f
remove dublicated GL queries
2017-11-04 05:38:48 +01:00
Jupeyy
78a9fbb9b5
use the write buffer slot, instead of elementarray slot to create the
...
index buffer
2017-11-04 04:57:58 +01:00